Teras Kasi Archive

Thread: Overpowered? don't think so!

blackdrgn33
Sun Mar 14, 2004 1:10 am
#14

you're kidding me, right? you're trying to compare modern real-life to the star wars universe? lol, tell you what - i'll come at you & your gun, with a pair of brass knuckles...


and a full suit of high-resistance composite - and medical enhancementsup the wazoo - after having watched entertainers for 10 minutes to expand my mind.


please don't compare star wars & your thoughts on how the game mechanics should work to modern reality. it's really really *really* short-sighted, narrow-minded, & weak. it doesn't work.


JamfeFabri
Sun Mar 14, 2004 4:28 pm
#15

dankpuffer's an ass. Just ignore them. The fact they bring the place where someone lives into an argument like this just shows how little knowledge they ahve on the subject.


TKA isnt overpowered its just n00bs who cant burst run taht get beaten by tk. As for other melee profs, swordsman an pikemen need work, but i see alot of fencers whomping tks. Or at least i did see alot before i quit a week ago.



~~~~~~~~~~
"In an effort to combat the Imperial technological superiority with such innovative designs as the ATST, our rebellion scientists have come up with a weapon more devasting than 3 Death Stars....... KAMIKAZE EWOKS!" - Some head honcho for the rebels, was later promoted and dubbed "Hero of the Rebellion"

5 star ninja
~~~~~~~~~~
3D4D
Sun Mar 14, 2004 6:33 pm
#16





overpowered, of course you are, as the game tries to blend realism wwith stretching the boundaries of what you can and can do, tell me ever, in the course of events in a game or real life where an unarmed person ever won a fight with someone who has a gun. It's just not possible except in the swg galaxy. Go ahead and try to rationalize this all you want, but tka are so overpowered its a joke. Go ahead and come to a fight with some brass knucks, and ill come with a 9mm, a shotgun, any type of firearm you desire, and i will win the fight 100% of the time. Period




This isn't real life asshat, this is a game.


It wouldn't be cool if any range profession could just one shot kill a melee profession in a game.




/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
GenTesla
Sun Mar 14, 2004 6:36 pm
#17

for the 80 billionth time.....TKM=KINETIC ONLY!!! OTHER MELEES WEAR COMPOSITE 80%+ TKM OWNED


Sick and tired of the same rubbish being written here by non TKMs go back to your own boards and prioritise your own NON WORKING professions instead the working ones


Hi fello TKs btw, was former TKM now a Pistoleer mind you TKM hasnt got me yet touch wood... strangely I stay at least 20m away and wear composite odd that eh


Keep flying the TK flag it is the coolest prof in the game.








Gent
Novice Bounty Hunter

Innos Jedi Knight
DND


Selador
Thu Apr 01, 2004 3:33 am
#18

/agree.


It's amazing how people overlook the fact that TK only does kinetic damage and has a limited range. Anything with a high kinetic resist will present an TKer with problems.


And it's also amazing that people don't take into account other factors involved. Someone commented last night that a TKM killing a kimo on Lok demonstrated that TK was overpowered, oblivious to the fact that the guy was also a master doc, buffed to the eyeballs, and wearing decentsliced comp armor. His HAM was barely moving. Is that down to TK? Of course not. Any person with decent combat skills could take out that kimo if they were buffed that high and wearing comp armor and chose the right sort of damage.


TK's strength in PvP seems to be the gripe of most people, but if you're prepared for it with armor and buffs (if you feel necessary), then you stand more than a reasonable chance. Then people whine that you shouldn't have to do that in order to win?!


It seems nobody appreciates that different combat circumstances require different tactics. There is no 'uber' combination that will defeat everything ever. There are strong combinations that are better equipped to deal with multiple scenarios, and if you want to bea strong all-rounder then go for those. But don't complain because you can't defeat a TKer because you chose the wrong skills.



___________________________________________________________________________
Selador (Chimaera-Europe)
Novice TK - Master Marksman & Scout
Currently Holo Grinding TK and loving it
"Why does the sun shine during the day, when the light would be much more useful at night?"
monkeybash
Thu Apr 01, 2004 5:45 am
#19

Made novice tka yesterday and i love it. Ive done alot of the other combat profs in my grind and this one rules.


Only query i have is the +70 unarmed damage awarded at novice? This cant be right can it?





-Windwalker

The "Child" a Whole Guild is Afraid of.
GrueLokk
Thu Apr 01, 2004 5:50 am
#20

I dont buy the 80% kinetic > TKM. Any fight save for maybe another tkm, always starts out with thier opponent on the floor asap. The damage multiplier with kd plus AP1 Knuckles, makes any kinetic armor useless. Even buffed they can tear someone up in 1-2 combo hits. Its a joke and all the crying you guys can do will not change the stats. The devs know they overdid it on TKA and it will get a much deserved nerf in the future. Nothing and i mean nothing should be used by 80% of every pvper.Thier goal = balance? Expect either a nerf with the rebalance or cross your fingers that they just bringing the other 4 line prerequsite combat classes to par with it. Any class that requires 1 or 2 more sub masteries, should be able to walk up with even an inkling of skill, and mop the floor with a tkm. Sadly it isnt that way. If i had a dollor for everytime ive seen a TKM warcry / center / kd2 / unarmed combo 2, a master bounty hunter and kill him in that one combo, id be rich. That my friends is not balance its sad.



