Teras Kasi Archive

Thread: Proposed: Teräs Käsi Artist FAQ 1.0

LoBai
Fri Nov 07, 2003 2:00 pm
#1

/applaud


Very nice work

Rogue_6
Fri Nov 07, 2003 2:03 pm
#2

I love it, good work.
vortex4
Fri Nov 07, 2003 2:23 pm
#3

You begin by stating this as factual information, yet you have a few instances of obviously subjective opinion. Specifically, your assertion that our "correspondent" is "good" and that lack of non-kinetic damage is our biggest issue. I would strongly disagree on both counts.

There is a TKA trainer in Theed. I don't have the coordinates, but they are on swgcenter.com.

The damage multipliers against opponents wielding ranged weapons are being removed with the next patch (after cities/mounts). It is being replaced with a "to-hit" accuracy modifier.



Elzaa wrote:
Also, humans can have 1100 willpower, zabraks max out at 900






Humans max out at 1100 mind, 600 focus/willpower.
Spunjah413
Fri Nov 07, 2003 2:26 pm
#4

nice work




SpArDoK
^Pf/ä^ 6ä`0 MûZcOPa
^PMûZcO
PÊ^gØ=ØOPa
^PäPa


Azralon
Fri Nov 07, 2003 2:40 pm
#5

Regarding racial bonuses:


You list Mon Cals, Boths, and Twi's as unremarkable for TKAs. I suggest the following be mentioned:



  • Mon Calamari -- Since your Mind Pool is the hardest to recover, you may want to consider the advantage of this race's mental stats (particularly if you're going for a Medic hybrid). Also, the TKA ability "Powerboost" basically adds half your Mind Pool to all of your HAM bars, so a large brain translates into huge HAM bonuses.

  • Bothan --While physically frail compared to the other races, Bothans have excellent Action pools. As vibroknucklers currently use Action as their primary drain,you'd have an advantage here.

  • Twi'lek -- Another race with good Action pools, Twi'leks have some good staying power with special moves as well.




___________________________________________________________________

-- Daerys Kyne of Coronet (Teras Kasi Master / Novice Entertainer 0044 / Novice Dancer 4244 / Novice Medic 1000 / ex-Master Ranger)

"Yeah, so the holocron said Dancer. I can still Teras you a new one."
personlol
Fri Nov 07, 2003 2:41 pm
#6

Finaly a FAQ so all the newbie question won't be asked anymore!Anyway good job and good work.Really ty



in game it's mon-neoracle
bloodfin
master doctor/pistoleer
my destiny....
to make low price fro great stims and buff all the people for almost no money
JTV
Fri Nov 07, 2003 2:44 pm
#7

Nice Job, but I think you may be a little off on the cures on the meditation line. I am not for sure but I think as novice it cures bleeds, next line increases bleed cures, then poison, after that disease. as master, cures damage. I may be wrong! if I am sorry. Anyway nice post and good job with the F.A.Q.



Shazo Bazo


2/4/4/3


Shadowfire




Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those people I had to kill today because they angered me.
Pinski
Fri Nov 07, 2003 2:55 pm
#8

Heavy Weapons are 2.5x, and you forgot to mention Rifles having 2.5x damage as well, heh.

As for most of it, good stuff.

Your armor question is a big wrong, it doesn't drop your HAM stats, but you show it does.

Also I do not agree with not being able to meditate while being dizzy a bug. And the bug actually has nothing to do with meditating, it has everything to do with sitting down. Think about it, you're dizzy, you try to sit down, you fall flat on your rear, which is why you can't /sit. Stun, you're stunned, no posture changes maybe? Initimadate, you're POd at something, why would you want to /sit when you're PO'd and want to kill something/body.

As for powerboost ramping up to 1500/1500/1000 from 1000/1000/1000, this is also wrong. You ramp up to 1500/1500/1000, but your max mind also goes to 1500 as well, though you only start at 1000of1500 after the minute.

The can't see powerboost stat increase bug, this is well known, affects more than powerboosters, and it basically maxes your bars up to your highest stat for being able to see damage.

As for your comments on stat migration, it's time based. 1 stat is migrated every 10 minutes. That means 144 stat points can be migrated every day.

"The bonus to Warcry means that the delay to the target's next action is longer" Not true. It just means your warcry is more likely to affect the target. Think of it as the opposite of defense vs. warcry. Also back onto Wookiees, Wookieeroar from my usage, is limited to every 5 minutes, it is a cone-initimadate1 special, that also gives you the uber buffing of your mind by, get this, 20! points! wooo, *not*. As for no armor being bad, meh, that 57% melee defense is a start as it is, if you only do TKM, and 62% with MB/TKM.

Healing of mind is now capable at 0/4/0/0 Combat Medic, of course you can only heal other people's mind, and it costs around 200 mind damage, and 50 mind wounds, and 50 BF.

All in all, good post
ChoNaguriai
Fri Nov 07, 2003 4:31 pm
#9

Amazing post. Great work.


One correction: Berzerk 1 hasn't "doubled" damage in a long time. About a month or so after release they changed it to +75 damage, if I remember correctly.




Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
Dinian
Fri Nov 07, 2003 4:34 pm
#10

Trandos can wear helmets.



Dinian :: Master Swordsman - Teräs Käsi Master - Force Adept
Retired producer of fine weapons for Kong Technologies
Forgery
Fri Nov 07, 2003 5:12 pm
#11

Thanks to everyone for the corrections! Please keep them coming. I'll plan on posting a corrected version on Sunday.


One question on format:


I could host the FAQ on my website instead of posting it directly on the forums. The FAQ post would appear more like the Doctor's FAQ post, containing a link to the FAQ on another site. This would allow me to edit the FAQ (something I cant do here) so I could make changes much more easily. It would also allow me to avoid splitting the FAQ up into 4 sections just to post it (since it is so long).


Any objections to this?


Forgery
Fri Nov 07, 2003 6:16 pm
#12

Ok, I've posted the updated version (now 1.1)on my website:


http://www.flakshack.com/TerasKasiFAQ.html

Elzaa
Fri Nov 07, 2003 6:19 pm
#13

no..

humans can have ALL stats at max 1100, this was changed in last publish(don't know if it was intentionally or not)

my human doctor has 1100 mind, willpower and focus at the moment..



Elza (Bloodfin)
FSCS slot opened December 3rd


Page 1 of 3
Previous Next