Teras Kasi Archive

Thread: KD1 vs KD2

UncleJay
Fri Aug 29, 2003 2:07 am
#14

Runemon called you a moron? Then he said that KD2 is KD + Dizzy....? Uh i would like a recount on the "whos a moron" poll. KD2 does not dizzy, at least not in the SWG I play. It BLINDS.... moron.



Smack Tacular
UdunMontoya
Fri Aug 29, 2003 2:15 am
#15

KD2 Dizzies trust me



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Scix
Fri Aug 29, 2003 6:20 am
#16

Yes, KD2 also seems to be resisted more for me than KD1 on the mid\higher mobs. Perhaps they have an extra resist check against the dizzy which isn't high enough on the lowel levels mobs to be noticeable? Don't know...havent tested it much\any but have noticed enough of a difference that when I NEED a knockdown, I use KD1.
SanchoTeapot
Fri Aug 29, 2003 7:16 am
#17

Unclejay,


im reading these posts at work and let me just say that you made my day.


good times.

LirielTheDrow
Fri Aug 29, 2003 9:38 am
#18

Basically, as I see it, use kd 1 on monsters since dizzy does jack against them, use kd 2 on npc's with stun so they take forever to stand back up (highly effective on nightsisters when you can get them to fall down I might add =) This is of course if kd 1 and kd 2 have the same % chance to actually knock the thing down.


Liriel Baenre


gilseed
Fri Aug 29, 2003 12:06 pm
#19

i just got kd2 and based on my unscientific observation, its as effective, if not more so than kd1. i had an easier time taking down a tusken chief with it than i use to with kd1. i havent gone into one of those droughts where i need to do 6 kd's in a row before the creature went down, and i hope i never see that day.
marteh000
Wed Dec 03, 2003 12:53 pm
#20

Ok now i know that KD 2 also applies dizzy but alot of people have been saying that KD and Dizzy usuallyDONOT both stick when using the move.... So here is my question or idea for that matter.


Now if you KD2, and KD sticks but not dizzyAND you cant get a dizzy off in time to keep the target down then you can't KD again for (i forget the exacttime but im guessing) 15 seconds which could be the diffrence between a win or defeat...


So would using dizzy first and then once it sticks use KD1 be a better option than using KD2because ofthe possibly that KD will stick but not dizzy??? so in other words is KD2 really worth the extra ham in that situation... Does KD2 have a better chance of knocking down you target over KD1???


Just a few questions i was wondering about.




Thank You

Orerick Rudious (SL/Master Rifleman)
::: Phoenix Mercenaries (PXM) :::
(Radiant server)
marteh000
Mon Dec 08, 2003 12:09 pm
#21

/bump


Still kind of courious about this




Thank You

Orerick Rudious (SL/Master Rifleman)
::: Phoenix Mercenaries (PXM) :::
(Radiant server)
Mister_Heavy
Mon Dec 08, 2003 12:25 pm
#22

When fighting humanoid mobs that tend to resist dizzy, I generally do try go get dizzy to stick first unless I think I'm going to be able to finish them off before they get up anyway.



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Jockothemonkey
Mon Dec 08, 2003 12:35 pm
#23

In pvp a lot of fights are won or lost on the first attack if the fighters aren't buffed. In that situation KD2 will be better probably followed immediately by warcry and dizzy if the dizzy didn't take. When fighting high level npcs you are better off making sure that dizzy sticks before you use KD. Against lower level npcs I usually just use KD2 for convenience.

If you use KD2 or did not get the dizzy on them before the KD remember that you can apply dizzy to them then use lunge1 while you are waiting on the KD timer. Posture down and KD are on 2 different timers. Hope this helps.



Arako Karsi

Evil pure unadulterated comes-in-bottle-or-can evil.
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