Teras Kasi Archive
Thread: Sad but true, read and laugh...
I was a BH, a **edit** good one too , was going to master it and put in pistoleer skills to help with PVP, then i read the BH correspondent Wepps' post:
BH is gonna get nerfed to **edit**, so i quit and decided to become a TKM to see a different side of the story , so far not too bad but i have died from ranged people A LOT.
not really anything to do with this just thought i would put in 2 cents
Valkari-TKM wrote:
"Yes knock down from range is a killer, but fortunatly only smuglers and BHs get it..."
Actually this is not correct. Carbineer has TWO ranged knockdowns. Charge Shot 1 and Charge Shot 2. Charge Shot 2 is not currently working, but it's supposed to be an Area Affect Knockdown.
I still don't understand TKA's who want a ranged attack. That's what guns are for. That's ludicrous to have a ranged attack unless they want to get into throwing weapons in the game. But even then, just switch over to a pistol or carbine, close your distance than whack 'em. What's so hard to understand?
Cerillian Mauve
TKA
Sunrunner
And then who will KD the CM launching posion from afar? Don't cut off your nose to spite your face.
I would be happy, instead then a ranged attack, to have a trap-line of throwable traps that would have effects as slowing down the targets or similar.
When time ago i was reading the traps of scout line, i was thinking how great it could've been to get those along with TK skills - but seems that those traps don't work in pvp (from what i was told).
Anyway the idea of traps to slow down enemies would sound much better than a ranged attack for us i think.