Teras Kasi Archive
Thread: Commandos more Effective at Melle than TKAs??!!!
OK...I have become sick of this crap. Why have I seen 3 TKMs get beat in Melee by a Master Commando on the Kauri Server? This guy stands outside the Cantina in Dearic all day challeging anyone and he never losses.
I have seen him take out 3 TKMs already and it is beginng to annoy me. Why is it that a Commando can take 4000+ damage with some melee attack called "Corellian style 1" and take out a TKM in the first round?
That is bunk~! I am sick of you freaking devs' love affair with commandos. You nerf everyone under the sun but those guys and they have completey replaced us as the tanks in group hunting parties.
It is embarassing and wrong when you stand there watching you profession get out classed in Melee combatby a freaking commando.
I can bearly do 1300 damage with a good VK but even that rapes my HAM anyway......IT IS WRONG TO HAVE A CLASS MORE POWERFUL AT MELEE THAN A TKM!
Cry me a F'ing river!
You F'ing morons and your nerf cries are so pathetic, I will never understand why people like you even play this game.
There is no "Corellian Style" that I am aware of. I am a Master Commando/TKA and while we have other attacks, the only consistently good one is FlameSingle2. Commando does not have melee attacks at all. It does have a bug with its weapons that its attacks do melee damage, but that is being changed.
Probably the guy had some other melee profession, maybe polearm? Find out what the hell you are talking about before you post crap like this. Oh, and oh my! Some class might be more powerful at melee than TKM? Tthere are 3 other melee classes JackA**! Why shouldn't they be as powerful as TKM? What makes TKM so special?
It really does make me sick to see ignorant people trying to get professions nerfed. I will always always ALWAYS flame them.
Xeonus wrote:
OK...I have become sick of this crap. Why have I seen 3 TKMs get beat in Melee by a Master Commando on the Kauri Server? This guy stands outside the Cantina in Dearic all day challeging anyone and he never losses.
I have seen him take out 3 TKMs already and it is beginng to annoy me. Why is it that a Commando can take 4000+ damage with some melee attack called "Corellian style 1" and take out a TKM in the first round?
That is bunk~! I am sick of you freaking devs' love affair with commandos. You nerf everyone under the sun but those guys and they have completey replaced us as the tanks in group hunting parties.
It is embarassing and wrong when you stand there watching you profession get out classed in Melee combatby a freaking commando.
I can bearly do 1300 damage with a good VK but even that rapes my HAM anyway......IT IS WRONG TO HAVE A CLASS MORE POWERFUL AT MELEE THAN A TKM!
Dude, I'm sorry, but you should really learn more about a class before asking to nerf it. First of all, there is no attack called Corellian Style 1. There just isn't. Secondly, commandos have no true melee attacks. Right now, the FT is classified as a melee weapon, but that's changing too. Furthermore, TKAs benefit from FTs being classified as melee weapons, as your "unarmed toughness" skill will reduce the damage from a FT attack.
Finally, if you're a TKA getting beat in close quarters by a commando, you are in desperate need of some PvP education. I've posted perhaps a dozzen times on how easy it is to beat commandos 1 on 1 but the main point is to use ARMOR. Here's a break down for you.
As a TKM, here's what I'd take from a 6000 damage flame special (50% composite armor included)
6000 damage
*.25 for PvP reduction = 1500
*.5 for AP0 FT vs AP1 armor = 750
*.5 for 50% heat resists on armor = 375
*.43 for unarmed toughness = 161
161 points of damage from the "uber" flame thrower. The Dot won't even be that big, since dots are based off original damage taken. Ifthe commando isin range for a flame special, I'm prob in range for a KD/Diz and then it's a string of mind hits for the kill, with plenty of time left over to go find some water.
If you are not wearing armor, you are making a big mistake in PvP. Put on a suit of composite, and eat a Tat sunburn to get your specials costs down. There is simply no good reason to go unarmored into PvP.
My guess is that you have yourself a master commando/master medic or doctor who's fully buffed and can heal himself for thousands of damage per stim. These TKAs are probably trying to fight him without armor (foolish), and are probably using non-ham specific specials (like UH3) which will probably hit his health or action, which he can heal.
Try KD2 and Mind hit.
So you see, the problem is not the commando class, the problem is that you don't know how to fight him, and instead of taking the time to learn, you come here and flame out.
Knowledge is power.
Ok for the guys that used civility in their responses...thanks...great info and good advice....to the guys that used sarcasim and bad language....get a life.
Now...I myself have not PvP'd any commandos...my post says I have "seen" this guys take out 3 TKMs and that I had a problem with that.
