Teras Kasi Archive

Thread: TERAS KASI ARTIST'S,.. THE CHANGE!!!!

SCA
Sun Jun 27, 2004 8:49 pm
#1

Fellow TERAS-KASI wielders...!!!



After readind and responding to MANY posts here about us as more than just a common profession, i think now is the time to hear all of us who would like us to become more than just a basic profession...!!!


I know may players would like a change in what we can do, and what we not can do...!!!


I have read:GrandMaster of TK..

Further specilication in ouer profession..

Abilitys more spiritual than it is..

Jedi watchers..

Make Tk more a special profession like.. (jedi and BH)

Quest based theme parks to become a TK..

Make TK tougher to get, cuz it should be a more unique profession..

Make new a martialart fore the UA type of player who just want UA skills..

Robes, belts, new weapons, items etc etc..





It goes on and on, many players would like to c a change,...!!!


All of u,... post here,why and wich and whom,... god knows(the force knows)what the changes should be,...!!!


I would like to take TK furher than it is (MAKE US MORE SPECIAL) i know its not onlyme,...!!!


im not looking to c who does not want a change, just the one of us that wantTKmore special,...!!!


This has nothing to whit us be gods in pvp, its more a ROLEPLAYING thing,...!!! flavour it up a bit, make it more UNIQUE


I know that this maybe could cause other professions to want more of what there current abilitys are at (AND I WANT THAT TO)


/think Professions should be tougher to get, and all of them should be more than justa profession to have cuz its handy,... professions should mean somtn,... and to c a master should be more a more WOW experience than it is,... it should represent the players interests in this game,... i know the interest differs from person to person,... thats the fun =) ¤individuality¤


