Teras Kasi Archive
Thread: New to TKA
dewolow
Tue Feb 17, 2004 6:28 pm
#15
must have pressed the wrong key, any way as I was saying...
go for something at your difficulty level (quenkers are good for this at novice) and after getting buffed spam unarmed blind till it sticks, then spam unarmed hit two (or unarmed spin attack if you are facing 3 or more enemies) and good luck
Biggileska
Thu Feb 19, 2004 4:03 pm
#16
i found it easy by getting buffs, wearing any sort of armour, and standing in the middle of a savage quenker lair using spin attack
very fast and very mindless (easy)
PaulZopan
Fri Feb 20, 2004 9:24 pm
#17
Just wondering what I should go up first?
Also is it better to use VK or not? I heard the VK's slow you down?
Message Edited by PaulZopan on 02-20-2004 11:25 PM
KraytDragonMan
Sat Feb 21, 2004 4:23 pm
#18
Actually VK are good right up until you get to Master Teras Kasi... The ham costs arent even that bad with unarmedhit2 and the lower level attacks (not uncluding the combos, those things have high ham costs with VK). The ham costs really get high when you use VK with unarmedhit3.. with me its 143 coming off my ham every second...
slabby
Sun Feb 22, 2004 1:44 am
#19
You should always use the VK when you use the default attack.
Don't use it when you do specials.
It's adds to your speed and damage but costs a lot of Ham to do specials. I've seen many a TKA get incapped in my hunting parties while doing specials with them on.
But, I've seen myself waste some time on some things I default attack if I don't use them.
Put them in the tool bar and use a combination.
raymandust
Mon Mar 08, 2004 6:38 pm
#20
currently i am master doc and rifleman im thinking about taking the plunge in to tka
would i drop rifleman er no never doc is really good for buff's but it can be boring so bye bye doc
so what im wondering is some off the biger fish out ther are going to kill you with ot with out buff's so do we really need them tka seems to do great woth out them so far as ive seen
rileman can useconcel shot if you dont want agro and go scout for mask sent works for me so again ill ask do we need buff's sure they help but can you solo dath with out a buff as master tka and rifleman?
sorry this is a question as im curious i was hunting on dath and this tka rifleman chap without buffs was killing everything in site it was awsome to watch it got me wondering about the hole buff system and i figured it outi hate it and i love it a the same time
so what out there in swg is going to kill you if your say tka with only power boost krayt dragons
buffed or not it will kill you so what good are buff's there take all other lesser mobs then can a tka stand up to them with rifleman combo
i guess my idea is rifleman for long range and tka for when the mob's like the look of you and you want to have some fun with them. i been told that tka is alot of fun so im taking the plundge let me know if you think it s agood idea or bad ill miss doc i had fun for 3 months with it everyone should give it a try but ill tell you this ill never craft again ever after mastering doc itput me of opening any holos and i hve a few
so all and any tka's out there that have gone doc and then tka how did you find loosing the buff and how did you cope
cheers guys cya
ray
RapCom
Sat Jan 29, 2005 8:57 am
#21
I am new to the TK profession and I was wondering what is considered a good vibrio knuckler and where can I get one. Thanks! Any tips about the profession will be appreciated
Raptar
Raptar
HanSoloWannabe
Sat Jan 29, 2005 10:19 am
#22
Ok its good to see another Teri Kasi(I think lol) First get yourself a speed sliced Vibro Knuckler and a Damage Sliced. Start doing 10k Picket missions on Dantooine until you get to 0/0/4/? (The question mark is there because that skill line is based on Combat xp so you will have a random tier in that on how much you have saved.)
Once you hit 0/0/4/? switch to your damage sliced vk since you have just capped your speed. Now that you are at that level you can kill pretty much anything. You can run the same missions or have fun doing something else for xp. In no time you will be 4/4/4/?. If you still have not gotten to master precision striking buy some grenades and use them in battle. It will convert all your unarmed xp to combat xp. Once you are 4/4/4/4 go to a crowded city and get the ap you need to train in TKM.
Elite_Techno_Ninja
Sun Jan 30, 2005 12:16 am
#23
Hello everyone. I'm new to melee, other than when I was smuggler and commando.
I'm thinking about going TKM/M Brawler/M Medic/Doc 0,3,4,0.
Can you all give me any tips or what not?
I'm thinking about going TKM/M Brawler/M Medic/Doc 0,3,4,0.
Can you all give me any tips or what not?
Shibi80
Sun Jan 30, 2005 12:26 am
#24
Most VKs I've seen are standard 2.2 speed, max damage around 212. If you go kill a bunch of Nym's guys on Lok, you could loot High Powered Vibro Motors which are used in crafting VKs. The ones I gotadded around +20 to max damage.
Diophantine
Sun Jan 30, 2005 6:10 am
#25
well dude i am TKM abd master doc. and right now i dont have many SP left over...but TKM is really nice and yea it will take a while to get the master TKM and once u get it though its awesome...i myself and new to TKM but i have a friend that has been TKM for a long time and hes the one that is helping me out but i will help as much as i can
Snowbacca
Sun Jan 30, 2005 6:10 am
#26
all you really need is novice medic to heal yourself. Since TKA is fun as heck why not group it with mast swords and master brawler, you will be a pure tank then. So Master TKA/Swords/Brawler/Novice Med and you will still have 32 points left over, not bad eh