Teras Kasi Archive

Thread: TKM and...

Matsushida
Thu Dec 11, 2003 4:55 pm
#1

Hi everyone! I'm currently making my way to Teras Kasi Master and I must say it's going really fast thanks to Fort Tusken!


But sometimes , I just feel bored by the constant fighting , so I started thinking that maybe I should split my time mastering another profession! At first I considered TKM/Master Doctor , which seems to be the latest "boom" , and yes , I must admit I have seen some and they are absolutely deadly! But the truth is , I don't really like to craft , and gathering resources is not really something I have fun doing , and since I'm almost Master Medic now I started to realise that most of the stims , medpacks , etc. cost a lot of resources to craft!


So , I was thinking... since I don't reallyenjoy being a medic , a doctor or any kind of artisan , what other profession could I master?


I thought maybe Creature Handler & Brawler , because I have seen some aroundTatooine and they are great! With 2/3 pets around them , they can clean the wholeFort Tusken in minutes , and the pets really provide some great cover! One other thing is that Master CHs can train mounts , which is quite profitable , and a fine way to make some decent credits! But since there are some people around who say that CH and TKM is a bad mix , I wanted to ask the more experienced players what they think.


What do you guys think? TKM and...?!


Thanks in advance!




Ilitiss -- Rebel Corporal -- Eclipse Server
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Ikari Matsushida -- Rebel Lance Corporal -- Chimaera European Server
Dynastar
Thu Dec 11, 2003 4:59 pm
#2

TKM, Master Swordsman, the rest into CH.


CH gives you the tank, TKM gives you light/no armor opponent killing power, Swordsman lets you handle higher end creatures with medium/heavy armor.




Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
McFlyGuy
Thu Dec 11, 2003 6:58 pm
#3

Doctor. I'd never go back.. Buffing yourself over 3k Health/Action with powerboost still. You can wear armor with no drawbacks except in the mind area. Other than that you're a walking tank.



_/\__/\_Phlat-Line______


N00b-E With a Year of Experience!


JEAUX_ZUF
Thu Dec 11, 2003 7:13 pm
#4

um why not master smuggler?


lowblow lastditch and SLICING!!




Jeauxzuf
TKO - Sensei GAT Quarterspondant
No, no, no. You walk up to them and say: "Nice shoes...wanna f*ck?" - Graflex3 - I Support Annoying, Pointless Bandwagons. You can too!

JEAUX_ZUF
Thu Dec 11, 2003 7:14 pm
#5

um why not master smuggler?


lowblow lastditch and SLICING!! then you get a money pool




Jeauxzuf
TKO - Sensei GAT Quarterspondant
No, no, no. You walk up to them and say: "Nice shoes...wanna f*ck?" - Graflex3 - I Support Annoying, Pointless Bandwagons. You can too!

KnightHawk420
Thu Dec 11, 2003 8:59 pm
#6

TKA/Commando



Currently IMHO the best pve solo'er in the game. Screw pets.....




Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
JerYnkFan
Thu Dec 11, 2003 9:08 pm
#7

I am TKA and Master Ranger.
Niza
Thu Dec 11, 2003 9:09 pm
#8

Master smuggler and pistoleer. That's what I am. *giggles*


A lot of people are playing as master rifleman/TKM too. That way you get insane defensive mods plus killer damage in both PvE and PvP.




Ni'za Whira - Just another Bounty Hunter
swankiller
Fri Dec 12, 2003 12:12 am
#9

TKM AND TAILOR now whoes seen that combo i think no one!!!


i get to kick ass and make clothes that do the same


jinbu




Remos.President.of.the.3/4.inch.club
| 1&1/2 on a good day | KRA
Syno
Fri Dec 12, 2003 2:12 am
#10

... I am a Master TKA/ novice armorsmith(working to be a master)...


I have a qeustion like to ask people advice:


I want to be a MTK and Master Armorsmith and that left me66 skills points. Subtract the noivce medic, I have 51 sp left. My question is should I go for carbineer or rifleman for the rest of the skills points?(only can learn one tree)



Thank you all for you help and good luck to you all





(ggggggggggggg:WXnnnn[[[[[[[[[[nnnnWX9ggggggggggggg)
Syno


Dark jedi Knight
BatosaiB
Fri Dec 12, 2003 3:41 am
#11

TKM and Master Commando!!! Dude Hunt with Pride and yeah Screw thePets, no Medic Skill required Meditate your way and blast the toughest guys and animals !!!! Single flame 2 or Cone 2 and then take out your VK and start dropping them.



Batosai-x
~ Master Swordsman ~
~ Master TKA ~
" And there was much teasing.............."

DirtyDon
Fri Dec 12, 2003 5:59 am
#12

IMO, every combat character should have either 4/0/0/0 med or 0/0/4/0 med. After have good med skills for soooo long, I can't imagine not having them. I could never solo efficiently.



FarStar: SuperSkul
2/0/0/0 TKA (mastering next), Master Brawler, Novice Medic, Surveyer
Former Master Marksman, Commando, Medic, Doctor, Carbineer, Pikeman, Image Designer, Entertainer, Scout, Artisian, Dancer,Musican
Matsushida
Fri Dec 12, 2003 6:34 am
#13

Thanks for all the advice guys! There is one other thing I should have stated earlier , I usually play the game with the Role-Player tag , cause I really like to get into the role of my T.Kasi character most of the time , obeying certain codes , etc. So...


1: Commando - is fantastic , but it wouldn't be that easy for me tocorrectly role-play a TKM/Commando, I mean... a Teras Kasi with military training?! I guess it IS possible but it would ruin my whole "neutral&balanced role". It would be fantastic otherwise , I agree.


2: Doctor-As I have stated before Idon't really likebeing a medic or doctor! It's just too boring for me , and I really don't enjoy it at all , although I can understand why some do...


3: Smuggler/Pistoleer - Thought about it several times , a bit easier to role-play than Commando , but still not the easiest. The fantastic pistol shots I would get would surely make me a PvP killing machine!


4: Master Brawler/CH - A LOT easier to role-play , since well... it's only natural that a TKM should be a Master Brawler as well , and the control over other creatures... well , it's natural as well , since we DO have the power to control the "force" , in a different way than the Jedi yes , that is true , but also in a more balanced and focused way thanthey do, so using that power to control other beings seems quite "possible".


5: Master Swordsman/CH - Great combo! Although not as powerful as some of the others here , it really sounds like fun! I mean... I would love to be able to use swords efficiently and I DO believe thatit would complement the T. Kasi profession , since it is now limited to the of VibroKnucklers... which aren't really that great against heavily armoured enemies.


I could go for Master Brawler with this one instead of CH , and THEN it would be absolutely perfect to role-play , since all of my skills would be based on the ability to deal with melee engagement. Just light a deadly T. Kasi should be!


PS: With this combo I would still have enough points to take the defensive trees in the Fencer Profession! Nice! These attributes will continue to stack even after the next patch won't they?




Ilitiss -- Rebel Corporal -- Eclipse Server
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Ikari Matsushida -- Rebel Lance Corporal -- Chimaera European Server
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