Teras Kasi Archive

Thread: Im tired of all the accusations regarding KD spamming, who here spammed KD???

KoozPhoenix
Thu Aug 14, 2003 9:11 pm
#1

There are SOOOOO many people saying that all TKA are complaining becuase now we cant spam knockdown. BULL MOTHER FREAKY PUCKY!!


My Teras Kasi skill levels are 1 / 3 / 4 / 2


and i NEVER spammed knockdown, NEVER, ya know why?? cuz it cost 40-127 HAM points!! and didnt always work. Not to mention how boring would it be to just sit there and click knockdown, pleeease


I will not deny that knockdown was a must in my arsinal IF and only if i was fighting something much stronger than me, and even then i still got swarmed most of the time and died anywase.


I used almost EVERY skill in my arsinal besides unarmedbodyhit, well, becuase it sucked!! i mean crap, bodyshot was better then unarmedbodyhit


Most TKA i have talked to use many different combinations of skills, and not ONE That i have talked to ever spammed knockdown, frankly becuase thats a wuss way to play. 99% of TKA ive interacted with try to play with honor and class.


I cant help but assume that most of the people making comments like "buch of panzies, now you cant spam knockdown, quit your crying" yalls need to work your butt off the lots of skills and devise strategies to use them and then have ALL of it changed so that its not worth using.


Ya we can still USE knockdown, but is it worth the 200-700 ham points???? i dont think so


Koozyo





Koozyo Phoenix - Phoenix Mercenaries Commander
Teras Kasi Master // Master Creature Handler // Carbineer // Medic
Ringe
Thu Aug 14, 2003 9:17 pm
#2

I only used this when in large groups when I was the only brawler. Otherwise I would call out squad commands while brawling using some specials (But not many)... mainly I used beserk. BUt I am a fairly low level TKA and did not jump up the skill tree... even though I knew I could. I am still grinding at 0/1/0/0





Ringe Niraku,

Mayor of Praeclarus

All Around Nice Guy
Aurilius
Thu Aug 14, 2003 9:27 pm
#3

Amen Kooz,


This is what I've been trying to say in other posts. And everyone crying that we span KD spams ChestShot and HeadShot while kiting us.




___________
Aurilius.
___________

What? You think you're some kind of Jedi, waving your hand around like that?
Pain heals. Chicks dig scars. Glory lasts forever.
BlueBlahBleh
Thu Aug 14, 2003 9:33 pm
#4

I never spammed KD. No point in it. Just a waste of time....



YES, TECHNICALLY, we could spam KD. but there is NO point to spamming KD. It does next to nothing damage, unless you are fighting kreetles or gorgs, or some other tiny monster.



On the other hand..... I saw lots of pistoleers spamming pistol whip (melee defense ability that allows them to knockdown target and do lots of damage.)

Selwynn
Thu Aug 14, 2003 10:35 pm
#5

I didn't even know this was possible until two days before the patch! I never did it that way.



Laurianna Goodspeed, TKM, Master Chemist
Knights of the Old Republic PA
Scylla server - Coren, Naboo

"I survived Melon Nerf 2003"

Selwynn
Thu Aug 14, 2003 10:36 pm
#6

EDIT -- what I mean by possible, is this (since the guy above me seems to think there was no benefit to spamming. Doing ten KDs in a row resulted in a stacked effect. The mob would get back up, but it would not HIT you again for a long, long, long time - far longer than a single KD would get you.

I didn't know about that, and I don't like it that it worked that way.



Laurianna Goodspeed, TKM, Master Chemist
Knights of the Old Republic PA
Scylla server - Coren, Naboo

"I survived Melon Nerf 2003"

ShinMog
Thu Aug 14, 2003 10:59 pm
#7

I didn't know it was possible until reading the patch notes & boards, either. I would always wait until the last possible moment to KD again because that's when they seemed to resist it the least. If they don't want KD spammed then they should just make it so KD lasts x seconds, and if a KD is successful, then the timer is reset.


Side note on this thread in general: anyone who did abuse KD is not going to admit it, unless they're specifically trying to prove me wrong




-------

What do you see beyond your fist?
Is it your //enemy?
DShanKaen
Thu Aug 14, 2003 11:12 pm
#8

Regarding KD spamming...


It was a technique that was briefed to me by every TKMwhomI had met (emphasis onthe "have met" part) prior to getting TKA Novice. All of them said "get balance 1 first;you'll be able to solo any mob using KD".


I had reservations about doing it, but ultimately it came down to this, if I was in a live fight and I had the 'abillity' to put my opponent on his back, would I not do it? I didn't spam KD, since that was boring and took forever, but I did use it frequently (usually once every 6-7 hits). It was a superior technique, obviously, and unfortunately easily exploitable do to the lack of foresight surrounding it's implementation. There were a number of fixes for this, and I think the least effective manner was selected as a "resolution".


I hope that a more efficient solution in implemented in the near-future.



Peace and Prosperity


D'Shan Kaen

MysticTrunks
Thu Aug 14, 2003 11:16 pm
#9

I didn't even know it could be spammed till about 4 days before the NERF (i hate that word but this is the first really 100% case i've ever seen of it)


I tried it out, it worked just as well as actually timing my knockdown, but was hella boring. Had they increase the ham cost to 100 no one could spam it, but it wills till be usable... as is it's another in a long list of moves that have promise but are virtually and practically useless.




Va'len Grey
Gorath
"Understanding is a three edged sword.
Your side, their side, and the Truth"
Streetracer81
Thu Aug 14, 2003 11:17 pm
#10

Never spammed it, never seen it spammed. I have used it once, then fight for a while, then kd again, fight for a while. Now of course I cannot do that. I can't even fight anything that is decent exp, deseased nunas for a TKA sound about right now lol.

Streetracer81
Thu Aug 14, 2003 11:18 pm
#11

If they dont want us to spam it my solution to that is make it do very little damage and not have lots of HAM cost and succeed way more often. It kind of fails too much and costs too much now.



This is a perfect solution.

Streetracer81
Thu Aug 14, 2003 11:19 pm
#12

If KD did like 50 dmg or 10 noone would spam it then, they would actually use it for what it is meant for... KD effect.
DShanKaen
Thu Aug 14, 2003 11:30 pm
#13

I had the exact same thought Streetracer, but the problem that I would see is this:


While spamming KD alonewould be ineffective, the alternate technique of hitting it once, then using traditional attacks until it got up and retaliated, then hitting KD again, etc. Would be just as effective.


AND


The technique that I did with groups of young brawlers and TKA Students, which is to use KD and let them do all the attacks so that they got a majority of the XP, meanwhile, basically no one gets hit except for the TKA on occasion when the KD failed.


Either way, high level MOB's would still be sitting ducks, and easy XP would still be accessible.


But I think we all agree that increasing the HAM costs of knockdown is a poor way to handle this problem.



Peace and Prosperity


D'Shan Kaen

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