Teras Kasi Archive
Thread: Why should we get an additional damage type? Dev's want to know.
sony-is-a-thief wrote:
All you TKA's take note, look at the other melee classes, one at a time, none have more than 2 dmg types infact half have 1. Pikesmen also only do kinetic damage swordsman do kinetic and blast fencer does kinetic and stun. if TKM's did half the amount of damage they do now it might make sense but come on guys. TKm's are tanks they get more melee toughness than any other class and lots of defenses too and also powerboost.They shoud not be good damage dealers so whymore damage types. you do more state effects which I think goes along with not doing alot of damage. Please DON'T UNDERESTIMATE/UNDERAPPRECIATETHE USEFULLNESS OF STATE EFFECTS
pikeman have kinetic AND electricity
swordsman have kinetic and blast
fencer have kinetic and stun
teras kasi has kinetic
state effects dont always stick
NBKiller's post on Page 10 was RIGHT ON THE MONEY. I agree with it 100%. YOu have to take a step back look at the big picture folks. Someone said something about defense mod stackers and 80% resist armor. Well the combat patches are supposedly going to bring these types of issues into balance. Let the balances happen before you start asking for something. The old sayin "Be careful what you ask for, you just might get it" applies here. I see no need for another type of damage. In all honesty, the reason people constantly complain about TK skills is b/c SOE got this profession right the first time around. Overall we are not broken, our specials work. We are very effective in the specialized area of hand to hand combat. I honestly believe that if each professions specials worked properly and they fix the defense mod stacking ability things will even out ALOT.
Example.. Pistoleer (used to be one, hated it. totally broken profession) has a "Stopping Shot". Lets say for instance they fix this special and it actually works..It would be hard for me to run toward someone to get my hits in if I am stopping in my tracks. See my point? Master Rifleman..he can jack you up with the Jawa Ion Cannon and put the hurtin on you before you ever get close enuf to hit him. Sniper Shot=you have no mind left (or alot less)
Stop talking about "we want more" when it would only help un-balance other parts of the game. WE ARE BALANCED. Lots of others are not.
Personally Id HATE for the devs to spend time adding a special move to our profession when so many other things need to be fixed..Fix pistoleer, fix squad leader, etc etc.. People would be talking nerf ALOT less if they felt their professions were more worthy..
my $.02
maybe if we were to not wear our VK then we would do kenetic dmg.
maybe if we were to were our VK then we would do restraint dmg.
or the other way around
maybe if we were to not wear our VK then we would do kenetic dmg.
maybe if we were to were our VK then we would do restraint dmg.
or the other way around
cold damage!!!!!!
make the vks have a cool glowey light blue effect!
ooohh cold mmmmmm
My post on this
I only listed stun as a damage type beacuase of PvP, but restraint, cold, energy or somthin lol would be nice too, its lame being the only class with 1 damage type, o and hitting nightsisters for a whopping 0 isnt too much fun