Tailor Archive
Thread: Tailor/Armorsmith Bug!
Hi,
This bug is getting very very irritating now, I saw that it was up for last weeks patch but it still isnt fixed! Could we PLEASE get this bug addressed to ASAP, its making the game terrible for people who want to do both armoursmith and tailoring!
Alsoin the meantime - does anyone have a site the could tell me the actual ingredients needed for individual cloths?
Thanks.
I want to make pretty armor....sniff.
No fair!
I'm Master Tailor since 3rd week and cant advance in my 2nd elite profession cause as soon as i learn it it will blow up my crafting tool..... armorsmithing.
bumpage ![]()
Its absurd how long this bug has been in game
Kind Regards,
Tally, Master Tailor
yes, this bug is holding back my armourmsithing skills and my tailoring...
anyway, re a site - www.swgcraft.com should help you out. use the "skilltree" link tosee the listing of items & ingredients for em
Devs, if it isn't fixed, a good number of us will no longer be playing your game.
Rikako Kiryuu
What i mean to say is, If I master armorsmith and after i pump up my tailor tech tree, how far into tailor would you expect me to get before seeing this bug?
I hear it has something to do with the number of craftable items in the datapad. Is it just a function of what skills cause you to go over this amount and which don't? or is it something else?
thanks,
I just hit this bug today...got Master Tailor and now I can't make the stuff that needs a crafting station.
If I surrender one of my other professions (that I haven't really started yet), will this take care of it?
Any of you tailors know how far someone can progress from the opposite end of things before encountering this bug?
you should be able to get all the way up tech, i just wouldn't advice picking the first box in any other tree
the reason why it happens in the other direction is that we've got so many items craftable already just by going dom arts and tailor, that adding the engineering and novice armorsmith ones push us over the limit.
it seems that starting with engineering and armorsmith doesn't give the same amount of craftable items that getting novice tailor doesn't kill it.
Eviscerae wrote:
Any of you tailors know how far someone can progress from the opposite end of things before encountering this bug?
What i mean to say is, If I master armorsmith and after i pump up my tailor tech tree, how far into tailor would you expect me to get before seeing this bug?
I hear it has something to do with the number of craftable items in the datapad. Is it just a function of what skills cause you to go over this amount and which don't? or is it something else?
thanks,
Believed to be caused by having more than 256 schematics for the clothing and armor tool. Thus the colours tree should not affect it. In fact, I know of a master armorsmith on my server with Tailoring IV, he has posted screenies of his palettes for various armors. Mabari, Padded and Tantel get the whole 200, the others are restricted in various ways.
Once both this bug and our missing colours are fixed, a master of both should be able to do all 255 on these.