Ill be happy fore just a /sign


Maybe the devs will look into this somday





~~~~~~ Qaz Quel-Eclipce ~~~~~~
~~~~~~~~ Rockhound ~~~~~~~~
~~~~Mythos ~~~~~~ FarStar ~~~
Altares
Sun Jun 27, 2004 9:08 pm
#2

How about you just **edit** and be happy your profession works at all.
Ratatosksen
Mon Jun 28, 2004 2:55 am
#3

All of this would be interesting, of course, but I think this is one of the most balanced and well-rounded profession in this game, so I think DEVs must go into this matter after fixing and balancing a couple of thousands other things first



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on Runnyeye:
Gjallar Horn <Ombre>


AderidSkyflyer
Mon Jun 28, 2004 3:15 am
#4



Altares wrote:


How about you just **edit** and be happy your profession works at all.







I get really annoyed by posts like this!! What's the point. Yes our profession works, no it's not perfect, yes there are a lot of broken professions in the game that need more attention than us. HOWEVER does that mean we're not allowed to talk about how to make our profession better? Are we not allowed to discuss amongst ourselves what works and what doesn't??? You people make me sick! Trolling the forums, flaming people for having ideas just because your prof doesn't work isn't going to make yours any better! Why do you even read other message boards if all you do is make comments like this??


Please explain to me why you would bother wasting your time, and ours with this crap? Is it just to get your post count up or something?


Message Edited by AderidSkyflyer on 06-28-2004 12:17 PM



Aderad Skyflyer
Stoffer217
Mon Jun 28, 2004 4:09 am
#5



Ratatosksen wrote:
All of this would be interesting, of course, but I think this is one of the most balanced and well-rounded profession in this game, so I think DEVs must go into this matter after fixing and balancing a couple of thousands other things first





Amen



KRISEK - INFINITY


TERAS KASI MASTER | COMMANDO 2-0-4-0


So many professions, so little skill points...


JohnyCrash
Mon Jun 28, 2004 5:13 am
#6

Its not a bad idea, but if it were to be special and harder to get, it would have to soak up more skill points than it currently does.


Let's face it, grinding to Teras kasi Novice is a bit hard, but after that its a piece of cake tbh. Plus all it requires is novice brawler and Unarmed 4(as we all know).

Bounty Hunter is unique, but look how many points it takes, and how long it takes to master. It's one of the hardest grinds in the game, and when your all done, you have very little points left over for anything else.




-Jony
TKM
Master Smuggler
Master Pistoleer



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NeoDaywalker
Mon Jun 28, 2004 5:25 am
#7






Altares wrote:

How about you just **edit** and be happy your profession works at all.






Just because we have idea doesn't mean we are running to the devs and saying to screw the other professions we want in first. We have every right to come up with ideas to better our profession, you act like the thing posted on the forums get turned right into a live patch immediatly.


You maybe should direct a little more of you anger, if you must be angry, at the devs or Jedi. Jedi have only been out for about 6 months yet they have 2 whole patches. Some professions that need lots of help, Squad Leader comes to mind, haven't gotten much attention even though they have been that way since launch.



Genrader
Mon Jun 28, 2004 6:36 am
#8

If they make a TKA Grand Master type elite-elite profession, then to make it better than TKM currently is they will need to bring down the power of TKA some, as it's quite the strong profession already.

Draco-X
Mon Jun 28, 2004 7:31 am
#9

well i think that all professions should require some kind of quest to become novice. i think it would make the game more interesting because being able to master something in less than a day just isnt right. professions should take time to master and you should have fun along the way so i think just starting off with a beginning profession like marksman or brawler and doing quests to get the elite professions would make this game a bit more interesting and less of a 24 hour grind.
konik
Mon Jun 28, 2004 9:08 am
#10



SCA wrote:
Fellow TERAS-KASI wielders...!!!
After readind and responding to MANY posts here about us as more than just a common profession, i think now is the time to hear all of us who would like us to become more than just a basic profession...!!!
I know may players would like a change in what we can do, and what we not can do...!!!
I have read: GrandMaster of TK..
Further specilication in ouer profession..
Abilitys more spiritual than it is..
Jedi watchers..
Make Tk more a special profession like.. (jedi and BH)
Quest based theme parks to become a TK..
Make TK tougher to get, cuz it should be a more unique profession..
Make new a martialart fore the UA type of player who just want UA skills..
Robes, belts, new weapons, items etc etc..
It goes on and on, many players would like to c a change,...!!!
All of u,... post here,why and wich and whom,... god knows (the force knows) what the changes should be,...!!!
I would like to take TK furher than it is (MAKE US MORE SPECIAL) i know its not only me,...!!!
im not looking to c who does not want a change, just the one of us that wantTKmore special,...!!!
This has nothing to whit us be gods in pvp, its more a ROLEPLAYING thing,...!!! flavour it up a bit, make it more UNIQUE
I know that this maybe could cause other professions to want more of what there current abilitys are at (AND I WANT THAT TO)
/think Professions should be tougher to get, and all of them should be more than just a profession to have cuz its handy,... professions should mean somtn,... and to c a master should be more a more WOW experience than it is,... it should represent the players interests in this game,... i know the interest differs from person to person,... thats the fun =) ¤individuality¤
Ill be happy fore just a /sign
Maybe the devs will look into this somday





