Teras Kasi Archive

Thread: KD resist: TKM vs. Pistoleer

Jambolaya
Sat Dec 20, 2003 11:52 am
#1

Can someone point me to a thread that explains why pistoleers get a higher resistance to KD than TKMs? I'm sure someone else has had this question answered. I want to read it in hopes it will stop me from ranting.



Thanks




---------------------------------------------
Yamo Ka'ma, Explorer - Wanderhome

"That's it man, game over!"
VikaLine
Sat Dec 20, 2003 12:00 pm
#2

I dont think there is an answer and you definatly dont want to ask on the pistoleer forums hehe. I myself have asked that same question, why doesa Ranged Profession that can shoot stopping shot 1 time a second for 800 damage in pvp, have higher resists than a class that HAS TO BE close to kill you. I dont think thats fair to any melee class at all, but either are alot of things



Vikaline
-Master Doctor
-Tera Kasi Master
vaderbaiter
Sat Dec 20, 2003 2:03 pm
#3

Umm what does it matter that a pistoleer gets a better mod to knockdown?Overall we TKA's are a great class and can't expect to be the best at everything.Yes i know the original TKA descriptionhad something along the lines of "almost imppossible to knockdown", yes that statement would be innacurate but then again alot of the classes original descriptions are innacurate.


Go rant if ya want to, but remember overall TKA is in better shape then most other proffesions,the Devs already seem to be sitting on the fence as to whether or not were too powerful, and seem pretty happy with the way we are.If we go around demanding this and that were going to be expected to start giving up some stuff in exchange.

VikaLine
Sat Dec 20, 2003 2:05 pm
#4

Ya I agree and have said were not the worst of the Melee professions but why would someone that has 64m range need KD resist that rivals fencer?? Maybe I didnt make the point clear no ranged class should have better or equal mods to a Melee class in terms of KD and Posture change. Thats just what I beleave, you can say im ranting but I think its a valid argument that I make.



Vikaline
-Master Doctor
-Tera Kasi Master
vaderbaiter
Sat Dec 20, 2003 2:17 pm
#5

Umm well i never said you were ranting i was refering to this statement from your original post:


"I want to read it in hopes it will stop me from ranting."


Why do they have a better mod to knockdown then most mellee?Because thats their thing, they havefast but low damaging attacks and good mellee defense skills.Their optimum range for attack isn't much better then melllee's and some of their specials have a verylimited range like point blank and PMD, yes other ranged proffesions have range limited specials as well, the difference being theirs are devasting where as a pistoleers onesaren't.Thats why IMHO the pistoleer gets decent mellee mods.

vaderbaiter
Sat Dec 20, 2003 2:22 pm
#6

Lol i just realized that you were not the original poster.When i said "go ahead and rant if you want to" i was referring to the original posters comment that I quoted in my last post.I wasn't refering to you, actually none of my original post had anything to do with you, it was based on the original posters post.
rLHitman
Sun Dec 21, 2003 2:09 am
#7

The main reason I agree with this person that Pistoleer KD defense is too high, is that We spend the same skill points on getting our KD defense as they do, but they get +30 higher than us? God forbid you duel a pistoleer, or get in pvp with one, and try to knock him down first. You will be out cold in 3 seconds. Yes I believe that our profession is quite good atm, buthonestly, the pistoleer KD defense makes absolutely no sense.




------------------------------------------------------------
rL-Hitman | Master Rifleman | Teras Kasi Master
rL-HitBish | Master Doctor | Master Combat Medic
HanDual
Sun Dec 21, 2003 2:49 am
#8

vaderbaiter said...


Umm well i never said you were ranting i was refering to this statement from your original post:


"I want to read it in hopes it will stop me from ranting."


Why do they have a better mod to knockdown then most mellee?Because thats their thing, they havefast but low damaging attacks and good mellee defense skills.Their optimum range for attack isn't much better then melllee's and some of their specials have a verylimited range like point blank and PMD, yes other ranged proffesions have range limited specials as well, the difference being theirs are devasting where as a pistoleers onesaren't.Thats why IMHO the pistoleer gets decent mellee mods.



**************************************************************************************************************


ok, pistoleer have low damaging attack??? have you fought a pistoleer that uses stopping shot??? that'sat least 600+ damage per shot, not only that they can spam it once a second, and not only that they shoot as accurately at 0m or at 64m not to mention at any range in between

Knocky
Sun Dec 21, 2003 4:07 am
#9

First off /slap whoever broke the wordwrap


Secondly, why is it that we have an entire tree labeled Balance...yet our KD resist is so low? +20 is rediculous. I would like to see +10 to every box plus a +20 in the Master box. I dont want to see us invulnerable to KD, but a TKM should not be KDed by a 0,1,0,0 Novice TKA.


I am totally against mods from seperate professions stacking on top of each other. Pistoleer mods should only work if you have a pistol equiped and vise versa on the TKA mods.

Knocky
Sun Dec 21, 2003 4:09 am
#10






Knocky wrote:


I would like to see +10 to every box plus a +20 in the Master box. I dont want to see us invulnerable to KD, but a TKM should not be KDed by a 0,1,0,0 Novice TKA.





The +10 in every box only refers to the Balance tree and not the entire profession.
vaderbaiter
Sun Dec 21, 2003 4:40 am
#11

Handual i sure have fought pistoleers with stopping shot, and actually have been a Master pistoleer since a month after live so yes i know a fair bit about pistoleers.


And yes they have low damaging attacks when compared tothe other ranged proffesions.Simply put pistols have the lowest damage output of any ranged proffesion, they have less overall base damage on their weaponsand when the screwed up speed equation is factored in they also have the least DPS of any ranged proffesion.Who do you thinks spits out more damage per second? The master pistoleer shooting once every second or the master rifleman or master carbineer shooting once every second?The rifle and carbines have higher base damage and shoot at the same speed hence their dps is greater then that of a pistoleer.


The devs have acknowledged this already as a problem andit was the reason why a while back they announced they were thinking of putting hard speed caps in for the different weapon types.After that tho it never got mentionedby the devs again, but it was a part of the pistoleers top5 and we were assured in ourtop5 response that this issue will be fixed in the upcoming combat changes.


The pistoleer is supposed to have lower damaging attacks then the other classes (and we do), but as a balance are supposed to have afasterrate of fire, but under the current setup Pistoleers have the lowest damaging shots and shoot at the samespeed as the other ranged proffesions.

Niza
Sun Dec 21, 2003 11:38 am
#12

I don't see any problems



Ni'za Whira - Just another Bounty Hunter
VikaLine
Sun Dec 21, 2003 12:37 pm
#13

Of couse not Niza you have 1 of the 2 FOTM templates in your sig, the other of course being Master Fencer + Master Gunfighter. Nobody is saying that ranged users shouldnt have some resist but why is it that someone that can fire from 64m has 50 def to KD?? not to mention blind, dizzy all the others. And the honest truth is to anyone who says pistol users cant hit hard you are blind! hehe stopping shot is awesome in pve and pvp.



Vikaline
-Master Doctor
-Tera Kasi Master
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