Teras Kasi Archive

Thread: Need cash? make 700k-1 mil on 1 set of buffs!

FeartheLettuce
Sun Apr 11, 2004 11:47 pm
#1





I was doing missions tonight on Dath, I was in a solo group and was soloing enraged rancors. For those of you that dont know, a solo group is just used to get better missions, you dont hunt together, people wont likely be close enough to share credits for missions, these are becoming very popular on my server. Anyway, I am a master doc/TKM. Soloing rancors is easy for me, even without my doc abilities I can solo rancors(as long as I am buffed), almost all TKMs should be able to, I see no reason why they couldnt.


While I was doing these missions, I got to wondering.... do I really need to kill the spawns? I already have master.... no xp needed, I'm only here for credits, which the lair gives. The next few missions, I completely ignored the rancors - big mistake - I was getting the wrong missions.


My group was a group of 18-20 at all times, this gave huge missions, highest paying were 39k, 191 difficulty! These missions would spawn 4 rancors, when I would hit the lair, it would be instantly healed, meanwhile I had 6-7 rancors killing me. I went back to the terminal after cloning and rebuffing and got some new missions, 36900s. Easily found on the terminal, 2 in the same direction. I went there and killed those lairs, 2 initial spawns, pretty easy to take down the lair, although I did run into some problems with rancors healing the lair.


After a few more lairs, I perfected the technique. Get the 36k missions(99 difficulty), these are the only ones that it will work on consistantly. Go out to the mission, kill the first 2 rancors. That way, they wont be able to heal the lair. Head Hit 1 works great for this(better than unarmed hit 3 in my experience). Once they drop, spam unarmedhit 3 till the lair is dead. Any rancor that spawns ignore, the damage the lair takes when it spawns helps and you should be able to damage the lair more than the rancors can heal. If for some reason, a lot spawn and are healing more than you can damage, kill them. After the lair is dead, hop on your swoop and leave, ignore the remaining rancors.


What you will need

-set of 80+ kinetic composite or good kinetic ubese... I dont wear the helm when doing this to save mind.....

-good BE brandy, make sure it is 49 filling and buffs for around 400

-high buffs, my buffs were almost 2500, you really need 2200+ to do this, more if you cant heal yourself

-damage sliced VK, at TKM you should be able to hit the speed cap with 2.2 speed VKs, so get em damage sliced

-weapon powerups, mine were speed/mind powerups left over from grinding TKA(did that about 2 months ago.... havnt got damage ones yet because I normally use my fists), damage would be better

-vehicle, to get the heck outta there when 4 or 5 rancors are after you


optianal

-muon gold - if your mind starts getting low, this can save you

-canape - chef food buffs mind secondaires, lets you spam specials at nearly no cost(10 min duration, can buff around 600 each use), I usually use when I cant kill the lair because rancors are healing it

-whatever food that prevents KD and dizzy(is there one for this?).... the very last mission I did, the rancors were dizzing and KDing me, although the entire night, not a single rancor from a different lair did this to me....

-novice medic with some stim bs, for emergencys, although I didnt have to heal myself once while doing this





Im pretty sure this would work with fencer or swordsman also, especially swordsman because of their high damage output, butI am only guessing... I made around 700k the entire time I was doing this, but that was from start to finish, i was doing missions regularly about a third of the time, working on the technique another third, and used the technique the last third. I died once, on a big lair, 4 rancors + 3 from a lair next door(early stages of the technique).....



Twigs
Ahazi

MBH/MC

"I'm sure this is "working as intended," at least until they get around to fixing it." -Spinmove5150
FeartheLettuce
Mon Apr 12, 2004 2:10 am
#2






Anuk wrote:
Are you saying that you found a new way to Exploit?






exploit? how is that an exploit... and they are going to nerf buffs anyway, its gonna be with the combat revamp



Twigs
Ahazi

MBH/MC

"I'm sure this is "working as intended," at least until they get around to fixing it." -Spinmove5150
Anuk
Mon Apr 12, 2004 2:54 am
#3

Bypassing critters defending the lair while you kill the lair itself is the main reason we have 60k lairs now. Now if that's not an exploit i dont know what is!



