Teras Kasi Archive

Thread: So Knockdown/Dizzy is no longer really effective...

Signore
Tue Dec 16, 2003 12:15 pm
#1

I logged in after the patch today and went on an NPC mission and I usually just kd and dizzy all of them and then kill them off one by one. Not today though, because no longer does dizzy keep them on the ground. This makes it harder for me to gain xp now, off of npc's at least.


Any advice? Because it seems like TKA is once again at a disadvantage as far as NPC's go, since most of them carry blasters and they can kite you.




Signore Romeo
Tatooine
The Kaurian Order
AlexiusDrakmoore
Tue Dec 16, 2003 12:18 pm
#2

It was a bug... you didn't really think that a KD was supposed to keep an npc on his back for the rest of eternity did you?



-- You can only kick a man in the nuts so many times before he buys a cup.... --
Signore
Tue Dec 16, 2003 12:20 pm
#3

eh, it would've been nice honestly. made things a little easier for a tka. but I guess as a 1 1 3 2 i wasn't really supposed to be able to solo whole Large Rebel Bases. Meh, oh well I suppose.




Signore Romeo
Tatooine
The Kaurian Order
Signore
Tue Dec 16, 2003 12:21 pm
#4

I found that dizzy, blind, and stun are a nice combination together. slows em down quite a bit, but it's kinda bad though since an NPC will run from you, makes it near impossible to kill them at times. I'm not whining or complaining, it's just going to take some getting used to in order to figure out the most efficient way to beat an NPC again.



Signore Romeo
Tatooine
The Kaurian Order
lnp4668
Tue Dec 16, 2003 12:25 pm
#5

Tries lunge. It slows them down enough for you to get in close again.
Erryk
Tue Dec 16, 2003 12:44 pm
#6

combine KD w/ warcry--keeps em down longer




Erryk - Ranger - Rebel Army Captain
Mastered: Marksman, Scout, Creature Handler, Medic (holo #1), Fencer (holo#2),
Brawler, Smuggler (holo#3), Artisan (holo#4), Entertainer, Image Designer,
Musician, Dancer, Teras Kasi, Swordsman, Carbineer, Pikeman, Rifleman,
Commando, Pistoleer, Squad Leader, Bounty Hunter.

Signore
Tue Dec 16, 2003 12:47 pm
#7

Erryk, hehe, Creedish Death Cult? Nice. Survivor is a great book.



Signore Romeo
Tatooine
The Kaurian Order
AlexiusDrakmoore
Tue Dec 16, 2003 2:02 pm
#8

There has been a bug since the last patch that made an NPC stay on his back the vast majority of the time after a dizzy/knockdown combination... they'd usually try to get up once, dizzy would topple them over and that was it. There is just no way possible that they'll take this fix out, it was making anything with 2 legs easy prey for anybody.. be it plasma thieves or nightsisters. The fact that they'd still stay on the ground even after the dizzy wore off should have really tipped you off hehe



-- You can only kick a man in the nuts so many times before he buys a cup.... --
ZentoushiMiaku
Tue Dec 16, 2003 2:10 pm
#9

You just have to re-apply dizzy after it wears off =P




Axel Zapani
Master Combat Medic - Doctor - Pistol Whipper
--ISD--
--=-- Somehow for now, this skin will have to do.. This is the last night in my body. --=--
ThGilsRooc
Tue Dec 16, 2003 2:39 pm
#10

You know, I was thinking about it. Dizzy wouldn't keep them down with me. Cause I do Stormtrooper missions, and I'd do the knockdown 2.They'd USUALLY get knocked down but not dizzied. So, I'd spam dizzy about 5 times. They'd stay down at least for a few minutes. I usually just kill them. But if I have a 4 stormtrooper mission, I have to incap a few of them to control their damage to me. I've never seen them stay down forever. And for the nightsisters, I've NEVER managed to get knockdown and dizzy to work. I've managed to knock one down after spamming knockdown for a few minutes, but they never stay down. Even if 2 of us are beating on one, they'll stay down for a bit, but spamming dizzy would never stick. FS npc's on dantooine are just as tough. Thank god for warcry and intimidate. I'm sure this change won't affect me that much. I did like the idea of them to stay down forever though. That way I can level up on my secondary skills like one-handed melee.



Colonel Th'Gils Rooc
Webel Ace Pilot x2
I would ace more squadrons if they'd just fix the remaster bug.
Pulp Phantom
Eldrikk
Tue Dec 16, 2003 2:43 pm
#11

Personally I dont mind them fixing a bug, but damnit this introduces an even bigger pain in the arse bug. The bug is while the npc is getting up he is attacking you and its quite a pain in the arse to see an npc get up, hit you for 600 then fall right back down again. This seriously needs to be looked at and addressed. Also with npc's doing 1700pt bleeds and dealing out 300 wounds in one hit seriously needs to be addressed. Bleeds from a player character is one thing, but npc's with 15000 ham dishing out a 1 tick player killer bleed is a little absurd.




BH Loot drops vendor located at -729 1508 Dantooine.
odoega
Tue Dec 16, 2003 2:44 pm
#12

i have seen them down forever. i had a few nyms attack me in our city once i knocked down a few of them then the droideka slained me. so i decided to run off and do some othere things. sure enough i came back like two hours laster and the three i knocked down were still laying there.



Dr' Moreau
{COG}
TARQUINAS
~ONLY THE DEAD SEE THE END OFWAR~
,.·'FuJax'·.,

Lars_Starchaser
Tue Dec 16, 2003 2:51 pm
#13

maybe they were just resting? i know that Kungas are very lazy...they'll lay around for hours as well...
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