Tailor Archive
Thread: clothing price inflation
Something I found weird too is no one keeps uniform boots up there. That, or they just sell so fast. *shrug*
Message Edited by Dex1138 on 03-17-2004 06:30 PM
I'm right with ya, Nola, about seeing MT items for next to nothing.
Usually it's a newbie tailor who is the cause.
Every once in a while I'll see a seasoned MT on my server doing it and I'm always SO tempted to grab them by the shoulders and shake some sense in to them while screaming, 'MOTHER OF GOD, WHAT IS WRONG WITH YOU, MAN?!!'
This other tailor only sells the gunman's duster for 1500!
Dex1138 wrote:
Something I found weird too is no one keeps uniform boots up there. That, or they just sell so fast. *shrug*
TheNola wrote:
That stuff disgusts me. Metal bikini's are 1000, lekku wraps are 500, revealing fleshwraps - 2500. I hate it. I hate it all.
1. Most of the "old-timer" massively undercutting Master Tailors (as some of us predicted would happen) got bored and quit either tailoring or SWG altogether.
2. Most of the new Holo-tailors simply can't be bothered to actually make and sell *any* clothing, much less stuff they only got when reaching Master. "I mean, my god, man, I've got to master Droid Engineer now, no time for such frippery!"
And for a variety of reasons (possibly including just not a lot of new players period), there don't seem to be a whole lot of new "real" tailors coming into the market.
Which all seems to add up to:
1. The vast majority of tailors in the game now are really serious about the profession, and see it as their primary source of income (and not as a "hobby profession" for when they're not getting rich on missions.)
2. Demand for tailored goods exceeds the supply of competent Master Tailors by quite a bit.
3. Most tailors thus have about as much business as they can handle, if not more.
4. And thus, they aren't inclined to price things real low to increase market share, because they couldn't really handle dramatically increased market share anyhow.
A lot of this is due to artificial distortions of the economy, especially from Holo-mania, but the upshot is that functionally we've got a lot of local tailoring monopolies, or sorta close. But they're not absolute monopolies, because the barriers to market entry are quite minimal, especially if you use grinding macros and whatnot. So prices aren't going to get *absurdly* high (e.g., in a "tailor cartel" agreement), because if they did, someone else would likely jump in with more reasonable prices. But it *does* give the established tailors *some* leeway in setting prices.
And on top of all this is the fact that there's an awful lot of money in the economy, and for many players, the difference between "outrageously high" and "ridiculously low" tailor prices is trivial. If you've got 10 million credits in the bank, there's not a whole lot of difference between paying 80 credits for a pair of Uniform Boots vs. 800 credits, or even 8000.
I think if you are selling the "right" items on the galaxy vendors you can make a lot of money. If people are asking for a certain item because they can't find it on the vendor, I make a bunch and usually make a lot of money. Even if you just login for about 30 minutes a day, make some items and restock the vendor. You can easily make 50k/day.
On Tempest you will usually have at least 100 live players in Coronet at a time. So it is a good place to sell your wares. If you just hang around I always get a bunch of tells asking to make stuff or train people.
ArthurDentOnBria wrote:I've been selling clothing on the bazar (coronet) this week and it has been interesting to say the least. The most surprising this is the extremely low supply and the extremely high prices. The prices are seriously at least double what they were 3-4 months back, and the amount of clothing listed is probably one-third of what it was. very very odd. I'm wondering, is this a Bria-only phenomena? Not that I'm complaining mind you, lol, man oh man, making close to 100k/day on the bazar now is a piece of cake when it used to be that making 10k/day was a challenge. How times have changed...
It's the same on Lowca. I put clothing on the Bazaar in COronet, and I have noticed uniform boots going for 3K, just as an example. I've made a ton of credits keeping the bazaar stocked with the most I can place at a time. But I'm not complaining...I put master items on there and sell them for 6K. I know this is taking a loss relative to my vendor, but the volume makes up for the lost revenue in lowered price.
-Smerdyakov
Master Tailor/Master Heavy Swordsman