Teras Kasi Archive
Thread: Proof! The End Is Near
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tometaophion
Tue Mar 02, 2004 7:37 pm
#1
http://forums.station.sony.com/swg/board/message?board.id=weaponsmith&message.id=35955
All weapons based professions are coming to an abrupt end. The reign of the TKA, and Jedi shall live on.
It requires a master, using the best quality resources to make a normal gun, when before it took that master only mediocre quality resources to craft the SAME gun, with the SAME stats. Due to the rarity of resources with JUST the right combination of high qualities, these weapons will be insanely expensive. even a mediocre VK is sufficient to the TKA.
I TOLD YOU
And You Didnt Believe Me
At this point I am no longer angry, I am amazed. I cant wait to find out whats next. Its like the people that listen to howard stern, they say that the people that hate him and want him removed from the air, listen to him MORE hours a day, than his fans, lol. That is why I stay.
tometaophion
Tue Mar 02, 2004 7:48 pm
#3
It is good for TKA, not for me alas(swordsman).
I always though the Devs had an interest in TKa advancement over others.
flabajaba2213
Tue Mar 02, 2004 8:00 pm
#4
The whole experimentation thing doesn't end with weapons...(I am on TC).
It has affected our armor, harvesters, foods, BE pets, and even my meds.
Pre patch, I could use a set of resources to get decent stimc's. 31 charges, 340+ damage. Now, same resources, 29 charges and only 299 - 305 damage.
Same thing for buff packs.
IMHO, this is a way to get the quality of the resources and the search for te best resources to matter again in crafting, although it is destroying the med profession (class 4 liquid petro fuel. hasn't been a good spawn in over 4 months.
)
Hendlefe123
Tue Mar 02, 2004 8:12 pm
#5
That sucks...
So I guess a lot of people will be stocking up on pre-patch items?
CeptoKast
Tue Mar 02, 2004 8:13 pm
#6
Well, first off, TKAs not using VKs is more common than them using them.
Secondly, we have ONE damage type. Our weapons need to be good otherwise our chances in PvP are somewhat blown, the 80% kinetic resist armors out there don't really help.
Finally, something you strap on to your hand, I mean come on, it's not like some ranged weapon that requires much greater technology and much more accurate, detailed work.
Secondly, we have ONE damage type. Our weapons need to be good otherwise our chances in PvP are somewhat blown, the 80% kinetic resist armors out there don't really help.
Finally, something you strap on to your hand, I mean come on, it's not like some ranged weapon that requires much greater technology and much more accurate, detailed work.
flabajaba2213
Tue Mar 02, 2004 9:02 pm
#7
I would suggest, as stated, stocking up on pre patch items. Resources won't help you, unless they are STELLAR! (all needed attributes in the 900+ range).
Sifer2
Tue Mar 02, 2004 9:58 pm
#8
Well Jedi is a weapons based profession too. Though we are not allowed to experiment. Which is kinda silly now that I think about it....
But yeah this will blow game balance big time. Especially since people will stock up on pre-nerf weapons. Think hundreds upon hundreds of crates of these weapons. We wont run out of them for years. An any new Smiths are SOL.
tometaophion
Tue Mar 02, 2004 11:19 pm
#10
I forsee it now
1. Weapons nerfed
2. Power nerfed
3. More potentially powerful and ultimately versatile, foods, spices, etc
4. Creatures Made More Powerful
5. Groups Required For Almost Everything
6. Only the super rich will be able to compete in a straight shoot out, uber
weapon prices will skyrocket, few
will pvp, due to the growing uneasiness with combatting
anyone, and what they may have up their
sleeve, when you are sporting your hot kick ass(for then)
300 dmg powerhammer, woo hoo!! and its
quality gives you like 100 uses, oh my god! Lol.
Message Edited by tometaophion on 03-02-2004 10:20 PM
JamfeFabri
Wed Mar 03, 2004 12:02 am
#11
great pvp is already pretty dead (cept in a few areas).
but on the bright side, the slicing market may increase! (yay, more money for me!)
but on the other hand.....
if all weapons end up being sub par compared to the current ones, soon almost everyone will be using the lesser weapons, an this might elliminate the one shot kill scenarios, an pvp may flourish a lil more....
Laeren
Wed Mar 03, 2004 7:10 am
#12
There are many changes that happened on TC that never made it to live. And there are many things that did.
It's entirely possible that this won't make it live if it's a big enough issue. Or, if it does, it's part of the combat revamp, to get insane-damage-weapons off the market.
KRazah
Wed Mar 03, 2004 9:13 am
#13
this is the second time this has been on test center the last time the whole comunity opposed it and it was roped if we don't oppose it now it will get threw.
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