Anuk Se'Namon (Daragon V Ahazi)
11 POINT MASTER DOCTOR/TERA KASI MASTER
Pharma-Isis Medical Resource Center and Loot Dropoff 3477 2572 Keren, Naboo
Pharma-Isis Pharmaceutical 5356 3691 Mos Oasis, Tattoine
Helen Troy TKM/Master Doc (Krayt Dragoons Tempest)
Nefer Titi(Test Center)

Tiberian74
Mon Apr 12, 2004 3:06 am
#4

i thnk they will change it so you have to kill the spawn from the lair as well thats the only way to stop this and imo the best way to stop people doing this, i am also a doc/tka but i take out the spawn as well, having 'afew' enraged rancors and the odd enraged bull rancor all on you makes for a fun and sometimes tense afew minutes iv not died yet but been very close afew times but the muon saved me , i only wear a 75% comp chest plate and 65% ubase helmet as armour and sometimes use a VK.


you can still make very good money doing this and theres a chance of getting some good loot off the rancor as well.
Andymantium
Mon Apr 12, 2004 7:12 am
#5

How is it an exploit? If he chooses not to kill all the spawns that's his choice. The mission objective is to destroy the lair, not the lair and everything that moves around it.


An exploit is standing in the lair and attacking while not taking damage (which they fixed months ago btw).



K

maddog0606
Mon Apr 12, 2004 8:11 am
#6

I learned a term while playing AO these past two weeks. It's called blitzing. It is where someone takes a mission that pays money and/or XP for finding/returning/killing something in a mission. When blitzing a mission the person runs (really fast) through a building/cave/wherever and just tries to find the thing that will end the mission without doing combat with the things he comes across.


There is nothing wrong with blitzing the mission (in this case killing the lair and not the critters). The problem is the ungodly buffs the guy had in blitzing the mission. There is no real challange when you are basically a God. But my crystal ball shows that the buffs will be "adjusted" like everything else in this game will be.



I should do the world a favor and cap you like ol Yeller
"Weird Al" Yankovic, songwritter, Philosopher, Man about Town.
FD_Pilot
Mon Apr 12, 2004 10:43 am
#7

I was grinding in a solo group on Dant...we had a smuggler doing missions that was grouped with us...

When she got a good mission on a terminal slice....she was making +42k.

Not sure if she went to an improved job market..and sliced those terminals...but the 26-27k Janta/Mokk missions would come up as +42k for her.

She made +250,000 in 45 minutes.
Anuk
Mon Apr 12, 2004 12:11 pm
#8

Are you saying that you found a new way to Exploit?



Anuk Se'Namon (Daragon V Ahazi)
11 POINT MASTER DOCTOR/TERA KASI MASTER
Pharma-Isis Medical Resource Center and Loot Dropoff 3477 2572 Keren, Naboo
Pharma-Isis Pharmaceutical 5356 3691 Mos Oasis, Tattoine
Helen Troy TKM/Master Doc (Krayt Dragoons Tempest)
Nefer Titi(Test Center)

Irxox
Mon Apr 12, 2004 12:38 pm
#9

...oh, come on.


That's EXACTLY why lairs were bumped up a few thousand percent last time... Because people were cashing in on blowing up the lairs while bypassing all the spawns.


So... the question is.... are they going to make lairs bigger, or nerf the Doc Buffs....





----------------------------------------------------

Irxox - Master Bioengineer (Other skills may change without notice)
Nealoc187
Mon Apr 12, 2004 1:32 pm
#10

Selective killing is not an exploit. An exploit is the exploitation in some game bug that allows one person to have an unfair advantage or do something the game is not intended to allow them to do. There's nothing wrong with killing certain things and not killing others. Hell i go to the krayt graveyard all the time and I kill juvenile krayts and leave the big ones alone until I feel like killing them, which is sometimes never. Killing selectively is not exploitation, it's saving the animals!



Nealoc Steele
-RA-
sVn
Marrow1
Mon Apr 12, 2004 2:00 pm
#11

I'm with Nealoc.


For all you know the goal is to kill the lair without killing the creatures. The mission objectives don't say anthing about killing the creatures as far as I can remember.


Personaly, I like to kill the creatures. Just makes for good times. A little Janta blood, rancor hide etc never hurts either.








__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
MarrokAW
Mon Apr 12, 2004 2:35 pm
#12

Hmmm i wouldnt call this a exlpoit.. As long as the creatures can attack you and are doing dmg to youthen it wouldnt be considered an explooit.



Way back people used to i think get inside baznitch lairs and kill the lairs without the baznitchess attacking you.. now this was an exploit.. So go ahead nad beat the sheit outta those lairs and just laugh at those **edit** rancors


Tiberian74
Mon Apr 12, 2004 3:08 pm
#13


i dont personaly think its an explote either, but if they increased the points on the lairs to try and stop this as iv read on here then it seems to me that the dev's dont want this type of thing to heppen, maybe im wrong.. if i am then why would the up the lairs? anyway, i also dont think that buffs need reducing or anything if you go buffed and dont wear any armour then your not going to last to long so you could say reduce the protection that armnour gives but i dont think that should happen either, so if they want to stop this happening then make the lair and everything that spawns be part of earnign the cash, a simple solution
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