Teras Kasi Archive

Thread: omg omg omg!!! tka is OVERPOWERED!!!!! NERF THEM TO PIKEMEN STATUS!!!

FeartheLettuce
Mon Feb 23, 2004 7:19 pm
#1




i dont know how to play my classcus im a n3wbi3 and i was dueling a TKM and i was a 1/1/2/1 marksman and 2/1/0/0 artisan and 0/0/0/1 entertainer and 1/0/0/0 scout and he hit me and i died and heand said gg but he was being scarcastic and i didnt believe him so teras kasis should be nerfed......i want my class to be able to kill 14 TKMs fully buffed with 80% comp armor with my novice marksman and tusken rifle!!!!!! nerf TKAs!!!!!!!!!!!!!1!!!!!!!!!!!!11!!!!!!!!!!!!!!!!!1


look, i made a macro for dueling....


DuelMacro

/cry;

/pause 1;

/cry;

/pause 1;

/yell NERF TKAs;

/pause 1;

/cry;

/cry;

/cry;

/cry;

/cry;



sorry for the post, but i figured there wasnt enough crying on this board so i should add more to it......



Twigs
Ahazi

MBH/MC

"I'm sure this is "working as intended," at least until they get around to fixing it." -Spinmove5150
Ariekb
Mon Feb 23, 2004 7:37 pm
#2

/shake head


hehe



~=Ieota- Master Smuggler/Sword=~~=Aezia Gaiteg-TKM/Doctor=~


Vist us

Citizen of TIRIUS - City of Roleplayers

KraytDragonMan
Mon Feb 23, 2004 7:55 pm
#3

Who one-starred him? I thought it was sort of funny... hehe.

Message Edited by KraytDragonMan on 02-23-2004 06:55 PM

Maccus
Mon Feb 23, 2004 10:10 pm
#4

Well seems the devs have decided to make a profession to counter TKM its called Master Carbineer. When they fix the specials Carbineer will be viable in PVP.... Finally.



Maccus' - Master Image Designer/Master TKA!!
I put the FU back in FUN!!!!!
Dont hate me because I'm prettier than your are!!!!
HanzoShinobi
Tue Feb 24, 2004 2:04 am
#5

hehe..



Hanzo Shinobi
parTisapEnt Uf SpeSHUL OOlimpix
-<9>- GoLD MedULs ONE anD KounTinG
Pwnt By LOWCA Bishes
Malificarum
Tue Feb 24, 2004 5:00 am
#6

lol. That was great!



-Malificarum Tre'anas
_-_Super Small Slong Guy_-_
ChronoGod
Tue Feb 24, 2004 5:07 am
#7


R O F L M A O ! ! !



---Roanin Nerev---


Insurgent General of the Insurrection


Sucks so bad at PvP. He's the only Teras Kasi Master who could be struck down by a nov artisan


Damon123
Tue Feb 24, 2004 5:37 am
#8

To take this sarcasm a bit serious, let me say the following:


I am currently pursuing the quest of experiencing ALL professions to have an idea what is ok and what is not.


I am currently a TKA novice of 0-1-2-2, but I can solo sharnaff bulls - not with ease, but I can. I did master the bounty hunter, which is quite capable of doing so at MASTER, or at least at 0-2-4-4.


Comparing the numbers (217 SP for BH master, 94 for TKA master, 1 month for first, 1 week for the latter) TKA is either FAR overpowered or everything else is quite underpowered. Assuming investment of time and SP have any meaning the order of the combat professions should be (descending):


1. Bountyhunter (then LONG time nothing else, then...)


2. Commando (shortly followed by...[cause of his dedication to battlefields and not to PvP])


3. all marksman elite and ALL brawler elite (as well as TKA), latter should be best combat class for close range. Any ranged type letting them come in deserves to die - THEREFORE TKA SHALL NOT BE ABLE TO HIT WHILE MOVING with the same accuracy when standing still...


