Tailor Archive

Thread: New Top 5: yes I'm getting a head start

NJ62
Mon Aug 30, 2004 11:58 pm
#1

The new Top 5


Okay, you know the drill. Vote for the top 5 items that you want in order. If you think of others, please note them on your list.



Socketing


0/0 Decay bug: items that decay to 0/0 are still equippable with bonuses. Also, items that are repaired poorly can hit 1/1 and never decay to 0/0, and are still equippable. This is scheduled to be fixed in patch 10 (according to 19 answers)


Expanded Colors for all: Complete color palette for all items (wookiee gear, boots, dusters)


Items that do not fit correctly (clipping, gapping, etc)

  • Noble's skirt shows thighs and a bit of derriere when running

  • Doctor's dress shows backs of boots when running

  • cloaked dress shows backs of boots when running

  • Low Cut Top has dent in left side of exposed torso area.

  • Legs poke through the Two-Tone Formal Skirt, both when running and when sitting (with legs crossed).

  • Silver pendant does not layer correctly with luxurious gown, neck scarf hides it.

  • Back packs do not layer correctly with cloaks, causing clipping to occur.

  • Bikini leggings worn by men let the skin appear on the thigh and legs when they move.

  • Rebel Marine Backpack does not show up when wearing with Gunman's Duster. [Unknown]

  • Necklaces for the most part do not fit well around the neck and often float.

  • Jackets on Females do not seem to scale properly, making waist line unnaturally small, shoulders over-padded.

  • Luxurious Dress and Decorative Belt do not dispaly colors correctly from a distance where the quality shifts to low-grade mode. Turning the item either white or color 1 when worn.

  • Belts and bandoliers in general do not fit correctly around the waist, usually looking very bulky or floating inches away from the waist. They also expand to wear over the jacket where they should wear under the jacket or robe or fit snug instead of bulky.

  • Metal Color Bleed on Councilman's Robe: seems that the underside of the belt of this robe bleeds out onto the gown itself. Also bleeds around the cuffs.

  • Short Robe reveals naughty bits when seated.


Additional permanent schematics (in-game, and new art)

Schematics already in the game (Kara's Article on Uncraftable Clothing)

New Schematics that are not in the game.
HATS
  • Fedora (like Indiana Jones)

Queen Amidala headwear
  • Pilot helmets from movies
  • Veils (for wedding & dancing use)

  • SHIRT/UPPER BODY

    • Tank top – Like Ubese top (Solid & mesh)

    • Han Solo’s vest

    JACKET/COAT/CLOAK
    • Hooded cloak

    • Cape

    • Formal (open to show off shirt/tie) suit jacket (plus matching slacks or Tux)

    BODYSUIT
    • Zippered rubber cat suit

    • Leather look bodysuit

    LEGWEAR
    • Tights

    • Bellbottoms

    • Socks (sports ankle & knee length)

    • Loose straight leg pants

    WOOKIEE WEAR

    • Long skirt/dress for female Wookiees

    SKIMPY CLOTHING

    • Exotic leotard pants for men

    • Sarong

    JEWELRY

    • Visible rings

    • Earrings

    • Slave collar

    • Choker

    SKIRTS

    • Miniskirts

    GLOVES

    • Lace up to elbow

    • Fingerless

    FOOTWEAR

    • High-heeled skin-tight knee-high boots

    • Thigh-high boots

    • Platform knee-high boots

    • Strappy formal sandals (wrap around ankle)

    ACCESSORIES

    • Glasses/sunglasses

    • Holsters

    • Arm wraps/bands (lower and upper arm)

    • Bow tie (separate item)

    • Dyeable feminine satchel

    DRESSES

    • Slinky, ankle length, spaghetti straps, slits up sides

    • Kimono

    • Skin-tight, thigh length, halter top, plunging back




    Clothing Color Pallette Displaying White as only option for color 1 or 2 (including bandoliers).


