Teras Kasi Archive
Thread: Are we REALLY satisfied with the meditation line? What is missing from TKA?
MarcLax27 wrote:
At the end of beta, Raph mentioned that the other brawler classes would be getting boosts to make them more successful and popular. Even without those boosts, there are a lot more pikemen and heavy swordsmen than I expected to see.
We will not get balanced again, in fact I bet we get further nerfed in addition to the mega nerf we already got nailed with in beta.
Developers succumbed to the loudest whiners.. the only people that get nailed by TKAs are the people who aren't cognizant enough to see us coming. I have too many times been kited to death by a novice at the master level of TKA because I'm chasing after him and I can't close the gap. So what good is power if you can't use it. People will continue to cry that TKAs will take them out in one combination of 2-3 moves and we will get further nerfed but no one takes into consideration how difficult it is to sneak up on someone.
In beta it was possible as an overt because there were far fewer players.. now with such high population density it is very difficult if not impossible to sneak through and maneuver through an enemy controlled city. In beta, I used to go into Bestine or Theed and take out a dozen Imperials before I would get killed. No way to do that now.
Meditation is in no way helpful and is not only replaced but outdone by novice medic with pack Bs. Meditation does not cure disease or heal poison and only at the upper levels does it stop bleeding fast enough so you don't get incapacitated. Furthermore, we are the tanks of this game and we need either greater damage mitigation or evasion.
We are martial artists and we should start looking like them. I am not a glorified bar room brawler.. I don't have a chin of steel. The best way to take damage is to avoid it.
And why do you say the force business is not cannon? I remember it to be a large part of the EU, having not seen the material in years but so many people have brought it out. I read a great post the other day about the history of TKA in the EU somewhere. There is certainly an essence of force sensitivity and I believe it was even in the earliest draft of the developer's handbook before they realized they should probably take the words "force" out of our description before every Jedi wannabe flocks here.
Hmmm just a though but ive being tkm since start of this game and , medatate does cure posion and disease , but not at novice level , medatate is one of the niceist line in tkm , now i do agree it be nice to get some for of Dodge are like wish as every other brawler class has it ,
what he said ^
Tyral wrote:
you guys really have no idea what your talking about here. First level meditation enhances your regen rates slightly, you can also slow bleeding a bit(though you can not cure it). Secondlevel of meditation greatly increases your regen rates and can heal bleeding after a while. Third level meditatin can drastically increase you regen rates. The fourth level of meditation gives insane regen rates, and heals wounds and heals bleeding/posion/disease in about 15 seconds of meditation. Its even better at tka master level.
I am almosta tka master, and have mastered meditatin and power lines. I love meditation.