Tailor Archive
Thread: Tailor Item decay and player colour customization solution
Each time the player uses the die tub it will decrease the condition by 10 points.
You die your shirt every day, or wear it into hundreds of battles.. eventually it will be a ratty washed out rag.
That sort of idea has been suggested many times before. There's one major problem with it.
A tailor sets uptwo vendors, one with several of every item in pure black, the other with the dye kits. Of the 10% that don't want black (exageration I know
) they can just buy a dye kit and get any colour they want without a tailor to do it for them. Sure you could add in other disadvantages, less colour selection, degrades the item, expensive to produce, etc. It's generally been accepted amoung the tailors on the forums that this is overall not a good idea as it would take away a lot of the customer intereation.
Plus we don't need another reason for people not to buy new items. Up until Publish 10 (I think it is) there will be no unusable items of clothing, it'll just reduce clothing sales even further.
lol, another "please make clothing so we don't have to deal with tailors" troll. Wonderful.
Here's the bottom line:
if the tailor profession is not a compelling one to play => no tailors
Any questions?
A couple idas are presented here.
A couple problems also.
1) Is the main reason for NOT having dye tubs related to tailor income? If so are we sacrificing game functionality for credits?
2) Is the only fun aspect of the tailor profession the interaction between customer and tailor when deciding a colour? If so, should more fun / interesting interaction methods be implemented?
Thus far my current tailor / customer interaction on these boards has been.
I post a question / idea.. I recieve multiple negative comments which are all 5 starred.
Super.
BaronZemn, no it has nothing to do with credits. If it did, we could just charge you a gazillion credits for each dye pack and we'd be happy and you'd be as miserable as you are now, but it has little to do with that.. Seriously, this has been discussed to death, search back through the forum and you'll see discussions with hundreds of responses. We even had a poll on it:
http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=23675
So this isvery old news.
But I think the bottom line here is that what is fun about being a tailor is being able to customize, and the only two ways we can customize is by selecting items of clothing, and selecting colors. Colorization is a skill mod in our skill tree, and we pay 14 skill points, gaining nothing in return other than the ability to color clothing. When someone like yourself (and there's one every couple of weeks, so we're getting very good at flaming such people) requests that they be given this ability "because it would make the game more fun", to me what you are in effect asking for is a "core" tailor skill, without bothering with actually being a tailor.It's thesame as going to the ranger forum and suggesting that you should be able to harvest tons of hide without ranger skills (just look at how much they freaked out at the addition of a droid that adds <20% to harvesting) or going to the bounty hunter forum and suggesting that somehow you should be able to wield an LLC and run bounty missions without being a bounty hunter. The only difference is that I think this forum is a lot more civil than the others, lol. Here at least you won't get called dirty names and no comments will be made about your parents.
Message Edited by ArthurDentOnBria on 05-11-2004 04:37 PM
The idea of changing the coloring system appeals more to the "department store" style of Tailor. I'm in that group, due to limited and odd hours in game. I rarely see my customers and would like some method of selling items that they could adjust without me being present. It's too difficult for me to stock all the colors and shades that are available.
I know there are problems with having "dye tubs" that could be used by any player but I think that there should be a method to adjust an existing article of clothing without taking away the specialty of Master Tailor.
you'd just have a /examine style screen with a palette on the part where badges normally are and the model on the other side... so you can actually see how the clothing looks on you .. as well the colour changes would show up in real time.
taking it one step further, it would be nice if tailors could set clothing on display in their shops with a radial option to 'try on' where the same palette / display menu would show up.. so the person can see what the item looks like on them as well as play with the colour...
or
if tailors could set up items on display, make it so that a person can 'try on' an item which would place a temporary copy of that item in his/her inventory and would exist so long as the person was inside the shop.. this would allow customers to try on various combinations of clothing without actually having to buy it first.
then when a person has found what they need they just pick up pieces of the clothing in whatever colour they can find and then send an email to the maker to set up an appointment for recolouring ...
those are all the ideas i have for tailor tonight
There is, get hold of a Master Tailor and PAY them to make you a new article of clothing. I can empathize with you in that I don't get to play as often as I'd like sometimes and usually play at night.
Hmm.. ya I dont know what to say. I guess tailors will be the only people that like the way clothing colourization works. The other 31 classes will just have to deal with that I guess.
Not that the opinions or actions of 1 person matter. My friends and I dont buy tailor items for just that reason. Why spend 3k on an item that you probably wont like in a couple of days anyways. People never make things the way you want them to be, getting custom items is just a hassle and the price goes up when the tailor has to spend more than 10 mins thinking about it. Regardless, myself, I cant validate paying 3,5,10k for a 50 resource item.
Message Edited by BaronZemm on 05-11-2004 12:17 PM
BaronZemm wrote:
Ohhh I see.. I did not realize the tailor community wanted to have such control over this.
Hmm.. ya I dont know what to say. I guess tailors will be the only people that like the way clothing colourization works. The other 31 classes will just have to deal with that I guess.