Now for those of you who say Corellian Style 1 does not exists....I dont know about that. When I went to combat view It should tha damage he was doing and what he was using to do the 4000+ damage. One of the things that came up was "Corellian Style 1". I myself have no idea what that is...maybe it is a Macro, but I do know this.....HE NEVER DISARMED HIS GRENADE LAUNCHER....he was actually using some form of butt stroke with this thing in Melee. I swear it! He was actually swinging with this thing...I have not idea what this is or what it is about but there you go.....I only know what I saw and read.
OK the reason I said nerf the commandos to the first guys is because he was a jerk and I just wanted to push his buttons...I really dont want anyone to get nerfed. I just think that TKAs should not have to wear armor. I really dont know of any martial artists that do...except the Samurai...but then again Samurai Jack doesnt wear it! LOL.
So take it easy....I just think Teras should be able to take more damage or at least just as much as these guys do at Melee. I also think we should have some form of natural armor because of our dicipline
Xeonus wrote:
Now for those of you who say Corellian Style 1 does not exists....I dont know about that. When I went to combat view It should tha damage he was doing and what he was using to do the 4000+ damage. One of the things that came up was "Corellian Style 1". I myself have no idea what that is...maybe it is a Macro, but I do know this.....HE NEVER DISARMED HIS GRENADE LAUNCHER....he was actually using some form of butt stroke with this thing in Melee. I swear it! He was actually swinging with this thing...I have not idea what this is or what it is about but there you go.....I only know what I saw and read.
Heh, that's not even a commando move. That sounds likepistol whip, a pistoleer move. I don't know why it'd be showing as corellian style 1, or why on earth it'd be doing 4000 damage (bug?), but commandos get zero special moves for their launcher pistol; not a single one.
how on god's earth can any idiot expect to beat someone with a flame thrower easily?
do you think you should just be able to walk through his flame assault and not take massive damage?
commados are doing exactly what they're supposed to do- bring massive damage with heavy weapons.
why does every child in every skill tree think they should be able to beat another class easily. some skills will be destroyed by another.
rock-scissors-paper
learn to play the game.
It depends really on whether you want to regen or have lower move costs or you what to take a lot less damage.
RicoUnderwood wrote:
I'll have to disagree on the armor issue. All classes should benefit from armor. Otherwise the economy will suffer. (No I'm not an armorsmith or even an artisan.)
It depends really on whether you want to regen or have lower move costs or you what to take a lot less damage.
You can have it all with proper buffing. Armor = good for all high-level play.
http://forums.station.sony.com/swg/board/message?board.id=teras_kasi_artist&message.id=3494
Please read the above link for insight into the Teras Order. Although many of you say Teras should have to wear armor...I ask you this.
Do Jedi wear armor? Although many of you say "wait, Teras are not Jedi" this is true but if read the above link and the responses that follow you will understand who the Teras are and what there role is.
For many of you who don't know the Teras Order was created to keep the Jedi in check. The Teras did not trust anyone group with so much power to kepp themselves in check.
For anyone in Martial arts you know that armor is for "pardon the wording I am not trying to offend" Barbarians, Gunmen and the like. Not an Teras Artist.
The whole point of The Martial Arts is to be able to evade and block as well as strike. How fast can effectively evade and block wearing cumbersome armor. Armor naturally constricts and restricts alot of movement. Now firing a gun does not require alot of movement but hand-to-hand combat does.
As for the guy who made the comments abou the FLAMETHROWER...I have no problem with how much damage a flamethrower does...I do have a problem with a COmmando doing more Melee damage than a TKM.
Nomuka wrote:
As much as I dislike the what i consider overpowered current burn... Im going to have to side with the Commando/TKA above on this one. You have no idea what other professions they have... they could have a ton of melee defense how would you know? If their title was Novice Entertainer you'd said **edit** NERF NOVICE ENT. Point is due to the points system you don't know what else he had, I'm not a commando, hell I'm an ATST owner so I'm not a big fan of them. But find out more info before you cry nerf. Once again, I am NOT A COMMANDO or a big fan of them, however, look back and reflect on how long they took it from behind. Do your research.
im going to have to again call the comando TKM full of CRAP yet again. last time i checked i am a TK master and pay for this game the same as everyone else. I am a wookie and dont get to have armor. so your theory to stop comandos has holes.
comandos out perform me 1vs1 and that is wrong plan and simple. Frankly im suprised you even go TK at all if you really do have comando. you should know as much as everyone else, that in close quarters Comando> TKM and you knwo this is true dont you.
the fact is comandos need to be lowered and droped down a peg or two, thems just the facts. all this horse **edit** about tactics is pissing me off. i play with better tactics then probably 99% of the random morons in this game, and i get out guned at my advantage with somone spaming a button who even laughs and jokes to their other comando friends how over powered they are.
stop defending the class because its not your fault, seriously the devs are to blame, lets flame them instead.