Teras Kasi Archive
Thread: Poison Vibro Knuckler
It probably dropped off of a Meatlump
Untalented wrote:
No damage and potency 1%... what a piece of crap.
It probably dropped off of a Meatlump
more like someone tried to fix it and it broke, see that there is no condition on the weapon. maybe you should change your name to Uninformed
i have a health fire dot VK, health poison VK and mind poison VK.
2 of them were found off BH marks...so ask your BH friends to keep a look out ![]()
CorralTaak wrote:
Untalented wrote:
No damage and potency 1%... what a piece of crap.
It probably dropped off of a Meatlump
more like someone tried to fix it and it broke, see that there is no condition on the weapon. maybe you should change your name to Uninformed
The last time I tried to repair and failed, it still showed a condition....
Tal-N wrote:
Frankly I can't see why artisans cannot craft poison and disease DoT power-upswith the help of a combat medic component.
Tal-N wrote:
Same could be said for all weapons, since they have lootable counterparts. All I'm suggesting is that the crafted poison and disease power ups have more effectiveness and potency than your average low level lotted weapon with a built in DoT.
Well, maybe for the simple fact that then, loot, which is pretty much pointless now, wouldn't have a blessed thing left to it... *shrugs*
Notice the, "pretty much pointless now" part of my post. Loot, IS pointless. The weapons we get off MOBS... save a very fewvery rare ones, are pointless... even the uber raresI've seen comealmost half broken...giving thema very limited usage and life span... which to ME kind of makes them pointless as well...I hate having a weaponsor toolI'm afraid to use... it's... POINTLESS...
Off the top of my head, i can onlythink of a hand full of stuff worth finding... and all of it... ALL of it is ment for crafing purporsess.... Savethe few SUPER rare weapons you may find HALF broken off an NPC.I don't know about you, but the fact that all the cool loot in the game must be used by crafter kind of erkesme as well... I've been debating going heavy sword for a while now... waiting to see how the stackable D is handled and the combat pass and such... but anyway, there quest sword, the Scythe, which is cool as heck, is a prime example... you have to go one nurmurous quest to find the scamatics, meteral, any specail stuff you want added, THEN you have to find aMWS you trust, give all this to him and hope henails a good build... thenit's offto find a good slicer....And hope he doesn'tfail... all to gettwo swords, you'd be afraid to use, causei hear they brakedown fast, and you can't replace them... god forbide you try and repair them...
bah. I'm just rambling. Pay no mind.
Honestly... i'd like to see crafted weapons with added effects... it's at least give some virity to TKM weapons shopping.... which at this point has none, save the fun of finding a good slicer.... who can hit a damage slice... (Master Smuggler sliced all 11 of my weapons for speed... I was SO angry... but it really wasn't her fault...)
Anyway.... I guess i agree with you. And i don't at the same time... If loot is going to stay pointless then yeah, give the WS something more to add virity to the weapons... OR, make Loot Less pointless, and give us some cool stuff to find WE, as in the FIGHTERS can use... (but i guess that's hurt the crafters... so they really can't do that can they... )
KingSnake.... (suffereing from loot withdraw...)