Teras Kasi Archive

Thread: People cry NERF TKA, but seriously people...it's a decent profession

Cakins7005
Mon Mar 22, 2004 4:45 am
#14

"I would be able to EASILY outdamage anything in the game besides a master rifleman using the AOE bug in the first room of the geo lab"


Well congratulations! You can now outdamage TKM'sby using a known exploit. Would you like a cookie? Since the "unarmed" damage modifier applies to vibroknucklers, they can outdamage me on all light armored targets. I am using a scythe blade that is damage sliced. In a fight against a TKM, I can count that we are both hitting each other's mind pool at the speed cap. The only differencesare that I am on my back for half the fight because of knockdown dizzy and my opponent has +550 more base HAM than I do. Knockdown food only protects against knockdown, not posture change. I forgot to mention that TKM's are not effected much by damage mitigation. It's time for TKA to be scalp slammed by the NERF HAMMER





Eti Vauspavim
Dark Jedi Templar
Imperial Pilot Ace
Bannon9k
Mon Mar 22, 2004 9:15 am
#15

for the record.... Go drop TKM and try and beat another TKM with only fencer.


You've got extra defenses there that are stacking...and with them you are given an EXCEPTIONAL advantage over the enemy. Essentially what you are doing is combining all of the best things from TKM into fencer, that being the defenses, powerboost/meditate, and a dizzy KD in one hit...of course your gonna find it easy to defeat other TKM using your stun baton...



In all honestly the real things that TKM need changed is their Powerboost, and meditate. Right now 90% of the people I know have the entire meditate line...or at least up to powerboost...hell SWG had a pic up of what looked like 10+ TKM meditating in the wilds of dathomir...makes ya wonder.


Also...the point of you dont get a DOT? I'd trade every dot in the world for the chance to meditate with my profession...much less 500points into every pool.





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Shorym
Mon Mar 22, 2004 9:58 am
#16








Bannon9k wrote:


I'd trade every dot in the world for the chance to meditate with my profession...much less 500points into every pool.








Another uninformed Nerf Herder. We don't get 500 points into EVERY pool. We get half our mind pool split into Health, Action and Mind only... not *EVERY* pool, 3 stats... not 9. Read up a bit before you try to cry nerf.


Nerf herders suck. Learn to play the game.



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diepa
Mon Mar 22, 2004 10:39 am
#17


"I would be able to EASILY outdamage anything in the game besides a master rifleman using the AOE bug in the first room of the geo lab"


Well congratulations! You can now outdamage TKM'sby using a known exploit. Would you like a cookie? Since the "unarmed" damage modifier applies to vibroknucklers, they can outdamage me on all light armored targets. I am using a scythe blade that is damage sliced. In a fight against a TKM, I can count that we are both hitting each other's mind pool at the speed cap. The only differencesare that I am on my back for half the fight because of knockdown dizzy and my opponent has +550 more base HAM than I do. Knockdown food only protects against knockdown, not posture change. I forgot to mention that TKM's are not effected much by damage mitigation. It's time for TKA to be scalp slammed by the NERF HAMMER




Did you read the sentence genius? He said he could outdamage anything EXCEPT for a rifle man using the AOE exploit not that he used it!
farnargle
Mon Mar 22, 2004 12:11 pm
#18

"Also, just to let you know, most people who play teras kasi suck, no joke, they really just are bad at pvp."


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Not cool for you to lump "MOST PEOPLE WHO PLAY TK"into the suck category. I would rather you leave your 2 cents in another forum if you are going to make comments like that.


Laeren
Mon Mar 22, 2004 12:22 pm
#19






Bannon9k wrote:

In all honestly the real things that TKM need changed is their Powerboost, and meditate. Right now 90% of the people I know have the entire meditate line...or at least up to powerboost...hell SWG had a pic up of what looked like 10+ TKM meditating in the wilds of dathomir...makes ya wonder.




90% of the people I know who are medics took it so they can heal themselves. Should the BH's whine cuz they can't heal themselves (actually they were whining about that a while ago...)


90% of the people I know who are scouts took it so they can harvest meat, hides and bones. Should the chefs whine cuz they can't get meat and hides on their own?


90% of the people I know who are riflemen took it so they could do head shots. Should the carbineers whine cuz they don't get a head shot?


