Tailor Archive
Thread: how much is a reasonably price for good armor padding
I had priced my crates of padding (which had similar resource stats) at 100K per crate of 25. (those resources on my server cost 100 cpu!)
After posting a thread in my galaxy trade forums, I got screamed at by all of the AS's for 'overcharging'...even when those same AS's are selling the wookiee armour for 300K
So, now it becomes an issue of lower the price and eat my costs, or just keep them on my vendor...this whole thing is pretty ridiculous...
I was told by a guild armorsmith not to charge less than 100cpu and try to get 200cpu for them or else they are not worth making. Wookie armor may end up being very rare if we can't get past this pricing impasse. I'm willing to sell some at the prices a lot of armorsmiths want, but they are not going to get top quality padding.
Wire3k wrote:
I'll simply keep my eyes open for good wooly, I refuse to pay thru the nose for ANY resources - if I can't get it and offer it at a reasonable price - I just don't deal in it. Folks wouldn't be charging 100 cpu for resources if no one was around willing to pay that price.
That is EXACTLY the problem with these pieces...the priceless part is the only people who are willing to pay 100cpu for the same hides are the AS's themselves! Then they turn around and tell us we are overcharging for the exact same hide...when they full well know the value of it! This is madness...
Gyopi wrote:
My problem is that people *are* willing to pay that price. If I could sell the hide for 100cpu, why should I put it into an armor padding component, experiment on it and sell it for 50cpu?
I for one, like to see a little more inter-dependence between professions, and this is the start. I am sorry that the devs like to put so darn much emphasis on WOOLY hide tho - as of now it will be even more of a contended resource, as some of our clothes require it, and some architect items require it. Perhaps the bantha and other wooly hided creatures have booming populations. Hmmm, were the bantha missions increased?
I will set a price per crate, based on what wooly I can get in stock, if an AS doesn't like my price, they can go elsewhere, or they can bring me resources for a schematic for a small fee.
Drazic wrote:
I for one, like to see a little more inter-dependence between professions, and this is the start. I am sorry that the devs like to put so darn much emphasis on WOOLY hide tho - as of now it will be even more of a contended resource, as some of our clothes require it, and some architect items require it. Perhaps the bantha and other wooly hided creatures have booming populations. Hmmm, were the bantha missions increased?