Tailor Archive

Thread: Will Tailors ever get what is asked for?

Orania-Mist
Tue Jun 01, 2004 1:11 pm
#1

HI,

I am new to the boards, i recently quit for 3 months..... I am sick of tailors not getting new stuff or updated colors. I have playing this since 2 months after launch, and was a tailor then too.....I have been a tailor for a long time, hoping they would make it fun and more enjoyable, like Image Designers. Well it seems Image Designers have alot of new stuff.....but all I have seen in my Schematics is a DARN CHEF HAT. Im sorry that I sound bitter......but i have put up with this for almost a year.....Im about to quit the game if something isnt done. I have no other interest other than what I am (Tailor, TKM). I like making clothes, but I wish we had more of a variety ...... My main question is when? When are they going to pay attention to Tailor? Droid Engineer got a full remake, Image Designer got one too.....omg and Jedi will never be done with updates. I seriously hope they consider the Tailor Profession for one of their updates.....its getting very boring. I apologize for my bitterness......but a whole year would make you nuts too

Orania

M. Tailor/ TKM
Songe
Tue Jun 01, 2004 8:06 pm
#2

We're all pretty much in the same boat... I might drop it soon actually.



------

Novice Lekku Stomper
NJ62
Tue Jun 01, 2004 8:57 pm
#3

I think I'm making some nagging progress, but I hate to give you details about things that they may end up pushing back... grrr... waiting for confirmation and quotables...



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Cerius101
Wed Jun 02, 2004 2:41 am
#4

I feel the same way. For the first time last night, I felt like doing something else instead. The devs need to start looking at the bugs and try to add some content to the profession. The only fun that comes out of tailoring is the social interaction you have with your customers. Tailoring needs a bit of grit, something to set your tailoring efforts aside from other tailors. All we have now is a random socket generator.


Why can't we add value to our clothes in some way? Why can't we craft skill tapes for example?


I have really, really enjoyed the quest to become a Master Tailor but sense that at some point in the future it will seem like a chore. I really do think that a little extra content would go a long way.





SuperFurry Animal
Rizzaka
Wed Jun 02, 2004 1:58 pm
#5






FuschiaD wrote:





NJ62 wrote:
I think I'm making some nagging progress, but I hate to give you details about things that they may end up pushing back... grrr... waiting for confirmation and quotables...







You're such a tease!









Hey teases can be fun!






Drrty · Bothan of DOOOOOOOM
Zabuza · Demon of the Mist
· Prince of Endor ·
learn to adapt to the situation you have put your character in. i do not need to adapt my proffesion to accomodate yours.

jfang
Wed Jun 02, 2004 3:31 pm
#6



(I hope I'm not one starred for this post.)


I agree that tailors need new schematics. However, many other professions have issues as well. Squad leaders need abilities fixed and expanded upon. Teras kasi want more damage types than just kinetic, or remove 100% kinetic monsters from the game.


If you limit yourself to just schematics,armorsmiths are clamoring for a change so they don't just sell composite and urbeese armor. Smugglers want to be able to sell *some* spice, since the chef revamp. Bio Engineers still have issues with crafting creatures problems, and even if those are fixed, the creatures are still weaker than tamable ones. Etc...


As a combat medic, I don't think we were even *mentioned* in the patch notes for 3 months. Furthermore, as I recall, the last time we were mentioned, it was to notify us of a bug fix which wasn't actually fixed, throwing poisons for more than 65m. (I for one would love a limited use schematic. Hmm... area stim D's... )


Like I said, I agree that tailors need new schematics and new colors. Just keep in mind there are a lot of other issues out there as well, and tailors have it better than many (not all mind you) of them. The problem is that the fixes for tailor are things which are "nice to have" rather than things which would "fundamentally shift the game" or "completely change the way a class works". Furthermore, with the combat revamp, the devs will be affecting how more than 19 professions interact with each other andthe game, and as such, this will get a lot more attention than any one professions.


I'm *not* saying "stop whining" or "your bugs are unimportant". It's just there are many other issues in the game beyond an invisible necklace and a limited color pallet. As a tailor, you know about "those three small little bugs which have been around for months". However, every profession has there "three small (or big)bugs the devs really should get rid of", which add up to a lot to do.The devs aren't ignoring you, they just haven't gotten around to you yet. They will sooner or later...
FuschiaD
Wed Jun 02, 2004 9:58 pm
#7






jfang wrote:



(I hope I'm not one starred for this post.)


I agree that tailors need new schematics. However, many other professions have issues as well. Squad leaders need abilities fixed and expanded upon. Teras kasi want more damage types than just kinetic, or remove 100% kinetic monsters from the game.


If you limit yourself to just schematics,armorsmiths are clamoring for a change so they don't just sell composite and urbeese armor. Smugglers want to be able to sell *some* spice, since the chef revamp. Bio Engineers still have issues with crafting creatures problems, and even if those are fixed, the creatures are still weaker than tamable ones. Etc...


