Teras Kasi Archive
Thread: Don't feel bad, you guys are still king of Melee
Heya, i have seen you guys gripe a lot about your nerfs and complain that your class is unplayable. I just want to put things in perspective.
I am a fencer (almost master). We have no knockdown in the first place. You guys do more damage, our weapons ALSO have high ham, your defense is much better (besides the special defense, which is does NOTHING).
All in all you guys are still way better than fencers, yet you think you are unplayable. Just try out fencer if you don't believe me, and you realize how lucky you guys are.
I kill myself on my own sword in like 15 seconds, but I don't do the damage you guys do. My specials suck, and im just as fast as you (Because speed caps).
TKA >> Fencer. I believe you are also better than Pikeman and swordsman, but not by quite as much.
Fencers are the Joke of SWG. Were not even borked like commandos, we are working as intended.
It doesn't mean much to be at the top, does it?
I went toe-to-toe with a two-handed guy and he made me look jsut plain silly.
I didn't even have a chance to pull off a knockdown, but it might of been that I just suck
--ddtd
Aside from Unarmed Toughness, which I will admit is handy for creature fighting, what defense do we have that is better than a fencer? None of them even work anyway. But I know for a fact you get at least twice the defense vs knockdown as us.
How is this post anything more than heresay? You posted no logs of your battles. Our specials (aside from the nerfed knockdown) are useless.
Well... devs have no intention of buffing up fencers. They do plan on giving us different hilts, and to maybe fix a couple lag bugs. *yay* we rock!
You don't see us complaining bitterly or saying "we are going to quit SWG because you hate Fencers" No we just live with it and play the game. Its fun to suck, you'll get used to it =)
Pyradius, you have 2x the defense vs melee and ranged we do. Those DO work. Defense vs knockdown does nothing. I have NEVER prevented somene from knocking me down in a duel. I always check w/ people to find out if they tried and failed, but everyone says they succede on their fist try. I tested this w/ many TKA.
TKA still whip the floor w/ my butt even after KD nerf, and still outdamage me (I have a master TKA friend I tested this w/). I think he used unarmed hit III or something. Plus you guys get meditate as an added bonus. We have nothing to compare to meditate.
I dueled my TKA friend. I miss twice, he misses 0 times. Thats defense for ya.
Special defense does not work, I agree. My normal defense works, but you guys just got plain more of it! And honestly... woopty do if I got more defense vs blind than you. Guess thats balancing! Defense vs knockdown is nice, if it worked. But you guys do way more damage than us, and your vibro knucklers have lower HAM than our ryyks. So we kill ourselves a lot faster on specials than you do.
They need to switch our melee mods. We should have +30, and you should have +15. That would certainly even things out imensly.
Im just afraid that TKA will get tons of attention, and Fencers and Swordsmen and Pikemen will just be left in the dust.
We are never included in these talks of melee improvement. As far as the devs seem to be concerned Melee = TKA. Other melee are just a joke, especially fencers. There are many quotes where holo just makes fun of us for using weapons in a star wars universe. I'm tired of being ignored. However most likely they will "fix" tka and fencers will still be as bad as ever.
Oh well, its what I signed up for when I becamea fencer, i can't complain.
They were firing at me and missing, granted these Rebel's probably weren't the most intelligent of all because they just stood there firing
(I didn't wanna attack the dancer, it's not right to attack such a class when they're obviously waiting for thier HAM to regenerate after dancing, but since I was the only Declared Imp I fired at her once...peer pressure is a bitch. Heh, that cantina came ALIVE with rebs
Killed about 7 of them before we went into the cantina, all too easy. And I think that unarmed toughness does indeed help...or this new 75% less damage thing does, becuase I didn't suffer from dying too fast or health dropping too quick. Against gun's against two-armed, killed some rebel troopers too after incapping people. We TKA's definitley last longer than someone who doesn't have our Toughness. Maybe it's my master musician +7ranged defense +7melee defense workin tho eh?