    • Fighter Flight Suit

    • Heavy Flight Suit

    • Trader Flight Suit

    • Transport Flight Suit

    • Luxurious Gown

    • Pleated Dress

    • Light Bustier

    • Ammo Bandolier

    • Mercenary Bandolier

    • Multipocket Bandolier


    Certain items, no matter how many times we craft them, do not produce socket

    • Grand ball Gown

    • Tech Pack


    Expand our "standard" color palette (i.e. the one used for most clothing items)

    Please refer to this chart for palettes.


    Yellow: we lack a “primary color” yellow (i.e. HTML color FFFF00) on the main palette (Palette D). The current yellow on the main palette (Palette D) is a mustardy color that fades out into a pale baby yellow, but never achieves the saturation of a primary color yellow. A closer, better-saturated yellow (more of a "golden yellow") is available on the “leather” palette used for boots (Palette A).


    This is the current mustardy yellow available for the bulk of the items (Palette D)

    We would like to add a primary color yellow (HTML color FFFF00)to the main palette (Palette D). If it's not feasible to provide a true primary yellow, then perhaps it is possible to add the already-existing golden yellow (which is currently in Palette A) to the main palette (Palette D).


    Deep Red: the dress robe has a different palette from the other garments (Palette F) and in that palette there is a deep dark red, which the tailors have requested in addition to their “fire engine red.”


    This is the current fire engine red

    We would like to add this deep red from Palette F to the main Palette D


    Aqua: there is an aqua color in the metallic palette (Palette C) which the tailors have requested added to the main palette (Palette D).



    Correct clothing palette assignments

    • The exotic leotard should come in the full palette

    • Luxurious Dress: The Lace uses the leather pallet, it should use the full palette

    • Sigled Waist Wrap: The Leather flap has the master color range and the skirt exterior does not. These two should swap

    • The Desert Command Jacket should come in the full spectrum and not the leather palette

    • The Smock should come in the full spectrum, and not the leather palette


    Items that offer a color 3 & 4 choice of pallette work only for master tailors and not all levels.


    Add in a "numbering" system to our color grid to make matching easier


    Additional options for reinforced panels in clothing


    • The items that have reinforced fiber panels never require two separate-slot panels. This means that you can only get one combat bonus per garment. In contrast, many items have 2 separate slots for synth panels, making it much easier to stack medical bonuses into items.
    • There are no hats that take reinforced fiber panels (but plenty that take one or more synth cloths).
    • Wookiee gear lacks reinforced fiber panels.

      • only one wookiee garment requires a reinforced fiber panel (Wookiee Shoulder Pad).

      • With the wookiee shoulder pad & a bandolier, wookiees may only have 2 bonuses total (other species can usually have 4: pants, shirt, jacket, bandolier)

      • The Crested Battle Padding and Wookiee Battle Padding are both field gear items and should take one or more reinforced fiber panels.

      • Wookiees need a "skirt" option with a reinforced fiber panel in order to correct this disadvantage, so that a wookiee would be able to gain 3 combat bonuses


    Additional bioengineered tissues - both non-combat and combat


    Factional uniforms and insignia


    Label gender and race restricted clothing in examine window


    Label clothing to make it clear what can be worn with what


    Reclassify misclassified items

    • The exotic leotard should be classified as a "bodysuit" not a "dress"

    • The Gunman Duster should be classified as a "jacket" not a "robe".

    • The Smock should be classified as a "robe" not a "dress"

    • The Dress Robe should be classified as a "robe" not a "jacket".

    • The Short Skirt should be classified as a "skirt" not "pants"

    • The Short Wrap should be classified as a "skirt" not "pants



    Fix vendor categories

    • "Dummy" Categories:

      • Eyewear: currently no eyewear. We would love to have eyewear, but if that is never to be (alas) we would like this category removed to prevent confusion

      • Capes: Again, currently no capes. We wants em.

    • Non-Functional Categories:

      • Skirts: currently all skirts are classified as "misc clothing," and the "skirt" category is empty.

      • Wookiee Wear: Currently wookiee items are classified by whatever parts of the body they cover, rather than as wookiee wear. This category is confusing because customers may assume that there is no wookiee wear on the vendor because this category is empty. In addition, customers may buy items such as the "crested battle padding" which does not have the word "wookiee" in the title, because it is in with the rest of the "shirts".


