Tailor Archive
Thread: I Want 4 Sockets!!
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Moghedianne
Wed Jun 29, 2005 8:11 am
#1
I've been a Master Tailor since winter of 2003. I've never really noticed how big of a problem getting 4 sockets is, until last night.
I had a guildmate request a new outfit. No big, right? Let's just see about that! For starters,he had given upArmorsmith for Shipwrightand needed a new outfit loaded with sockets to be ready for the attachments he had been searching for. He also wanted an outfit that he would be happy with a year from now (he had worn the previous outfit for over a year now). Wespent over an hour coming up with something that was just right and GodBless him, nothingblack! 
That was were the fun ended. I think it was after the fifteenth attempt at 4 sockets on the jacket that I wanted to pull my hair out. I mean, come on!!! Theitem (a ruggedjacket)is a Novice Tailor item, shouldn't be any problem for a Master Tailor to whip 4 sockets into that thing! Then, I thought that maybe the low complexity of the item was causing me the problems, as I could only get at most 2 sockets and a third of those attempt were coming out with no sockets what-so-ever! I was getting very frustrated. Idecided to put the jacket on hold and next try the shoes. Casual shoes.... *groan* A Novice Artisan item, how many attempts is this going to take? First try, 4 sockets!!! *confused now* Ok, brainstormed and thought to try a different jacket (short sleeved jacket - similar to the rugged in style) it's in the Artisan line - maybe I'll get lucky like I did on the shoes! No luck, could only get at most 2 sockets on it as well. By this time I had attempted approximately 30 times to make a 4 socket jacket. Complaining to my guildmate, he tried to make a short sleeve jacket since he is a Master Artisan, and yup, you guessed it, on his first try - 4 sockets!!!! I really wanted to cry then.
I had dropped Master Artisan recently in favor of Master Merchant. My question to my fellow Tailors, would it be more worthwhile to have Master Artisan to help my chances at sockets on artisan items and would that also help my chances on other Tailor items as well? I've read the stickies, but I need feedback from those that actually have Master Artisan if you really notice any difference in socketing. After this, I'm really considering setting a higher price for 4 socket items as well. Does anyone else do this? I don't mind it for a guildmate (even though he tipped me VERY well) but if I had to do that for someone outside my guild, ugh. How the heck do I price that? I guess it wouldn't bother me too much, but I've been having a lot of requests lately for sockets items. Just last week I had the same problem with a Headwrap (an artisan item)- could only get at most 2 sockets after about 20 tries.
Any suggestions, thoughts, input... would be greatly appreciated! Thanks!
Oblox2
Wed Jun 29, 2005 8:16 am
#2
Artisan = artisan items
Tailor = tailor items
But in all honesty ive never noticed there being any pattern to sockets, seems totally random. Ive often got better results with no foods for assembly than when ive used them.
Tailor = tailor items
But in all honesty ive never noticed there being any pattern to sockets, seems totally random. Ive often got better results with no foods for assembly than when ive used them.
Drazic
Wed Jun 29, 2005 8:55 am
#3
we ALL want 4 sockets - or at the least a heck of a better percentage on 3 and 4 sockets than we are getting!
as I recall - sockets are determined by the engineering line of artisan... so in theory,,, if you are master artisan and master tailor - you *should* be getting a higher % of sockets on ANY items you make.
and ever since they introduced wookie armor pillows... sockets got nerfed for us... and now I understand that wookie armor pillows no longer need experimentation.. meaning that the "fix" was not.
(from everything I have read on these boards about this issue) the devs claim that it was never intended for us to get consistent 4 sockets at master levels... and that the randomness is "working as intended" ...
however.... since beta the customers have learned to equate # sockets with quality. And they think it is no big deal to request 4 sockets in everything they order (even tho some items never have sockets at all).
Now... imo ... since our beloved profession has taken a severe beating in the last few publishes with all the broken processes... I would like to see socket % raised based on skills. Master Tailors who also have the engineering skills in Artisan should get a very high rate of 3 and 4 sockets, and should NEVER see 0 or 1.
However, I doubt this will happen. Sadly, the more I read and the more people talk in my guild, it sounds as if sony wants us all to be combat skilled. They seem to be blind to the fact that some of us are happy to pay the subscription fee to craft and/or interact with people on a different level than the battlefield.
Anyway... I feel your pain over sockets, welcome to the club.
as I recall - sockets are determined by the engineering line of artisan... so in theory,,, if you are master artisan and master tailor - you *should* be getting a higher % of sockets on ANY items you make.
and ever since they introduced wookie armor pillows... sockets got nerfed for us... and now I understand that wookie armor pillows no longer need experimentation.. meaning that the "fix" was not.
