Teras Kasi Archive

Thread: Player Mounts is this the end of all melee professions?

Banek
Sat Oct 04, 2003 7:27 pm
#14

I'm sure the devs have thought about all this already. Hopefully they will SERIOUSLY lower the accuracy while firing from a moving mount, just like for a kiting player on foot, only twice as much. Though I personally have no problems with Kiting, it's all strategy and there are ways around it. They will have to let us attack while moving though, also at a reduced accuracy. That should sort things out nicely. Probably won't happen though.
Freon77
Sat Oct 04, 2003 9:18 pm
#15

To the person that said, dont chase you wont get killed.

In the current state of melee, if you are right on top of some one and running you will constantly get out of range messages. This isnt 30meters away trying to play tag, this is when an opponent is 2 meters away and you still get the out of range messages.

Add in player mounts and combat from them, it only worsens this situation.
mega3113
Sat Oct 04, 2003 10:41 pm
#16

If you are playing against a smart ranged PvP person they will just start running after you when you run from them to try and avoid the kiting. They have a fudge factor in their favor not to mention the fact that melee can't use specials when they run. Heck, even if you do get a KD off they stand up instantly half the time and slide away the other half.


Players should not be able to attack on mounts. Period. Is it "realistic"? No. But at least it won't furhter tilt PvP to the ranged weapom classes.

Ehogack
Sun Oct 05, 2003 12:11 am
#17

You ever been shot with normal attacks in PvP? Let them sit on their mounts. Means no eyeshot, torso shot, stopping shot, last ditch, confusion shot, charge shot, KD Fire, bleeds, or anything else except a little tickle every second from that particular person.


CANNOT USE SPECIALS WHILE ON A MOUNT. /clap for people who PvP on a mount, one less person I have to worry about killing me within the next century.

Crak_Pot
Sun Oct 05, 2003 4:22 am
#18

There is a whole line of weaponswhose whole purpose is taikinga rider off a mount.



The Mancatcher. it had many different shapes butthe link is the most common.


http://www.coolsky.com/talon/ARTpub/wotc/Mancatcher.jpg


Yeah i know ... not exactly a unarmed weapon.. its a polearm.. like a specialized lance.




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Wolbers Kettemoor Doctor/Combat Medic

"War does not determine who is right - only who is left." -Bertrand Russell
AurosBain
Sun Oct 05, 2003 4:41 am
#19

I know... we just need an energy wave. Similar to a Kamehame Wave. You get it with Meditate I, and as you increase in the meditate line, you get better at the HAM costs and damage dealt. All the way up to master. It has a range of 64m, and its very accurate.



hehe. I know it's been said before. But hey, why the heck not?

BlackReign1004
Sun Oct 05, 2003 5:37 am
#20






AurosBain wrote:

I know... we just need an energy wave. Similar to a Kamehame Wave. You get it with Meditate I, and as you increase in the meditate line, you get better at the HAM costs and damage dealt. All the way up to master. It has a range of 64m, and its very accurate.



hehe. I know it's been said before. But hey, why the heck not?



You did not just make a DBZ refrence...Thats it 12 year old have taken over... /bah
Xeonus
Sun Oct 05, 2003 5:47 am
#21

HHAHAHAHAHAHAHA........"Will Goku Defeat Freeza?...for the upteenth time!?" LOL Hahahahaha



Lo'Pan (Master Creature Handler / Going Back Up The TKA Tree / Medic)

Kauri Server

"There are many mysteries, many unanswerable questions. Even in a life as short as yours." -David Lo Pan (Big Trouble In Little China)
Gamexaholic
Sun Oct 05, 2003 8:44 am
#22

From some of the posts it looks like some people either never played melee or never PVPed before saying thsi wont change a thing. This will be a whole different game once mounts come out. Melee cany hit nor use specials as it is while moving so why would a ranged person be allowed toeven shoot while they are moving at burst run speed? Thsi just isnt making any sense.


I begin to wonder if it wasnt better to just not create any melee for this gme as the "end game" is PvP and melee is pretty much used to clog cloning facilities in this "end game". I have the feeling that if this doesnt change melee people who dont want to kill creatures all day and want to be a part of GCW will soon be extinct.


Sadest part of all is that Devs not only give us no hope for the future they seem to make things worse with every patc =(

Buddhist
Sun Oct 05, 2003 9:34 am
#23

its not so bad really now that I think of it, all ranged weapons hit for absolutely nothing without specials; about 30-80 per hit, if you have good medic they will eventually get tired and un-mount, when that happens zip past them in your mount, setup a jump off to kd2 macro and headhit1 them to death, im a strategic master





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Gamexaholic
Sun Oct 05, 2003 10:04 am
#24

Have you ever used a Flamethrower or a LLC ? I used to be a BH kiting with a LLC was my game ...the shame.


Anyhow belive me I can kite you with an LLC and kill you without specials its quite easy.

NeutralMonk
Sun Oct 05, 2003 10:27 am
#25

You know, if professions like TKA get to have throwing knifes that would be pretty cool.
Valkari-TKM
Sun Oct 05, 2003 12:21 pm
#26

maybe they will get TKMs a new skill at master the ability ( fasion 50m cannon) this will allow us to put a big arse gun on our mounts to help in this issue. think of it, its almost fitting of a TKM dont ya think?


maybe they will let us have flying mounts to compensate !


anyways ya ive thought about that, and all i have to say is....we gotta wait and see. even if we suck even more, comon can't get worse then the bottom of the totem poll can it?




Valkari
~ Wookiee Extraordinaire ~
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