Teras Kasi Archive
Thread: Teras Kasi has become almost as useless as pikeman
Digitalphobia wrote:
Hey,
I remember seeing something cool for TKs in Ghost in the Shell comics. It's called "Buzz Knucles". (It's on page 143 if you even care.)
So it's supposed to be electrified and give off shocks. That would be reasonable. I mean Teras Kasi Grandmasters should have seen problems fighting battle droids centuries ago. Electric Damage Knuckles may be a lot of fun.
Qui'lu of Chilastra
They would also be highly unbalancing as there are several high-end mobs that have electricity as one of their few weaknesses.
Electricity damage in the hands of a TKM is frightening to consider from a balance perspective.
Probably you are right. I can kill rancors with my bare hands. I dont even need VKs to do this. With VK, I think I can drop rancors dead so fast that I dont even need to dodge.
Q
Takashi_Asukawa wrote:
Digitalphobia wrote:
Hey,
I remember seeing something cool for TKs in Ghost in the Shell comics. It's called "Buzz Knucles". (It's on page 143 if you even care.)
So it's supposed to be electrified and give off shocks. That would be reasonable. I mean Teras Kasi Grandmasters should have seen problems fighting battle droids centuries ago. Electric Damage Knuckles may be a lot of fun.
Qui'lu of ChilastraThey would also be highly unbalancing as there are several high-end mobs that have electricity as one of their few weaknesses.
Electricity damage in the hands of a TKM is frightening to consider from a balance perspective.
Granted that you might be right, but if electrical is a vulnerability then with the AP borked, the damage would not be as high as it should and might not be as unbalanced as you think. And it wouldn't help a bit in PvP against uber composite since electrical is spec'd anyways.
Message Edited by Dragonian on 06-17-2004 10:05 AM
Dynastar wrote:
Just because you can't run up and spam unarmedhit3 with reckless abandon anymore doesn't mean the profession is useless.
Message Edited by Ryutek on 06-17-2004 11:27 AM
PinnerAugustin wrote:
Dynastar wrote:
Just because you can't run up and spam unarmedhit3 with reckless abandon anymore doesn't mean the profession is useless.In PvP we are usefull at applying status effects (if the target is not a stacker) and act as excellent damage magnets. However, I think here the complaint is that composite armor negates our ability to cause any meaningfull amount of damage. So for months now I have been the guy tossing intimidates on everyone and jumping anyone with a very low mind pool. Other than that I'm pretty useless in fights.When they nerf composite in the Revamp it should make a significant amount of difference. At least I hope it will... I love TKA way too much to quit.
So, TKA isn't the one-stop-shop for PvP pwnage anymore. Good. Thats why we have 250 skill points.
bigredjeep wrote:
I think that it would be nice to have VK's that have a DOT on them, like fire or disease.
They're few and far between but there are some DOT VKs around.
http://forums.station.sony.com/swg/board/message?board.id=starsider_trade&message.id=94892
As for TKA, well, its definitely not as useless as Pikeman. It rules PvE except against stuff with super high kinetic resists and heavy armor. In PvP against high kinetic armor itscan be difficult going, but that's why we have 250 skill points: so we can use other skills too.