(from everything I have read on these boards about this issue) the devs claim that it was never intended for us to get consistent 4 sockets at master levels... and that the randomness is "working as intended" ...
however.... since beta the customers have learned to equate # sockets with quality. And they think it is no big deal to request 4 sockets in everything they order (even tho some items never have sockets at all).
Now... imo ... since our beloved profession has taken a severe beating in the last few publishes with all the broken processes... I would like to see socket % raised based on skills. Master Tailors who also have the engineering skills in Artisan should get a very high rate of 3 and 4 sockets, and should NEVER see 0 or 1.
However, I doubt this will happen. Sadly, the more I read and the more people talk in my guild, it sounds as if sony wants us all to be combat skilled. They seem to be blind to the fact that some of us are happy to pay the subscription fee to craft and/or interact with people on a different level than the battlefield.
Anyway... I feel your pain over sockets, welcome to the club.
Kaece
Wed Jun 29, 2005 8:58 am
#4
I dropped my Master Artisan recently and didnt notice a difference until I dropped some of the engineering line. So now I have worked back to everything except Master Artisan. I know that some tailors do not charge different for sockets, but I personally do. Especially for a special order requiring 4. I had an order the other day for a Decorative Vest 4 sockets. My price for a custom order requiring 4 socket deco vest is 4750 and I ended up making over50 vests and still could not get a 4 socket. I felt bad becuase the customer was there waiting for me and it was taking so long and I couldnt get it. The customer was getting upset, he started thinking that his request must be too complex for me, even asked me it I was sure I was still aMaster Tailor. Since then I still havent made a 4 socket in the deco vest even in regualr vendor stocking crafting. The rates to me are getting rediculous for 4 sockets. On average now it takes me about 20 attempts (or more) on most things to get 4 sockets, except skirts, which I seem to get alot of 4 sockets, but it doesnt matter for them.I have also noticed lately alarger amount ofno socket items Ive beencrafting, which I dont think aMaster Tailor should get at all. Maybe its just my wishful thinking but I have noticed it seems that when I am infront of my good station in a research center I get a little better chance.
Nosyd
Wed Jun 29, 2005 9:04 am
#5
I'm a master Artisan and a Master Tailor. Last night I needed to make 4 Leku nobble headrap's all with 4 sockets. I had to create 34 of them to get 4 with 4 sockets. Good job the customer was willing to pay for the waist.
Message Edited by Nosyd on 06-29-2005 05:05 PM
Jaded_Lady
Wed Jun 29, 2005 9:45 am
#6
Yes, this is a major problem.. all things in the artisan domestic line of clothing are hard for a Master Tailor that is NOT also a Master Artisan to get 4 sockets.. practically impossible in fact, even with a suit on that caps assembly and experimentation to +25 on both clothing and artisan! Lovely little way to crap on Master Tailors for sure.. but alas the same thing is done to Chef.. if they don't have Master Artisan they can't make those foods in that line be the best either... got to love SoE profession dependency
AbKi
Thu Jun 30, 2005 4:27 am
#7
I don't have the engineering line in artisan, but I have been getting a lot of luck with sockets recently, most coming out with 3 or 4. I dunno. /shrug
TailorMaid
Thu Jun 30, 2005 5:53 am
#8
For what it's worth, I am master artisan/master tailor and actually have all the boxes completed in force crafting mastery (sheesh what a grind) - and it takes me around 6-8 attempts on average to get 4 sockets now. Hardly worth all that silly grinding I did for the force stuff.
Baracca
Thu Jun 30, 2005 6:59 am
#9
That is one of my biggest griefs in this game. Master Tailor should be getting 4 sockets at least 90% of the time, same as Dr's, Be's and any otherpeople crafting at master levelshould not be getting failures in experimentation or assembly. If it's any consolation, about 4 days ago I was making a plain formfitting undershirt for a guildie and it took me 15 tries to get 4 sockets as he requested for his attachments, not once did I get 3 and mostly got 1 or none! Needless to say, there were a few choice words going on behind this comp at all the wasted resources 
Sere
MaeveAlleine
Mon Jul 04, 2005 8:36 am
#10
The higher up the tree, the harder the sockets are to get.For custom orders that require sockets I just will make the customer pay for the waste.
acmtalk
Mon Jul 04, 2005 9:37 am
#11
what about dont make it random anymore? what about adding a line of experimentation for sockets??
Ps: (Please dont hit me
)
Capite
Mon Jul 04, 2005 6:04 pm
#12
Oddly for me the higher the skill required the more often i get a 4 socket on the first try the first time. If i try to duplicate it it goes down but almost always get the 4 on teir 4 items and master. Lower end clothing... nothing - 2 sockets at about 1-15 ratio. Kinda irritating... should this in the least be the other way around?
Lrae-Vai
Tue Jul 05, 2005 3:51 pm
#13
With high OQ subcomponents, high OQ main resources, and +25 assembly, I get 4 sockets 99% of the time.
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