Teras Kasi Archive
Thread: *FINAL* UPDATE: Teras Kasi Master. Test Center October Data.
Checked the test server myself. It looks like all melee professions are getting huge bonuses to defense. Fencer alone is getting three times as much dodge as they currently have, plus they get the bonuses sooner.
It looks like all melee professions are getting more Melee and ranged defense by a factor of 2-3 times as much. It will be interesting to see how this changes the game.
i just like to punch things... and not having to rely on a doctor or medic for wounds is great
i would also like to know an ETA for when this patch willgo live on all servers
im really looking forward to punching things even harder
jiub
It looks like all melee professions are getting more Melee and ranged defense by a factor of 2-3 times as much. It will be interesting to see how this changes the game.
Check here:
www.cs.indiana.edu/~stgabrie/melee_trees.html
for an analysis of the incoming changes. Note that this does not include bonuses from brawler.
Basically, only fencer and TKA get major bonuses to melee/ranged defense. The biggest gains are probably to TKA's with fencers getting a lot as well. Swordsman don't get that much over Center of Being and the counterattack boost. Same for pikemen. While Pikemen have quite large issues with accuracy, and TKA's were formerly the most accurate melee profession by a large margin, TKA's received a bigger boost to accuracy.
Doesn't make sense to me, but oh well.
--- Flynn and Gaffyn + The Brothers McDonnell ---
Okay this is TOTALY RETARDED PEOPLE! . I picked a TKA because I liked the idea of it. I alwayse play the monk type characters.
My real question in the 1st place was.
WHEN DOES THIS PATCH COME OUT TO PUBLIC?
Giving us more accuracy is pretty pointless anyway. I understand just by looking at the mods that Pikeman have always hurt in the accuracy department...the only reason I can think of is they hit extremely hard and are supposed to be focused on area-related sweeping attacks, not precision striking of an individual opponent. I can't even remember the last time I missed an opponent with the current mods.
I still state that non-TKA melees would be the smallest percentage. Granted if a class absolutely sucks that is going to be adetermining factor of if it's played or not, but at the same time most everyone that I play with has had a plan for their character before they knew if it was any good or not.
As for the Bounty Hunter argument, that us merely a testament to the standard age group that plays this game since Bobba and Jango are two of the most popular characters in Star Wars aside from the starring cast. While I do not doubt that there are flavor of the month people who are constantly switching professions, they are for the most part a minority. People often use this as a threatening tactic to try and get a class nerfed...by calling it flavor of the month and whatnot. For the most part, people I've encountered do not drastically change their professions. It took me a long time to give up Ranger despite sucking badly and offering me nothing, because I wanted it to be a good class. I think you will find the majority of people the same way.
Omg more nerf posts. I just got to page 3 and saw a handful more! people think tka is gonna be uber.. NO ITS NOT so CHILL OUT!!!! Its a baseline from which to boost other professions and make it comparable. so stop screamin nerf and whining please youre givin me a headache.