4. Smuggler (because he is no REAL combat elite)


5. Master marksman / master brawler


6. Squad leader (is just the one standing at the back and shouting commands)



This is an objective judgement based on skillpoints and combat role. Some would say TKA is meant to be feared even by jedi (what are BHs then?), but THEN it should have MORE investment done both in time and skillpoints. Maybe it should have master brawler as prerequisite or even some artisan skills (as a thought - samurai were judged for their skills in warfare AND arts...)


I doNOT say NERF TKA but FIX EVERYTHING ELSE...

GKM
Tue Feb 24, 2004 5:51 am
#9

Ahhhhh! Nerfcry2.. it has delayed my post for 20 seconds.


Damon123
Tue Feb 24, 2004 6:01 am
#10

GKM - are you capable of reading? Then read my last sentence again! Get grown!


D.
atimes
Tue Feb 24, 2004 8:29 am
#11






Damon123 wrote:

To take this sarcasm a bit serious, let me say the following:


I am currently pursuing the quest of experiencing ALL professions to have an idea what is ok and what is not.


I am currently a TKA novice of 0-1-2-2, but I can solo sharnaff bulls - not with ease, but I can. I did master the bounty hunter, which is quite capable of doing so at MASTER, or at least at 0-2-4-4.


Comparing the numbers (217 SP for BH master, 94 for TKA master, 1 month for first, 1 week for the latter) TKA is either FAR overpowered or everything else is quite underpowered. Assuming investment of time and SP have any meaning the order of the combat professions should be (descending):


1. Bountyhunter (then LONG time nothing else, then...)


2. Commando (shortly followed by...[cause of his dedication to battlefields and not to PvP])


3. all marksman elite and ALL brawler elite (as well as TKA), latter should be best combat class for close range. Any ranged type letting them come in deserves to die - THEREFORE TKA SHALL NOT BE ABLE TO HIT WHILE MOVING with the same accuracy when standing still...


4. Smuggler (because he is no REAL combat elite)


5. Master marksman / master brawler


6. Squad leader (is just the one standing at the back and shouting commands)



This is an objective judgement based on skillpoints and combat role. Some would say TKA is meant to be feared even by jedi (what are BHs then?), but THEN it should have MORE investment done both in time and skillpoints. Maybe it should have master brawler as prerequisite or even some artisan skills (as a thought - samurai were judged for their skills in warfare AND arts...)


I doNOT say NERF TKA but FIX EVERYTHING ELSE...







Two words. Toughness mods. Try soloing a non melee 10K HAM MOB and tell us your results.

Message Edited by atimes on 02-24-2004 10:31 AM

KraytDragonMan
Tue Feb 24, 2004 9:29 am
#12






atimes wrote:


Two words. Toughness mods. Try soloing a non melee 10K HAM MOB and tell us your results.

Message Edited by atimes on 02-24-2004 10:31 AM





Actually you got it backwards. Its easier to kill ranged mobs because they dont have any defence against melee. So really its harder to kill melee mobs.
Damon123
Tue Feb 24, 2004 9:53 am
#13

And be that as it may, i did not say TKAs are better in ANY way than everything else. All I wanted to express is that you get more out of an hour gameply/per skillpoint investment as TKA than as BH, commando, pikeman etc.


An example: BHs outpay for time AND skillpoints is LOW against a TKM, in numbers:


skillpointsAND time=effectivness of combat profession


BH:


217 SP and 30 days


TKA


94 SP and 5 days



Yet both are - depending on circumstances - more or less equal (if the TKM gets within 25 m its over for the BH, but its NOT over for the TKA if the BH gets OUT of 25 m, so the odds are with the TKM).

If the numbers have a MEANING at all the BH should be at LEAST TWICE as powerful as TKA and SELDOM be defeated.


Thats what the numbers say - sorry. If the TKA is MEANT to be HIGHPOWERED - very well. Then INCREASE the cost of skillpoints.


It is ridiculous that a TKM can master almost 2 ADDITIONAL ELITE COMBAT or even master CM or MD while a combarible profession (in combat strength) has ONLY 33 SP to spend left.


POWERDABBLING is what makes TKA so overpowered.


So I recommend to increase the cost of skillpoints, NOT TO NERF ANY OF THE POWERS the TKA profession has. It is a working profession, and there are not many of them in this game.


D.
Page 1 of 2
Previous Next