    An option to change the texture of clothing to a glittery or leathery texture during item creation


    Retexturize certain items (i.e. formal jacket, infiltrator leggings)


    Add in use-based or time-based decay


    Allow clothing that "makes sense" to be wearable together

    • Jackets should be wearable over body suits & Dresses

    • Long Gloves should be wearable over Jackets


    Make sachels craftable & equippable but not visible when equipped


    Add storage for bandoliers because they occupy a backpack slot


    Fix outstanding publish 6 schematic bugs (wookiees cannot wear aprons, useless stats on belt)


    Increased crate sizes for components


    Message Edited by NJ62 on 08-31-2004 12:06 AM



    n'Jessi
    former correspondent, former player

    All your hawtpants are belong to me.
    www.swgtailor.com
    PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

    Syzygy-Gorath
    Tue Aug 31, 2004 5:12 am
    #2


    1. Additional options for reinforced panels in clothing

    2. Add in use-based or time-based decay

    3. Add storage for bandoliers because they occupy a backpack slot

    4. Allow clothing that "makes sense" to be wearable together

    5. Additional permanent schematics (Schematics already in the game)

    6. 0/0 Decay bug (Included because I don't think it works correctly on TestCenter even with P10 out, if this is the case replace 5 with 6)



    œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
    Most of the universe's problems can be solved by the application of a brick to the side of the right head.
    The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
    œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

    Jutewr
    Tue Aug 31, 2004 7:51 am
    #3

    1. Expanded colors for all.

    2. Expand our "standard" color palette.

    3. Additional Permanent Schematics.

    4. Factional Uniforms and Insignia.

    5. Increased crate sizes for components.



    Mira Luka - Master Tailor & Dancer
    Former Mayor of Desert City, Lok and Former Desert Rogues Guild Elder
    Guide to BE Clothing and Guide to Outfits
    -I support literacy and -I support ATK Entertainers.
    "Since when is offering cookies not a valid reply? Would you prefer cake?"

    Akaara
    Tue Aug 31, 2004 5:39 pm
    #4

    I suggest taking out the quilted vest thingy. Would anyone really wear that or the robe with the metal thing? We have a robe with the metal thing and many vest that no one wears now. The pants are all good though.



    _____Chiana_________________________
    JEDI ELDERCL 90

    Sying ~ Master Entertainer

    Nikeesha YMaster Tailor

    jediknight_jade
    Tue Aug 31, 2004 7:40 pm
    #5

    1.Expanded Colors for all

    2. Add in a "numbering" system to our color grid to make matching easier

    3.Expand our "standard" color palette

    4.Factional uniforms and insignia

    5. Increased crate sizes for components



    Leoni

    Starstrider - Novie Tailor
    Syzygy-Gorath
    Tue Aug 31, 2004 8:08 pm
    #6






    Akaara wrote:

    I suggest taking out the quilted vest thingy. Would anyone really wear that or the robe with the metal thing? We have a robe with the metal thing and many vest that no one wears now. The pants are all good though.


    Your suggestion for our top 5 issues is to…limit the items we can make? That doesn't seem very intuitive. Why spend time removing things when you could, oh, I don't know, just not make them?




    œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
    Most of the universe's problems can be solved by the application of a brick to the side of the right head.
    The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
    œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

    Vij
    Wed Sep 01, 2004 3:33 am
    #7

    Expandable colors for all

    Enlarged crate size

    Reclassify misclassified items on vendors

    Ability to texturize an item

    New Schematics


    My wish list at this time. Ablility to place 2 reinforced cloths in an item would be wonderful, but that would require new schematics.


    Also add Refined skirt to your list of items to fix, i noticed when meditating, the back of the skirt pokes threw the front and creates a nice tent...and I'm a girl....


    thanks

    Aji Tikeoc, Master Tailor, Master Bio Engineer in the neutral city of Nexus on Corellia
    GreatOwl
    Wed Sep 01, 2004 5:05 am
    #8

    NJ62: These suggestions sound fabulous.