90% of the people I know who are dancers took it so they could heal mind damage and do mind buffs. Should the musicians whine cuz dancers can do mind pool buffs and musicians only do secondary mind stats


Face it. Meditation belongs to the TKAs. Just cuz they have it doesn't mean you get to call nerf. After all, you can get it too.





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KiIIgore
Mon Mar 22, 2004 3:07 pm
#20






Cakins7005 wrote:

"I would be able to EASILY outdamage anything in the game besides a master rifleman using the AOE bug in the first room of the geo lab"


Well congratulations! You can now outdamage TKM'sby using a known exploit. Would you like a cookie? Since the "unarmed" damage modifier applies to vibroknucklers, they can outdamage me on all light armored targets. I am using a scythe blade that is damage sliced. In a fight against a TKM, I can count that we are both hitting each other's mind pool at the speed cap. The only differencesare that I am on my back for half the fight because of knockdown dizzy and my opponent has +550 more base HAM than I do. Knockdown food only protects against knockdown, not posture change. I forgot to mention that TKM's are not effected much by damage mitigation. It's time for TKA to be scalp slammed by the NERF HAMMER






LEARN HOW TO FIGHT ! .... Don't swordsman have a dizzy hit ? .. I have not done that prof yet, thats why I ask ... but I might get it seein as I do a prof in 48 hours ... just to show people how to beat a TKA

Shaggy-foo
Mon Mar 22, 2004 5:19 pm
#21

Laeren...i completely agree with you. Every professions has it's unique things. And it's those unique things that need to be fixed if it's not working for certain professions. For TKM, it's meditation and fast and good damage. For fencers it used to be *bleed* and stun batons and dodge. For 2hand, it used to be *bleed* again, big damage. And for Pike, it's the area affect and huge damage. For Pistoleers, it should be *speed* and for carbineer , i frankly don't know...sorry hehe....and for rifleman it's the mind hits. Everyone can't have teh same thing people....and it's the combination of professions that determines stuff and also how well you know the profession and if you know what you are doing. TKA'sare working fine the way they are. If you can't beat em, take some food or get armor or pick a different profession to balance ur main one out. I mean if you a carbineer and can't beat tkm,well that's cuz the devs seriously need tofix carbineer...not cuz the TKA's are too powerful. But hey...i've seen carbineer/CM or carbineer/doctor easily beat tkm's. So pick a wise2nd profession and don't whine. There's always a way to beat every professionif you rethink ur strategy.



Macbex Cephion (blademaster)
BaenreGod
Mon Mar 22, 2004 5:36 pm
#22



Shaggy-foo wrote:
"Also, just to let you know, most people who play teras kasi suck, no joke, they really just are bad at pvp."


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Not cool for you to lump "MOST PEOPLE WHO PLAY TK"into the suck category. I would rather you leave your 2 cents in another forum if you are going to make comments like that.





sorry if i was a bit harsh , but from my personal experience, of the probably 15 TKMs ive ever dueled 1 on 1 on my server, only 2 or 3 actually used the proffesion to its full potential. The rest just kd2, uh3 away, which is definitely one of the worst things you can do when fighting a good pvper. at the very least people should try to stun/intimidate to cut down damage and defense, even if its after you kd them. also, just to let some people know, unarmedcombo1 is one of the most overlooked moves in pvp. it does good damage, and hits health and/or mind, and i think it might go through armor cuz its bugged, cant remember. so anyways, sorry about stereotyping, thats just from my personal experience as a tkm and former master swordsman.



Wulf'gar
Master Swordsman/Master Rifleman
Tarquinas
Aoxus
Mon Mar 22, 2004 6:26 pm
#23

90% of the people i know dont know how to use ANY proffession.. the other day i saw a guy that knew his proof really well as a novice pistoleer/ master marks and he killed a master commando.... something about that just doesnt seem right... if you suck that much and you are a master just leave the game
KiIIgore
Mon Mar 22, 2004 6:32 pm
#24

Its hilarious, I love finding people toting MATER TERAS KASI above their heads ... and yelling " anyone wanna duel a TK master ? "


I approach with my novice scout tag and say, can I try please ?


They of course go "ya, lol, why not ... then say hey bro watch this ! "


WHAM ... 3 mind hits, big surprise ... they are incapped ...


Another time, i was knocked down by a TK ... and she kept pounding me and laughing about how i was getting smoked ... I said lol ... she asked why, i DIZZY state healed, stood and one mindshot1 ... done ...


master doc/tka is a lot of fun ... and do not rely on KD 1 or 2 .... you will die !


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