Teras Kasi Archive
Thread: omg omg omg!!! tka is OVERPOWERED!!!!! NERF THEM TO PIKEMEN STATUS!!!
Message Edited by KraytDragonMan on 02-23-2004 06:55 PM
To take this sarcasm a bit serious, let me say the following:
I am currently pursuing the quest of experiencing ALL professions to have an idea what is ok and what is not.
I am currently a TKA novice of 0-1-2-2, but I can solo sharnaff bulls - not with ease, but I can. I did master the bounty hunter, which is quite capable of doing so at MASTER, or at least at 0-2-4-4.
Comparing the numbers (217 SP for BH master, 94 for TKA master, 1 month for first, 1 week for the latter) TKA is either FAR overpowered or everything else is quite underpowered. Assuming investment of time and SP have any meaning the order of the combat professions should be (descending):
1. Bountyhunter (then LONG time nothing else, then...)
2. Commando (shortly followed by...[cause of his dedication to battlefields and not to PvP])
3. all marksman elite and ALL brawler elite (as well as TKA), latter should be best combat class for close range. Any ranged type letting them come in deserves to die - THEREFORE TKA SHALL NOT BE ABLE TO HIT WHILE MOVING with the same accuracy when standing still...
4. Smuggler (because he is no REAL combat elite)
5. Master marksman / master brawler
6. Squad leader (is just the one standing at the back and shouting commands)
This is an objective judgement based on skillpoints and combat role. Some would say TKA is meant to be feared even by jedi (what are BHs then?), but THEN it should have MORE investment done both in time and skillpoints. Maybe it should have master brawler as prerequisite or even some artisan skills (as a thought - samurai were judged for their skills in warfare AND arts...)
I doNOT say NERF TKA but FIX EVERYTHING ELSE...
Damon123 wrote:
To take this sarcasm a bit serious, let me say the following:
I am currently pursuing the quest of experiencing ALL professions to have an idea what is ok and what is not.
I am currently a TKA novice of 0-1-2-2, but I can solo sharnaff bulls - not with ease, but I can. I did master the bounty hunter, which is quite capable of doing so at MASTER, or at least at 0-2-4-4.
Comparing the numbers (217 SP for BH master, 94 for TKA master, 1 month for first, 1 week for the latter) TKA is either FAR overpowered or everything else is quite underpowered. Assuming investment of time and SP have any meaning the order of the combat professions should be (descending):
1. Bountyhunter (then LONG time nothing else, then...)
2. Commando (shortly followed by...[cause of his dedication to battlefields and not to PvP])
3. all marksman elite and ALL brawler elite (as well as TKA), latter should be best combat class for close range. Any ranged type letting them come in deserves to die - THEREFORE TKA SHALL NOT BE ABLE TO HIT WHILE MOVING with the same accuracy when standing still...
4. Smuggler (because he is no REAL combat elite)
5. Master marksman / master brawler
6. Squad leader (is just the one standing at the back and shouting commands)
This is an objective judgement based on skillpoints and combat role. Some would say TKA is meant to be feared even by jedi (what are BHs then?), but THEN it should have MORE investment done both in time and skillpoints. Maybe it should have master brawler as prerequisite or even some artisan skills (as a thought - samurai were judged for their skills in warfare AND arts...)
I doNOT say NERF TKA but FIX EVERYTHING ELSE...
Two words. Toughness mods. Try soloing a non melee 10K HAM MOB and tell us your results.
Message Edited by atimes on 02-24-2004 10:31 AM
atimes wrote:
Two words. Toughness mods. Try soloing a non melee 10K HAM MOB and tell us your results.
Message Edited by atimes on 02-24-2004 10:31 AM
And be that as it may, i did not say TKAs are better in ANY way than everything else. All I wanted to express is that you get more out of an hour gameply/per skillpoint investment as TKA than as BH, commando, pikeman etc.
An example: BHs outpay for time AND skillpoints is LOW against a TKM, in numbers:
skillpointsAND time=effectivness of combat profession
BH:
217 SP and 30 days
TKA