Haliburton's Tools Of Mass Destruction
Rush- Limbaugh____ Tent 1 Brenn ____Xiou-Shen

Master Weaponsmith_______________ Masta Playa
http://www.livejournal.com/userpic/25283271/394497
Selador
Thu Apr 01, 2004 5:57 am
#21

Well I'll be honest now, and say I've never played a PvP match with TK, so I'm basing my judgements on what I've seen (TK losing quite a bit) and others peoples opinions (in game and in this forum). If there is a killer-combo that can win most PvP fights then yes I agree, it needs to be nerfed for PvP. But this should have - at most - a marginal effect on doing PvE as, in my opinion, it is not overpowered compared to other professions.


Am I getting the right impression from these forums that it's PvP that most think that TK is overpowered?





___________________________________________________________________________
Selador (Chimaera-Europe)
Novice TK - Master Marksman & Scout
Currently Holo Grinding TK and loving it
"Why does the sun shine during the day, when the light would be much more useful at night?"
monkeybash
Thu Apr 01, 2004 6:12 am
#22

Im only a new TKA myself bur i believe its PVP side of the prof that makes people cry nerf Every combat prof ive done since release has been hit with the nerf bat at one time or another.The problem is the more popular a prof gets the more crybabys are created.Happend with BH Pistoleer and when commando got fixed it happend again..


They call it balancing and maybe in some aspects its needed its just a shame that a relativly small % of people post on the boards compared to the % of people who play the game.



One day ill do a combat prof that gets left alone lol but i doubt it





-Windwalker

The "Child" a Whole Guild is Afraid of.
XeroHaven
Thu Apr 01, 2004 7:51 am
#23

So by your definition, Anyone holding a gun is granted an automatic victory 100% of the time when facing an unarmed opponent, IRL?


I dont agree. I just wanna take this theory and extend it into real life for a moment. In this definition of yours, you would put a person holding a gun against an unarmed person. Now, you should also factor in, not everyone who owns/uses a gun, knows what they are doing. You said you could beat a person with a gun 100% of the time, but do you have any idea on how to shoot? You have to take into account that you are trying to gun down a (more than likely) moving target. Okay, plus factor in, you only have so much ammo.


And lets take a step futher and actually relate it to professions. Say you are a pistoleer and you are shooting at a teras kasi artist. the quivalent of that IRL i would assume would be you being an expert on the use of firearms, and you are trying to gun down a black belt in ninjitsu. chances are, you are skills at hitting a moving target, but that person is also skilled in stealth, and dodging ranged attacks, as well as melee attacks, and are highly skilled in the art of defense. Yes, if you can hit him, the game is over. But also factor in, the environment, the amount of ammo you have, and how good you are with the pistol. If you run out of ammo, or are caught off guard, or the martial artist disarms you, you are done for.


So to say that a person with a gun will WIN 100% of the time, is a rediculous and uncalculated thought.


Not a flame so please dont be offended. Its just a more extended thought into the subject. Friendly Debate if you will.


Zero Haven


Scylla


Bounty Hunter soon to be Teras Kasi Artist


Selador
Thu Apr 01, 2004 8:03 am
#24

Good point Xero, not everyone wielding a pistol in real-life is guaranteed a hit, and in game terms this equates to lower skill pistoleers missing and causing less damage than higher level pistoleers.


Stepping back into the game scenario, bear in mind people that TK is not just a martial art, it's about using the power within the character and expressing it in the form of unarmed combat. This makes for an accomplished TKer to better position and move themselves in order to dodge various attacks coming his way. People who find it 'ridiculous' that this 'martial art' is a match (or more than a match it seems) in a PvP scenarion need to remember this. After all, Neo has no problems with bullets




___________________________________________________________________________
Selador (Chimaera-Europe)
Novice TK - Master Marksman & Scout
Currently Holo Grinding TK and loving it
"Why does the sun shine during the day, when the light would be much more useful at night?"
Vrykyls
Thu Apr 01, 2004 8:34 am
#25






oliphontmon wrote:
i cant believe there is a commado calling us overpowered, learn how to play mikey, commando is one of the most powerful profs in game, and you guys do unhealable dmg for insane amounts, maybe you should worry less about crossing your fingers and make sure youve crossed all your t's before you post nonsense in another professions board.






No, maybe you should cross your own t's. You don't have a clue about the state of the commando profession right now or you wouldn't say that.
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