As a combat medic, I don't think we were even *mentioned* in the patch notes for 3 months. Furthermore, as I recall, the last time we were mentioned, it was to notify us of a bug fix which wasn't actually fixed, throwing poisons for more than 65m. (I for one would love a limited use schematic. Hmm... area stim D's... )


Like I said, I agree that tailors need new schematics and new colors. Just keep in mind there are a lot of other issues out there as well, and tailors have it better than many (not all mind you) of them. The problem is that the fixes for tailor are things which are "nice to have" rather than things which would "fundamentally shift the game" or "completely change the way a class works". Furthermore, with the combat revamp, the devs will be affecting how more than 19 professions interact with each other andthe game, and as such, this will get a lot more attention than any one professions.


I'm *not* saying "stop whining" or "your bugs are unimportant". It's just there are many other issues in the game beyond an invisible necklace and a limited color pallet. As a tailor, you know about "those three small little bugs which have been around for months". However, every profession has there "three small (or big)bugs the devs really should get rid of", which add up to a lot to do.The devs aren't ignoring you, they just haven't gotten around to you yet. They will sooner or later...







I'm not the one who one-starred you... if I have an issue, I'll tell you. And I do. Which is, you seem to be laboring under the delusion that every profession is governed by the same developer(s). This isn't true. And, it's ridiculous to say that our issues aren't as important to the game, just because you think they're insignificant... which is, essentially, what you were saying. This is neither the time nor the place to bring up the fact that combat medics are unbalanced, and that Squad Leaders need more abilities. That's what those profession forums are for. We've been live for nearly a YEAR now, and our necklaces are still invisible. How long do you think we should be put on the back burner? Two years? Five years? Or is it so unimportant that you don't think dev resources should EVER be put to fixing things in our profession? That attitude is very self-centered. You are not the only one playing this game. Your professions are not the only ones that matter. Please open your eyes and realize that there are thousands of other people playing this game, and they all want their stuff fixed too.





~*~ F U S C H I A D A R K W A L K E R ~*~
Yes, I'm a respec Jedi. Get over it.
~*~ A V A D I H A L O N A - S O E P ~*~
Entertainer For Life - COMPNOR Eye Candy

"You don't really rank around here unless you've been flamed by Oben, trolled by Mono, set straight by Geen, got caught in a love triangle between Cherry and Anoq, had your house decorated by Kipera, hugged by Esin, fondled by Fuschia, had IG respond with something inane and nonsensical, or at the very least been (a.) asked "can I have your stuff" or (b.) been accused of being a Todd by any number of random Tarquinian posters." --TalonKarrdeTN/Tyndaleon


Srednii
Wed Jun 02, 2004 10:58 pm
#8






jfang wrote:


stuff





I for one am tiredof waiting after12 monthsof asking forthings like additional colors (why we can't have an actual yellow color for our clothing I'll never understand), or for the necklace bug to be fixed.


I for one am tired of waiting my turn for new content (new clothing to make) as the devs churn out patch after patch. Will it be another 12 months before my 15 dollars a month buys the new content I've been paying for? 24 months? 36? Will I have to pay an additional fee for new content with the expansion when the other proffessions have been getting it for their monthly fee? Or will the space expansion be as devoid of new tailor content as the past 12 months have been?


I for one don't much care that we're just one of 32 proffessions, 12 months is long enough to wait for dev attention. My monthly fee is worth new content and bug fixes.


I'm not saying other classes don't need attention as well.And I'm alsonot going to go to the squad leader forum and tell them they need to wait their turn. They can agitate for attention all they wish, I'm not going to lecture them that we have it bad too.


And the devs have been ignoring the tailor proffession. They've been ignoring it for 12 months. Don't expect me to be happy just because we're not the only proff they've been ignoring. (squad leader comes to mind, ranger, smuggler? Are there any other completely ignored proffs?)



And jeez, but comparing the TK's wanting a new damage type to Tailors wanting Any attention at all is justinsulting. TK's should be hoping they don't garner any dev attention as it would probably be negative (nerfs). And each and every new dungeon added, each quest fixed or added, are all new content for Teras Kasi (along with every other combat class). The monthly story arcs were all content for Teras Kasi (and every other combat class) while completly ignoring all the crafting classes. (how many acts now? 3? 4? they should be called quarterly story arcs I guess)



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
ArthurDentOnBria
Thu Jun 03, 2004 12:13 am
#9






Songe wrote:
We're all pretty much in the same boat... I might drop it soon actually.






Ditto. I started smuggler and bounty hunter characters on another server and I find myself playing those more and more now. Only stubborness keeps me from dumping my tailor skills. If they ever follow through with the vendor nerf or give in and create dye packs likeeverybody seems to want (had a customer comeright up to me last night and tell me that's what he wanted in-game, lol, the nerve of some people) for customers that will make my decision real easy. Hell, if they do the dye pack thing I'll just make a bunch of generic clothing, dump tailor, and just dye away for the rest of my playing days. Will be no need to be a tailor then.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


FuschiaD
Thu Jun 03, 2004 12:47 am
#10






NJ62 wrote:
I think I'm making some nagging progress, but I hate to give you details about things that they may end up pushing back... grrr... waiting for confirmation and quotables...







