Teras Kasi Archive

Thread: Devs/correspondent could you please discuss the possibility of a TKA ranged special move

QAGamer
Thu Nov 27, 2003 11:40 am
#1

QAGamer
Thu Nov 27, 2003 11:51 am
#2

As all TKA's know we are the tanks and take a lot of damage. I was curious however if it would be possible to give a TKA a form of ranged attack. Now I am not talking a continuous ranged attack like a ranged fighter just like a special move to draw an aggro away from their lair or something. And it does not have to be the BE ALL END ALL of attacks. In my opinion it would not have to be overly powerful at all it would just be nice to have some form of ranged damage for two reasons


A. we need to be able to draw a creature away from a crowd


B. We need some form of ranged damage while using pets.


I am not whining but ranged attack is really good when trying to gain CH xp so do you think it would be fair for a TKA to have something like it?


I am thinking like an energy projection attack that shoots out a TKA's hands or something. This ties in well with the TKA's whole monk karate type persona. Again it would not have to be super powerful or anything just something to help with the ranged disadvantage.


Please post your comments on this suggestion


Ackis
Thu Nov 27, 2003 11:55 am
#3

Lunge and taunt...



Imperial Captain Ackis Losackego - Über f335h

1Kylekatarn1
Thu Nov 27, 2003 12:00 pm
#4

If you know what ur doing you don't need a ranged attack



Trino and Valance

Raidon03
Thu Nov 27, 2003 2:22 pm
#5

I think we should have a throwing knife,or ninja star,or a poisen dart that will snare the victom. All of these can only be used every half hour.




(gggggggggggggggxnnnntnnnnnnnnnntnnnnxggggggggggggggg)

Darth Raidon
Dark Jedi Master
"Dont make me mad or I will force choke you"

Trung
Thu Nov 27, 2003 2:33 pm
#6

its called unarmed lunge.



Eclipse: Hatred

Master merchant, medic
itcantstop
Thu Nov 27, 2003 3:17 pm
#7

ok we are a melee class we dont need ranged ... if you want some range pick up rifleman/carbineer/pistoleer...



________________________________________________________

Saving the world, but only for a price.
Can you hear the buildings crumbling down in slow motion?
Karkaroff Roy'al Novice BH
1/1/2/0
Trimatthias
Thu Nov 27, 2003 3:21 pm
#8

ranged= pistoleer, rifleman, carbineer, bounty hunter, commando, smuggler


melee=TKA, swordsman, fencer, pikeman


ranged attack=for ranged professions


ranged attack is not for melee professions.


athe best thing you can do is hotkey unarmed lunge 1/2 it is useful out to 15 meters and sometimes causes a posture change, allowing you to catch up rapidly.





Delrayo Ningar
TKM/Master Doc

Worlock
MDE/MA/merchant/medic

Valkari-TKM
Thu Nov 27, 2003 3:59 pm
#9

im not seeing the importance of this really. So what if lives a little hard pulling mobs etc, if you dont like it , dont be tk or any other melee for that matter.



although it would be cool to have something like pioson darts to apply poison to someone. ninja assassin style, but we dont really need it.


if we are ever gonig to better our profession it will be based off the basis that we have no range, and we give up alot to be who we are. if we ask for range, we no longer have this as a bargining chip.


i dont know about you, but id rather have it as a bargining chip to get other cool things, other then losing it and them telling us we are now too powerfull, because we lost our disadvantage.





Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

EternalMalachi
Thu Nov 27, 2003 4:07 pm
#10

We don't need a ranged attack. We are killers in melee because that is what we are meant to be. If you are getting tired of being kited around, pick up some support abilities to compensate.

What I WOULD like to see are weapons that have different types of damage or effects or whatever. VK's that apply poison, or Static VK's that deal electric damage or a battery powered irons to smack around for heat damage and iron all of our BE engineered clothing. ^_~' Give us a variation on our weapons so we can choose what is best to use against whomever or whatever. And despite what the new weapon is, it should always carry kinetic damage, because we are still bashing our oponenets around with it.



Wamphyrri says:
I have been knocked down by someone with a pistol and then they proceeded to blast the beejeebeez out of me... I didn't scream "Oh that is sooooooo dishonorable. Why don't you fight with some honor you dishonorable fighter?

Knock me down and shoot me when I can't fight back?!?!?? Honor you lack!!! Dishonorable one!!!!

What?!?!? I can't believe that you trying to kill me without getting killed first?!?!?!?? I hit you once then you get to hit me...THAT is true honor that will rank you up there with the (dead) honorable.. mentions?
dashida
Thu Nov 27, 2003 4:08 pm
#11

If you want poisons and darts, etc pick up the trapping line of scout. I have in my arsenal a root trap, slow trap, blind trap, stun trap, dizzy trap, melee defense debuff, ranged defense debuff, and a state-effect defense debuff. The state-effect debuff one works exceptionally well.





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Kashir Moor · Master Ranger · Teräs Käsi

ZamMeLon
Thu Nov 27, 2003 4:23 pm
#12

you should just go smuggler/pistoleer/tka - you will have alot of fun with that build and then you cant complain, or how about ch and tka - everyone loves pets.



Nyii,
Shadow Gypsies
LoBai
Thu Nov 27, 2003 5:04 pm
#13

/whap QAGamer
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