Tailor Archive

Thread: Great News for Us Tailors (BigPatch News From Test!)

Vandessa
Tue Jul 29, 2003 6:28 pm
#1

1) Wookie colors are fixed! They are wondeful!


2) Crafting just got much better. Not only are Clothes now catagorized but the crafting tool remembers last item crafted! Also, another feature is that backpacks show up on item filter. You can double click on them to open into a new window then DRAG the resources/components into the inventory window on the crafting tool. Very nice! Also loading resources into their slots seems to have been sped up dramaticly.


More later!


Can't try experimentation yet, there is a bug with the housing right now so we can't craft in house. (its hard to explain..its like no items are accessable while inside a house, on the floor or in your inventory)





* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

Solace1
Tue Jul 29, 2003 7:07 pm
#2

Sounds like a good start! Thx for the info Vandess Keep those updates coming!!



"In my culture, I would be well within my rights to dismember you."
Teal'c, Stargate SG-1

JtL Beta Tester since 9/21/04
SueDenim
Tue Jul 29, 2003 8:16 pm
#3

Wow, sounds like they're doing some useful stuff!



Bindi Kicklighter
Kicky Fashions of Kor Vella (-3403, 1395)
Visit our "Hall of Justice" display!
Kor Vella, Corellia, Lowca
Nivea
Tue Jul 29, 2003 8:30 pm
#4

/bubbly Categories!!! Yay!!



   _                                                   __   __        
_( )_ Master Tailor - Imperial Trade Consortium / `-' \
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Calama
Tue Jul 29, 2003 10:15 pm
#5

yay!




Calama
-SanGreal-
Tue Jul 29, 2003 10:17 pm
#6

/cheer

I was going to try out hte patch but I figured you'd report back, thanks! This is great news

(What about the missing colors?)



---
Sulaxe -- Kettemoor -- Master Swordsman/Master Brawler
Sangreal -- Chilastra -- Master Tailor/Master Armorsmith
Exalus -- Kettemoor - Master Weaponsmith/Master Smuggler
UID < 500 Club
"Looking forward, we think there are three major systems that we need to address before we launch into Space: Combat Balance, the Jedi System, and the Galactic Civil War." -- Gary Gattis
Nosir
Tue Jul 29, 2003 10:59 pm
#7

Cool, thanks!





-=Nos=-


"It's only after we lose everything, that we are free to do anything."


| Novice BE | Master Artisan | Uniform Marshal |

MrSloth
Tue Jul 29, 2003 11:40 pm
#8

sweet!!! The catagorizing thing alone makes me so happy. Wookiee colors are a nice perk also.


Now hopefully they clear up that house bug so we can get these new goodies.




Slothy, Master Tailor
Corbantis
-1229, -2978 ; By Bestine on Tatooine
Vandessa
Tue Jul 29, 2003 11:55 pm
#9

The current problem is not being able to do anything with items or inventory within the housing itself. so what you ahve to do with the complex times (at this time till they repair it in a day or two here on Test) you have to open the tool next to your station then go outside with it still booted, once you are on the roof or porch, you can proceed to make items. I will be trying experimentation.. all I can say is hand grinding is a snap, I was able to crank out 10-12 components in under few minutes with the new layout and functionality.




* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

SueDenim
Wed Jul 30, 2003 6:20 am
#10

Is it yet possible to just double click on a crate (of, say, synthetic cloth) and have it go straight to the crafting ingredient slot?

Do the new clothing categories exist on both the tools and bazaar/vendors?



Bindi Kicklighter
Kicky Fashions of Kor Vella (-3403, 1395)
Visit our "Hall of Justice" display!
Kor Vella, Corellia, Lowca
Tressa
Wed Jul 30, 2003 7:31 am
#11

Just curious...is it possible to separate Artisan Clothing from Tailor clothing?
Vandessa
Wed Jul 30, 2003 7:43 am
#12

One thing I have noticed about crates and factories is this:


1) The output hopper has changed size.. it is now 0/100


2) Higher level crates seem to be making larger 'stacks' The current run I was doing last night before bed had a crate unit of 27 and climbing


As to double clicking a crate into the craft slot, the old crates pre-patch you could not. Have not tried a new crate yet to see if they work.



Also the bazaar has those clothing catagories as well btw (yay!)





* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

Alichai
Wed Jul 30, 2003 8:03 am
#13

Cool! Maybe they are actually reading my email????


I would like to get something back about the state of all the things we asked them though


But this is good news in any case ^_^

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