Teras Kasi Archive

Thread: Healing our own wounds should move to Master

PistolWhipperBH
Fri Jan 30, 2004 11:29 pm
#1

Hello fellow Teras Kasi warriors,


I am sick of everyone going for Teras Kasi simply for meditate 4. The ability to heal our own wounds should be moved to Master to further reduce dabbling. Besides, this should have been a Master only ability from the start, I'm not sure what to replace it with but it'sJust an idea... Post away , if you hate it, like it, I really dont care what anyone else thinks, this is just my opinion.



Kariote' - Eclipse


Master Sharpshooter - Teras Kasi Master


Colone in the Rebel Alliance



Kariote' - Colonel in the Rebel Alliance
Shady' Punisher - Jedi Knight
It's Not Revenge. It's Punishment.
Wrrlaghot
Fri Jan 30, 2004 11:43 pm
#2

Wouldn't bother me as I am already a master. It actually makes sense with the bonuses and force of will, etc.


Dabblers will be the ones that complain surely, but what can you do?





Damodred
1st Lieutenant
Axis Alliance, Imperial Guild
Dominion, Talus
Setop
Fri Jan 30, 2004 11:47 pm
#3

I agree


<----not a TKM, but close
JhonBanner
Sat Jan 31, 2004 2:54 am
#4

maybe FoW should go to master



Ryki
Srednii
Sat Jan 31, 2004 2:58 am
#5

Some would argue that TKA's stand so far above the other melee classes, that letting those poor gimped non TKA's dabble a bit in TK to get some of those benefits isn't too much to ask for.


Ignore me tho, what do I know, I'm just a poor tailor.


/clothcone2

/clothcone2

/fashionsucide1



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
jgr
Sat Jan 31, 2004 11:57 am
#6

I would have thought that if anything got moved to master it'd be FOW, it's just too good a skill to get without mastering tka.



~ Karma ~
VikaLine
Sat Jan 31, 2004 12:00 pm
#7

Wounds should be at TKM .. I would go a step farther and move Power Boost there to hehe but I know alot of people would flip if that happened. As of right now all the benefits of Meditate stop at 4, with the exception of the slightly better healing for wounds..



Vikaline
-Master Doctor
-Tera Kasi Master
Cyborg-Shoryuken
Sat Jan 31, 2004 1:05 pm
#8

hmmm, not so sure I agree.


I'm TKA master, but to be fair, this game was promoted with the Idea in mind that people would be able to dabble to customize their characters with original templates of their making as they see fit.


But with that said, all professions should have something significant that is acquired at master for those who decide to dedicate themselves to a profession fully.


Perhaps they could make the difference between meditate 4 and master more distincitive somehow, but they can't make it so those who are working their way up to TKM finds the meditate tree to be useless until they hit master, they will get discouraged. They need to see increased benifit with each level they acquire for their work.





________________________________________________________
"My 'Leet speak' is a little rusty, but I speak fluent 'Noobish'....."
Sitssosk
Sat Jan 31, 2004 1:46 pm
#9

I also think it should be moved to master. Force Of Will is enough of a bonus IMO for reaching meditative 4.



Quickdraw and Teras Kasi Master
Resident Of Loka Desuna
Desert Sun
Cyborg-Shoryuken
Sat Jan 31, 2004 2:10 pm
#10

As a TKM I would be in favor of moving FOW and better/faster healing to master instead of all healing. And also, perhaps slowing down the healing rate of those with only level 4 meditate, but not totally removing it.




________________________________________________________
"My 'Leet speak' is a little rusty, but I speak fluent 'Noobish'....."
perciple
Sun Feb 01, 2004 6:49 am
#11

I agree>>>



__Perciple Drakkus___
JEDI KNIGHT
Against All Odds: Strike Team

Ballem
Sun Feb 01, 2004 7:02 am
#12

Perhaps they could make the difference between meditate 4 and master more distincitive somehow, but they can't make it so those who are working their way up to TKM finds the meditate tree to be useless until they hit master, they will get discouraged. They need to see increased benifit with each level they acquire for their work.


I agree. Thats why we have powerboost and forceofwill. Those make up for the meditative skill tree alone. I have always been right there with this proposition that only TKM should be able to heal wounds.
SilentJay1284
Sun Feb 01, 2004 12:52 pm
#13

Don't change it. Cause then we will see more TKA masters instead of dabblers. Last thing I want is to a former dabbler doing high damage on me cause UA3 comes with the box as well as +70 to attack and more.



Azu'Ran -Black Company (BC)-USaint of Killers U
Leave this dam game, leave this game and move to WoW when it
hits stores! !


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