Teras Kasi Archive
Thread: My TKM wish list
and watch your worries fly away
Message Edited by PeeyoNiba on 06-29-2004 11:15 PM
BrotherFel wrote:
I think TK is a generally good profession. We can apply almost all states even if dizzy and kd don't work well anyway. There are some things that I think would improve it greatly and not make others call nerf any louder then they are.
1) No more dmg types. I think with the balance and the changes in armor we'll be ok. Remember VK's have amor penetration. I think Duel Weild would also help here, as we should be doing more damage.
2) One of the biggest problems in the game is kiting. And hey, that's what you get for being a melee profession. That's all good and fine, but give the TKA's a speed boost much like monks in most other games. This will give us at least a chance to catch people before the get away. Seeing as we are highly trained killing machines, it makes sence that we can run a little faster. Or maybe burst run more often.
3) Fix Center of Being and Defence Accuity. See fencer for CoB.
4) Combo's are useless moves cause they spread damage out, but only because we have attacks that target specific pools. I personally think the combo's should damage one specific pool, and also add a state to another pool. Example. Head torso combo. Do health damage, but add dizzy. Leg-Torse Combo... Damage action, and add stun. yadda yadda. That's the only way i see combo's becomming usefull.
5) I think out meditate skills are awsome. There are bugs, but they are fine. But please please can Power Boost show in the buff bar... please... with a cherry on top.
my wish list
1) unique loot items such as NS polearms etc that have DOT's or whatever
2) a little flare...the option to alter your weapon to other skins for uniqueness and/or the option to choose from a range of moves ie: from tk default move to /ui tkskin8 or something and be a bruck lee style dude, just a little originality and not so clone-ish.
3)a few dirrerent variaties of VK. or different gloves as i thing we need at least 1 other type of damage other than kinetic as there too many mobs whith 80+% resistance against kinetic
4)as it was mention somewhere, a light and darkside type thing. we aint riflemen...tkm is a choice and way of life just like jedi remeber we are decended from ppl who devoted out way of life to anti jedi fighting styles...and the only way to beat your enemy is to become him even if only in a small way.
5) to be able to throw my feckingVK as im soo sick of server lag being the difference between being close enough to snot someone and not...although if you just cant hit someone ive learned to run away in the dead opposite direction, as by the time they also turn (taking ping into account) im normally just out of range. yay (fyi im in australia so i have a crap ping on european and US servers)
that about says it....thats my wish list
/ui action endrantType3
PeeyoNiba wrote:
Maybe it's just because I'm only 0010 in TKA, but I damn love this profession. Out of Pistoleer, Rifleman, or CH, TKA is by far my favorite. Not only is it cool that we don't rely on money to do damage (as in having to buy ridiculously expensive weapons) but we also have the cool factor of being up in their face and using our hands. It's quite humiliating when you can't fend off a sort-of weaponless person with your giant rifle.
Message Edited by PeeyoNiba on 06-29-2004 11:15 PM
O0oHalfLifeo0O wrote:
if you're tired of kiting...bring the radial dial up before you accept the duel and select 'follow'
and watch your worries fly away
to the best of my knowledge you can only "follow" a player char that you are grouped with....they may get sus to the fact when you insist on a group before you duel hehe ![]()
or my /follow could just be bugged..............on every server.............on both accounts....................but i doubt it!