Teras Kasi Archive
Thread: The New TKA
I know many of you would like TKA to be what they should be. Fighters that can take on Jedi (not masters, obviously).
I know many ppl think (myself included) that TKA are a mite too powerful as they are (yes, so are bh and pistoleers, but that's a different issue). I used to say power up every other class to where they should be to compete with the other classes, but I haven't really been seing that.
So I thought up of a way to answer both of these issues. However, this is definitely not a hotfix and I'd like to see the response from TKA before I start sudgesting it in the other boards. The answer is...
Make TKA the first elite-elite class.
This would involve
1)Changing current TKA to another class (I sudgest Brawler and rename current Brawler as Fighter)
2)Removing meditate and lessening the bonuses inside the curretn TKA tree
3)Making TKA waste a LOT of points, similar to making Jedi only being able to be a Jedi. Off the top of my head You'll need Master Brawler, Master Fighter to start TKA. Maybe even exploration branch of scout
4)Overall new TKA will have stats comprable to at least Jedi Padawan, or maybe mid level Jedi Knight
5)Make it a REALLY tough grind (Combat xp, lots of Combat xp)
6)Give them unfair special moves (possibly a jump kick similar to the defender's force jump in KotoR if you know what I'm talking about)
Personally I'd like all melee to get elite-elite classes. Such as Pikemen gettign mounted riders. But doing TKA first would make the most sense being the largest group and also one of the most complained about
Putting my reply to another post here also because, after more thought,I think that I need to change my previous comments.
I have been playing a TK/something else since May when I finally got into the beta program. To be honest, with all of the changing, tweaking, balancing, nerfingand*whatever*ing, I am getting very tired of it all. We started out being one of the answers toJedi overpopulation, then got nerfed to uselessness and are finally *balanced*, whatever that means.
I posted before that TK shouldn't be changed, but after more thought, I think thatTKM should be renamed Master Unarmed and TK be an elete-elete or hybrid profession similar to BH, where it takes all or almost all of you skill points to attain. Make us the "use the force from within" that we were meant to be in the beginning to counter the "use the force from without" that are Jedi. Maybe not higher level Jedi, as there will bethe battle between Jedi themselves, once some are turned to the Dark side. Give us a role besides being the flypaper that ranged classes use to stick mobs.
Or how about make TKA the brawler Hybrid profession.Something as powerful or even more powerful as a BH.You would have to master brawler maybe another full started profession and stuff.It could be given Force powers (since it would be probably one of the most powerful classes in the game and how else do you make melee more powerful)And The abiitly to sense nearby Jedi(since it will have force powers)And you can choose to either hunt jedi or protect them.
Example A BH picks up a jedi mission.You sense something like the jedi.Now you have a choice either take out the BH protecting the Jedi or attack the Jedi.It could work by TEF's like if you choose to attack the Bh you would have to wait until he attacked the Jedi resulting in a TEF for the BH.
and look what happened to BH. They got screwed over for bandwagon. ANd TK would still have more skill points, AND our defense and attack mods from TKA + Elite prof + Brawler, would be too cheap. Why does nobody consider these things? Cause then we'd be nerfed to hell, and we would be BH's, but melee with no defense but armour and very little medic skills.
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