firstly -1 for using comic sans

secondly do a search on my posts 'konik' for what i *am* implementing in the game regarding teras kasi content. you know it is possible to make your own content within the game with a little dedication and imagination.

so until the devs release any content pertaining to the TK, i for one will be providing content with the guild of TKO on bria server and others should intergalactic guilds be interested (www.teraskasi.net).

TKM in my opinion *is* a class where you use all 250 points, as TKM alone is nothing to what it is when you combine abilites, just as jedi can craft heal etc, look outside the box when you address the logic of skills. then you will find that we *are* a match for jedi in regard to contextual storylines. as for the code, well ok some things the devs have to do but as for being creative within the limitations of the code this is what i do.

im a TKM who doesnt where armour and still manages to incap jedi (i have trouble with guardians buffed and armoured i might add, but this is to be expected as jedi masters should *be* team kills)and other oponents when they are buffed with armour and im not by using combinations of all the melee classes under the banner of teras kasi master sometimes doing it with TK specials alone.
Jibbrish
Mon Jun 28, 2004 9:28 am
#11

I know you said positive only but ... well, you want unconditional love, go to your mother, not the forums.


TKM is a brilliant profession on it's own that allows you to dabble extesively. Like Konik (ok, not exactly like but how i read it)i really don't see any need for the dev's to waste time on what can easily be added by players. You want a TK religion? Form one. You want TK Monks and a more spiritial side? Write it into your guild charter. Hold ceremonies instead of meetings. There is a lot you can do that doesn't need developer time and I'd wish you luck in any endeavor in that direction.


But to encourage an overhaul of one of, if not the most, successful professions in SWG just doesn't make any sense.


Especially when role playing CANNOT be written into code. It's something the players have to do, or not do. It'snot something that can be imposed by the dev's.



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~~~~BANTHA FE, TATOOINE, TEMPEST~~~~

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Vegitaa
Mon Jun 28, 2004 1:55 pm
#12


Well, I've been a Teras Kasi Master for quite sometime. It was my first chosen class along with Doctor (before FOTM's became all the rage.) I picked it up because I thought that combination would allow me to explore and run a lot more of the quest type missions. With a PA Hall full to the brim with rare loots (baskets, clothes, etc..) I believe I accomplished what I set out to do.


So as far as changing Teras Kasi and doing a full revamp I think it's a bad idea. First off being the "mysterious" melee class that the background suggests I don't think it makes much sense to me. Sure, some TK content would be grand and all but why not give the red-headed stepchild classes some content first.


I rather see some themeparks set up for the newbies that are gonna be joining come JTL. Give BH the next big revamp or for that matter save the Pikeman! I just think giving TK too much love would bring back the old TK forum stuff. You know what I mean if you're a veteran TK, the many NERF TK threads.


Happily those moved to the Rifleman and Combat Medic forums. I would say a few NPC mission givers in a few towns would be nice though. Maybe like a Borvo the Hutt type quest to give us some kind of schematic for new knucklers. Yet again though, it opens the door for NERF criers... Razor Knucklers are a good example of that.


So, I respect your opinion but I think you should just setup a TKM guild or organization on your server. I set up my own Dojo on Dantooine for just that reason. Find some roleplayers and get organized but please don't give the Dev's an oppurtunity to break one of the few "working" professions.



(Note... the term "working" is used in a loose manner in this posting. Too many other prof's need love before we should even consider doing anything to TK. How about giving us a GCW to play in first?)






There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


SCA
Tue Jun 29, 2004 12:02 pm
#13

Thank u fore some pointers and some interessting response


I might have forumalted my self bad, but i dont want all those changes to happen at once ( more likea in the future thing maybe) just wanted to c how many plyers that would like more tothe TK than it is, guess the response speaks fore it self,... but thereiscurrentlymany threads about this,... sertanly about us be a watcher over Jedi,...


I think that a game like this (my first online rpg game, playing since march) might need changes in the future to keep us, the players have a good time while we are online in this sw galaxy


In my head i think the professions should be more of a challenge


I have dabbeled in the making of a TK rpg community and know that there are some on my server, altso want to start a dojo in the future somtime


Im aware of that there is MANY changes that need to be done and, the devs is working really hard to make it fun fore us all the time,...


Just that some of those ides i would appericiate in the future of swg,...



I currently enjoy my time in the galaxy as a TKM, its just that i really like theTK and want it to be more of a challenge in the future,... (and all other professions, not only tk)


Ill return to my role as TKM and have fun whit it, always have and always will be a TK artist


/think meditate on this i will,... idea!!! we can enhance ouer arms and body so we can block lightsabers and blasterbolts,...???..... control, control, i must learn control,...!!!


guess im full of it, flame on


thanks peeps, fore ure time to write down on this thread



TKM










~~~~~~ Qaz Quel-Eclipce ~~~~~~
~~~~~~~~ Rockhound ~~~~~~~~
~~~~Mythos ~~~~~~ FarStar ~~~
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