    I really want to have matching colour palettes(sp?). I tried to match a soft undershirt( I think it was) with several skirts of the same color-combo and it never was matching and that was with white and black....
    captenjonny
    Wed Sep 01, 2004 7:20 am
    #9

    make the smock uni-sex and not male only.



    Captain Jonny
    kujikiri
    Wed Sep 01, 2004 7:49 am
    #10

    Probably been asked about before, but is it too difficult to create holsters and sheaths that can actually hold a weapon on a belt? Han solo would not be the same without his blaster on his hip and wouldn't it be nice to have a lowered weapon change time for the weapon you keep ready on your belt?
    speardancer
    Wed Sep 01, 2004 11:29 am
    #11

    Additional items...

    Add 'Fashionable Skirt" to the items that turn white at a distance with the LOD active.

    No 'Low-Rise' boots, such as combat boots.

    Version of low-cut shoes (Casual shoe, dress shoe, women's shoe?) with a visible sock attached.



    Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
    Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
    Motas, Master Scout and Carbineer *Canceled, last day June 16th
    *Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
    cantina_wench
    Wed Sep 01, 2004 11:44 am
    #12

    The non-craftablerobe with the metal chest thingy is the same robe that Bib Fortuna wears (there is a picture of him wearing it on starwars.com). I have a number of clients who want to recreate outfits from the movies so I think I could probably find a market for that robe. As for the quilted vest I have a character who wears one.



    1) Factory crates should hold a minimum of 50 items (especially synthetic cloth)

    2) A universal color palette for all items instead ofseparate color palettes for different items. Matching colors can be a nightmare with the current palettes. Also, more colors need to be added including (but not limited to) hot pink, neon green, and emerald green. The long formal jacket definitely needs tobe available inred and black.

    3) New clothingschematics. The Bib Fortuna robe, quilted vest, Night Sister and Singing Mountain Clanclothes, I'll take whatever I can get my hands on.

    4) The Black Sun and Dark Jedi medallions/necklacesshould be craftable by tailors. The ones handed out as part of a quest shouldn't bewearable (like Jawa beads). More jewelry schematics in general.

    5) Short robes should be equipped over shirts and pants/skirts (like the dress robe) instead of removing them. This would make the short robe more marketable and help to hide the naughty bits. Both the short robe and plain robe should be in the robes category instead of the dresses.


    I agree that the smock should be uni-sex. I think some of the items that are male or female only need to be reassesed. I'm not too wild about the idea of bellbottoms and platform boots. By the time we get them those styles will probably be out of style.



    A force sensitive master tailor





    - I support people who know that Greedo didn't shoot first.
    bradimere
    Wed Sep 01, 2004 4:27 pm
    #13

    you need to add to this list





    Items that do not fit correctly (clipping, gapping, etc)


    • Noble's skirt shows thighs and a bit of derriere when running
    • Doctor's dress shows backs of boots when running
    • cloaked dress shows backs of boots when running
    • Low Cut Top has dent in left side of exposed torso area.
    • Legs poke through the Two-Tone Formal Skirt, both when running and when sitting (with legs crossed).
    • Silver pendant does not layer correctly with luxurious gown, neck scarf hides it.
    • Back packs do not layer correctly with cloaks, causing clipping to occur.
    • Bikini leggings worn by men let the skin appear on the thigh and legs when they move.
    • Rebel Marine Backpack does not show up when wearing with Gunman's Duster. [Unknown]
    • Necklaces for the most part do not fit well around the neck and often float.
    • Jackets on Females do not seem to scale properly, making waist line unnaturally small, shoulders over-padded.
    • Luxurious Dress and Decorative Belt do not dispaly colors correctly from a distance where the quality shifts to low-grade mode. Turning the item either white or color 1 when worn.
    • Belts and bandoliers in general do not fit correctly around the waist, usually looking very bulky or floating inches away from the waist. They also expand to wear over the jacket where they should wear under the jacket or robe or fit snug instead of bulky.
    • Metal Color Bleed on Councilman's Robe: seems that the underside of the belt of this robe bleeds out onto the gown itself. Also bleeds around the cuffs.
    • Short Robe reveals naughty bits when seated.





    Cold Weather Gloves: Dont fit with a jacket

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