Tailor Archive

Thread: Vendor changes

Gyopi
Thu Jan 22, 2004 10:02 am
#1

Well, its official now. The bazaar cap is going to be 6K and the vendor cap will be tied to merchant skills. Somehow I knew that they weren't going to listen to us tailors. Once they float an idea it seems to practically be a done deal.






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

AnitaSWG
Thu Jan 22, 2004 10:16 am
#2


I knew these changes would wind up going in.


What's worse is that TH said in one thread that they didn't know how they'd increase the # of items allowed on a vendor as merchants gain skills. He said something about having to create a new vendor in order to get the higher limit. What a pain that would be? And what if you are at your limit on # of vendors? You'd have to always keep one vendor slot open so you could create a new one. Oh, and then pull everything off your vendor and relist. What fun that would be.. NOT!


I'll look for TH's post on that and put a link here.


If I wind up needing to go master artisan to make decent chef foods, I won't have many points left over for merchant. At that point it might just be easier to close up shop, sell some stuff on the bazaar when I need cash or maybe even drop tailor entirely.


Hmm.. wonder what I could do with all those extra skill points?


Ri'a



:+: In Good Taste ~ Keren/Naboo ~ 1180, 3720 :+:
Ri'a Ocoli ~ *Cancelled*
Saori Eiwaki ~ *Cancelled*
Jaira Zelona ~ *Cancelled*

AnitaSWG
Thu Jan 22, 2004 10:36 am
#3


Here is a link to the message in question:


http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=19383#M19383


And the quote:







The thing here is to implement it right away means that as a merchant goes up in level, it wouldnt automatically upgrade in numbers. If you gained a new merchant skill box which unlocked more slots, you would have to create a new vendor. We'd be able to add an automatic check and upgrade in the future, but it wouldnt be for a long time.







Fun times, eh?


Ri'a



:+: In Good Taste ~ Keren/Naboo ~ 1180, 3720 :+:
Ri'a Ocoli ~ *Cancelled*
Saori Eiwaki ~ *Cancelled*
Jaira Zelona ~ *Cancelled*

ArthurDentOnBria
Thu Jan 22, 2004 10:45 am
#4






Gyopi wrote:

Well, its official now. The bazaar cap is going to be 6K and the vendor cap will be tied to merchant skills. Somehow I knew that they weren't going to listen to us tailors. Once they float an idea it seems to practically be a done deal.





Crap crap crap crap crap! Oh well, *cracks knuckles* looks like I'm stuck with 150 items per vendor, and this will at leastbe interesting. We'll see very soon who will be willing to pay 6k for formal shirts, uniform boots, and thin striped pants very soon.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Gyopi
Thu Jan 22, 2004 11:00 am
#5








Crap crap crap crap crap! Oh well, *cracks knuckles* looks like I'm stuck with 150 items per vendor, and this will at leastbe interesting. We'll see very soon who will be willing to pay 6k for formal shirts, uniform boots, and thin striped pants very soon.





Well, in that thread someone said that what I should be doing is selling wholesale to the merchants. I am afraid I am just not interested in spending all of my time running to harvesters so that I can make crate after crate of boring black items and camos. Add a consignment system where I can offer what I want at the price I choose and the merchant who owns the vendor gets a part of the sales and I will think about using another merchant to sell my clothes. Of course, I would also have to tell people to visit my boutique and then travel 3km to go buy it. Anyway, I am lucky that I have a lot of merchant skills. Lets see if they choose the tree that I don't have for extra items.








Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Jaela
Thu Jan 22, 2004 11:06 am
#6

I agree,,now the tree issue rears its ugly head,,,I went ahead and took the last box of management so i have an extra vendor open just in case,,


But with a 6000 cap ,,you will see the most popular items on the bazaar anyway
SueDenim
Thu Jan 22, 2004 12:05 pm
#7

The only consolation will be that the ensuing chaos following the destruction of the tailoring profession might be fun to watch.

Among other things, I think there's likely to be tons of unintended consequences. They probably *think* it'll cause tailors to en masse drop whatever "extra" skills they might have to take up Master Merchant, and thus become entitled to some minor fraction of what we used to have.

But I have a feeling that, unless the entitlements of a low-to-middling investment in Merchant like mine (3-0-0-1) are a lot more generous than I suspect, the opposite will happen. With me, it's more likely that I'll drop Merchant altogether, put the points in combat-type stuff, and become just a part-time, hideously expensive, by-appointment-only, tailor.



Bindi Kicklighter
Kicky Fashions of Kor Vella (-3403, 1395)
Visit our "Hall of Justice" display!
Kor Vella, Corellia, Lowca
picklesSW
Thu Jan 22, 2004 12:11 pm
#8

Just as an aside, I always thought there was a 20 item limit on the bazaar, has that been changed too? I could swear I jammed more than 20 items in there the other day. What's the limit on that?

- J




AnitaSWG
Thu Jan 22, 2004 12:15 pm
#9

There is a 25 item limit on the bazaar. That limit also includes any "offers" you make to vendors.


Ri'a





:+: In Good Taste ~ Keren/Naboo ~ 1180, 3720 :+:
Ri'a Ocoli ~ *Cancelled*
Saori Eiwaki ~ *Cancelled*
Jaira Zelona ~ *Cancelled*

picklesSW
Thu Jan 22, 2004 12:17 pm
#10

Ah, ok, so I was 5 off. Thanks!

- J




ArthurDentOnBria
Thu Jan 22, 2004 12:21 pm
#11

I think you're right Sue. The funny thing is, that they are doing this under the pretence that it is supposed to help balance things out and break up "monopolies" (their words). Seems to me it does just the opposite. Now a lot fewer people are going to be able to run the type of tailor shops that we've become accustomed to.


I think we need another "what we've accomplished" thread, lol. Oh lord, at least the chef hats make up for it, rofl.




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Gyopi
Thu Jan 22, 2004 12:31 pm
#12






ArthurDentOnBria wrote:

I think you're right Sue. The funny thing is, that they are doing this under the pretence that it is supposed to help balance things out and break up "monopolies" (their words). Seems to me it does just the opposite. Now a lot fewer people are going to be able to run the type of tailor shops that we've become accustomed to.


I think we need another "what we've accomplished" thread, lol. Oh lord, at least the chef hats make up for it, rofl.








They don't want tailor shops at all. It sounds like they want merchant malls and all of us crafters should cater to selling stuff to the merchants to fill them up. I have already been approached by independent merchants about making stuff for their vendors. They want specific items named a particular way and they want them *cheap*. I am talking maybe one or two credits profit for myself per unit of resource. I am simply not going to do this. People will have to deal with the limited selection on my vendor and it will be custom orders for the rest. I will just raise my prices until the queue is managable. If people can't get the clothes they want without waiting a few days and spending a lot of money, that is not my problem anymore.


Oh. And someone is one-starring our posts in response to Thunderheart. I am not in a good mood.





Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

SueDenim
Thu Jan 22, 2004 12:33 pm
#13

Yeah, there'll definitely be tailor monopolies after this, with a handful of tailors who are also willing to be Master Merchants *and* are also willing to be ten times more swamped with work than they are *now*.

And they'll be able to make tons and tons of money... and have no time and nothing to spend it on!



Bindi Kicklighter
Kicky Fashions of Kor Vella (-3403, 1395)
Visit our "Hall of Justice" display!
Kor Vella, Corellia, Lowca
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