You're such a tease!






~*~ F U S C H I A D A R K W A L K E R ~*~
Yes, I'm a respec Jedi. Get over it.
~*~ A V A D I H A L O N A - S O E P ~*~
Entertainer For Life - COMPNOR Eye Candy

"You don't really rank around here unless you've been flamed by Oben, trolled by Mono, set straight by Geen, got caught in a love triangle between Cherry and Anoq, had your house decorated by Kipera, hugged by Esin, fondled by Fuschia, had IG respond with something inane and nonsensical, or at the very least been (a.) asked "can I have your stuff" or (b.) been accused of being a Todd by any number of random Tarquinian posters." --TalonKarrdeTN/Tyndaleon


Cerius101
Thu Jun 03, 2004 2:17 am
#11






NJ62 wrote:
I think I'm making some nagging progress, but I hate to give you details about things that they may end up pushing back... grrr... waiting for confirmation and quotables...







Can't you let us know what your progress is n'Jessi. Regardless of whether it gets pushed back, any news or plans would be good to know.






SuperFurry Animal
jfang
Thu Jun 03, 2004 8:00 am
#12







FuschiaD wrote:



I'm not the one who one-starred you... if I have an issue, I'll tell you. And I do. Which is, you seem to be laboring under the delusion that every profession is governed by the same developer(s). This isn't true. And, it's ridiculous to say that our issues aren't as important to the game, just because you think they're insignificant... which is, essentially, what you were saying. This is neither the time nor the place to bring up the fact that combat medics are unbalanced, and that Squad Leaders need more abilities. That's what those profession forums are for. We've been live for nearly a YEAR now, and our necklaces are still invisible. How long do you think we should be put on the back burner? Two years? Five years? Or is it so unimportant that you don't think dev resources should EVER be put to fixing things in our profession? That attitude is very self-centered. You are not the only one playing this game. Your professions are not the only ones that matter. Please open your eyes and realize that there are thousands of other people playing this game, and they all want their stuff fixed too.








I agree that there are thousands who play this game, and my opinion is only a very minor one. By the same token though, there are thousands who play this game, and your opinions are also very minor.


Realistically, the necklace bug is aminor one which doesn't affect that many people. It only seems like it is ahuge issue because it affects you every day. Much like having large creatures 100% immune to kinetic energy is a huge issue to Teras Kasi, but doesn't affect the majority of players. Much like master rangers harvesting resources slower than a master rifleman/novice scout doesn't affect you, but is a huge deal to a small group... Much like how a novice weaponsmith not being able to sell weapons with any regularity at all until he or she reaches master... Much like how the best weapon for a fencer is not a sword... Much like...


I do not think I am being self centered. As I said, I am primarily a combat medic, and you will notice that I have intentionally mentioned issues to be addressed which do *not* directly affect me. (I think I am too close to the issues of a combat medic to objectivity compare their issues with the game as a whole.) Tailors should keep bringing up the issue to be assessed, and at some point, "big issues" must give way to "niggling little bugs".


Should you feel better knowing that other professions have issues that also haven't been addressed? No. However, you should realize that other professions havetheir ownlaundry list of bugs and issues to be addressed,many of which have been in "live for nearly a YEAR now".


Tailors have gotten temporary schematics and component sales for wookie armor, among other things. This is not what you asked for, these were not tailor-driven initiatives,and they should not be justification for ignoring you in the future. However, keep in mind when complaining that there are many other professions which have received far less attention than tailors have.



As for "you seem to be laboring under the delusion that every profession is governed by the same developer(s)", I agree that this was an assumption I made in error. However, as TH has made abundantly clear, all the UI team is currently pre-occupied with Jump To Lightspeed, so for the near future, it seems like a reasonable assumption to make for now. *Should* the developers be spending their time on an expansion at the cost of the core product is an argument I won't get into now (I expect my views on that match most of yours though). Currently though, developers are in short supply at SOE, and one profession's gain is time not spent on another profession's issues...
jfang
Thu Jun 03, 2004 8:10 am
#13






Srednii wrote:


I'm not saying other classes don't need attention as well.And I'm alsonot going to go to the squad leader forum and tell them they need to wait their turn. They can agitate for attention all they wish, I'm not going to lecture them that we have it bad too.


And the devs have been ignoring the tailor proffession. They've been ignoring it for 12 months. Don't expect me to be happy just because we're not the only proff they've been ignoring. (squad leader comes to mind, ranger, smuggler? Are there any other completely ignored proffs?)






You bring up good points. I was not trying to lecture the tailors that it is bad to "agitate for attention". If it came out that way, I apologize. In fact, I think it is a good thing to bring the issues up, and hope to get enough attention from the devs to get it addressed.


To reiterate from what I said in my first post, my point in posting was *not* to chastize you all about "whining for your profession". It was to point out that other professions are also having issues which have been in existence since product launch, and which also have no expected fix in the forseeable future. Should you feel better? No. Should you stay quiet and be walked over? No. But you should at least realize that you are not alone with your issues, and keep in mind there are many larger issues at play here then the needs and wants of a single profession.
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