Teras Kasi Archive

Thread: Regarding the 30 second timer and TKAs

Bountyhunter
Thu Aug 21, 2003 7:19 pm
#14

I care less about PVP with TKA the games content is all PVE...


PVP is a very small part of SWG in its present incarnation...


the game needs to be balcned for PVE before and foremost before PVP...


josfe
Thu Aug 21, 2003 7:38 pm
#15

Just wondering if you guys got all cought up in the 30 sec timer that you missed this:


  • Increased the damage on all knockdown moves to compensate for 30 second timer

  • Like I said lets wait and see how it plays before we complain about it. I was doing a max of around 700 dammage with KD before, if they increased the dammage by how many KD's you should be able to get off in a 30 sec time frame with the increased HAM costs as they are now (IE about 3 or you'd incap yourself) that'd be just as good. What it will not allow us to do is spam knockdown 2x and get impunity from NPC's for15seconds. Sure it'll make taking on those red cons harder but Holo's already explained that redcons are supposed to kill you 90% of the time. Accept that your not going to solo red cons as easily as you could with KD in it's pre-nerf state it's never going to get back there.

    Grimror
    Thu Aug 21, 2003 7:45 pm
    #16

    Josfe, more damage means jack. NOT TAKING DAMAGE IS WHY KNOCKDOWN WAS GOOD.


    Yeah, taking reds will be harder, so give me a real tanking ability instead of some half ased move like KD. No, I'm not gonna "wait and see", I'm gonna bitch my friggen head off till something worth my time is suggested.

    Gosoo
    Thu Aug 21, 2003 7:54 pm
    #17

    so if u are TKA master. U can use KD1, KD2, Lunge1 in a row right?


    or we have to wait until one of posture change Timer gone to use another Posture Change one?


    there are big differences!



    Can overcome or not.




    Gosoo Teras Kasi Master in Scylla
    Jal'ssonda (future) Master Carbinier in Flurry
    MarcusAlaric
    Thu Aug 21, 2003 8:00 pm
    #18

    30 second immunity for a target in PvP is fine with me. It's too powerful already.


    Keep the ridiculously high 220 Action cost for knockdown in PvE - that is fine with me. Just don't put a 30 second timer in PvE. I'm already a TKA Master, and don't need any more unarmed exp, but I feel sorry for non Masters with a 30 second timer on our only useful special.


    Naug


    Master TKA / Valcyn


    Quercus001
    Thu Aug 21, 2003 8:20 pm
    #19

    30 second timer on lunge is going to hurt. This one hits all the other brawler types hard too. This is a good change for PvP though.


    Bye bye Nyms with a 30 sec timer on lunge.


    TKA are going to be trading blows with mobs now no matter what. At least our defence might get looked at once we start dying all over the place :\

    Optagon
    Thu Aug 21, 2003 8:29 pm
    #20

    Is that 30 secs even when I miss? KD misses can come 3 or more times in a row. A Master at close range who misses is not a Master.



    [================[[+++++++++++++++++++++++++++++++++++++

    This is my Lightsaber, there are many like it, but this one is mine.

    Don't hate the player, get them to fix the game.
    Grimror
    Thu Aug 21, 2003 8:31 pm
    #21






    Optagon wrote:
    Is that 30 secs even when I miss? KD misses can come 3 or more times in a row. A Master at close range who misses is not a Master.




    No one honestly knows, as the post that revealed these changes were brief and very non descript on the important parts.
    Blackdahlia
    Thu Aug 21, 2003 8:48 pm
    #22

    am i missing something ? they said reduce ham costs for all kds ...again so vague ...this scares me 600 to 700 ham cost with our knuckles atm..the other professions had no where near that cost ...so what does this mean 400 ham and the rest use 200 or lower...as an example? can anyone clarify this ..i maybe miss a post some where
    Xeranx
    Thu Aug 21, 2003 8:51 pm
    #23

    PvP, a style of play that the devs said would not entirely influence the game, is influencing the game. I absolutely abhor this new timer. I don't want the timer in to begin with. Range still has the advantage. I don't even use TKA in PvP. Why should a bunch of hardcore gamers dictate what will happen to my character?





    Teräs Käsi Master 9-27-2003
    Master Smuggler 3-04-2004
    Wulfgarin
    Thu Aug 21, 2003 9:15 pm
    #24

    /chuckles... I may be way off base, but this is what it looks like to me:


    Holo, "Hmmm... they are really upset about these changes. What can I possibly do? I know, I can show them how bad I canREALLY screw them over and then they will be begging to keep the original screwing that I gave them! I AM A GENIOUS!"


    Just my personal thoughts on the matter.

    Nikolai_Xavierov
    Thu Aug 21, 2003 9:21 pm
    #25

    It appears no one seems to read Holos posts they just skim the 'changes'. Note how he said 1) These are proposals and 2) He wants a 'sanity check'


    You people are instead whining as if its the end of the world when its not even implemented yet. This is him throwing a bone at you and asking for your response back whether its approving or not. So take this opportunity to do so and stop whining about something that has not been implemented and according to his language is only up for proposal at the moment. Yes I know people have bad blood and skepticism towards Holocron but the devs have recently made an effort to redeem themselves. So toss away the bitterness and try to constructively repair this class with well thought out responses and good points to back up any of your feelings. Thanks.




    --------------------
    Over and Out,
    Xavierov
    Orius
    Thu Aug 21, 2003 9:24 pm
    #26

    Im sure some know that i am usually against the whining when we are "nerfed." So far, I have been against the whining because I find that I can still function as a TKA with those nerfs. This is a different story, indeed. I CANNOT function in PvP with both knockdown and lunge put on a timer. Knockdown im ok with. I really dont use it much in PvP. Lunge however....oh my god. One lunge is NEVER enough to catch an opponent. EVER.(well unless the person is a complete noob).I really dont know what to say about this. I am totally with you guys in protesting this change.



    Orius Aradar the Teras Kasi Expert on Bloodfin
    SF City (-3150,-1700 outside of Tyrena on Corellia) Atleast 1 Master of EVERY crafter all in one place!
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