Tailor Archive

Thread: Tailor Macro

Gyopi
Mon Apr 19, 2004 10:33 am
#92






NJ62 wrote:
Hmmm I think you're right. I don't make them, to be honest - belts look like hula hoops and most customers just don't want em.







To tell the truth, I usually don't make belts at all. Most of them don't work right and they are hard to test on myself because I am so small. Its sad, but I usually tell people to find an armorsmith for belts. Their's work.






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

RandDarkstar
Mon Apr 19, 2004 10:55 am
#93

Yup, I chose "thin waif" model for my twi'lek. I often complain that my legs are too skinny. If I even try to put on a belt, it looks like I'm saturn. I hate tailor belts! I have a pair of armoursmith belts to show people, and they almost always go rushing off to one of them for belts.



Jame'thiel Dreamweaver
Master Tailor, Colonel - Rebel Alliance, Gorath Server

Syzygy-Gorath
Mon Apr 19, 2004 11:08 am
#94






RandDarkstar wrote:
Yup, I chose "thin waif" model for my twi'lek. I often complain that my legs are too skinny. If I even try to put on a belt, it looks like I'm saturn. I hate tailor belts! I have a pair of armoursmith belts to show people, and they almost always go rushing off to one of them for belts.






Yup…Mabari and Padded belts, very nice. Also, the Ubese bandolier fits incredibly well on my Bothan toon, while the two-strap and mercenary's I tried before that were…a little big on her. *sighs* If they can get the armorsmith accessories right, why can't they get ours right? *sobs*



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Tripping
Fri Jun 04, 2004 11:30 am
#95

This Macro freaking rocks!
Thanks Ayden!

Proudest Monkey
Miqmac
Fri Jun 04, 2004 11:46 am
#96

Actually if you read the eula you will see that any macro that uses commands in the starwars programming is just fine and dandy.. like combat/loot macros and dance macros while afk... thats all fine. The unlawful side is this. If you use a third party progam to assist in your macro. There are programs out there that will cllick a certain spot on your screen at specific times (for example). this type of thing is completely illegal. So as long as you are clicking on the resources yourself then it is legit.
Ben3215
Sat Jun 12, 2004 6:20 am
#97

Here is my question. After I select the resources to use and the shirt disappears from the window, do I alwaya have to physically close the window? if I don't then the message comes up "You are already crafting" when the next tool is selected.



(Infinity) Lt. Col. Benjamin Nighthawk, Crafter, Pilot, All around nice guy.
(Valcyn) Master Sgt. Benjamin Nighthawk, Bounty Killer

"We wanted more instant gratification: kill, get treasure, repeat." Quote from the NY Times from a Senior staffer at Lucasarts.
Diorchas
Sat Jun 12, 2004 6:33 am
#98

For the grinders who want to know how to find schematic numbers:


Yes, you can find it by counting the schematics. I tried that and found that it actually took longer than it did when I modified my macro to search for the right one.


All you need to do is change the pause times between tools to "1", then change the "sel" number after each cycle. Pretty soon you'll find your schematic.


Ex. You have six tools in your macro. Modify the pause times between tools (this is the /pause 4; in the macro given above) to /pause 1; . Change the first /sel line to "1", the second to "2" and so on till the last one in your macro is "6". Run the macro and you'll find a rapid-fire scrolling through crafting windows with each schematic popping up long enough for you to check if it's the right one. Once the correct schematic comes up, check your macro to see which spot it popped up in. If it was the fifth one and the fifth spot in your macro was /sel 4, then the correct schematic number is /sel 4. If it didn't pop up in that cycle, simply edit your macro starting with /sel 7 and going through /sel 12. Repeat until you find the right schematic. This was MUCH faster than counting and I never had to worry about losing count.


It's even faster finding armour, since you can run /sel #s by tens and catch the right style of armor, then zero in on the right piece.


Hope this helps.
Gaare
Thu Dec 23, 2004 10:39 pm
#99


idk if this is still active but i get the msg. "waiting for manufacting schematic download..." What should i do? everything is righ and etc


EDIT - nvm i got it working now, i love this so much lol

Message Edited by Gaare on 12-24-2004 12:13 AM



Gaare (CRSF)
Novice Bounty Hunter
Novice Pistoleer
f474l3rr0r
Sat Feb 12, 2005 7:04 pm
#100

Have they fixed something...

Neither of these progress to the next stage:

/createPrototype

/nextCraftingStage

/create Prototype

what command supposed to be used now to progress to the next stage?




Abuki Skyz
Jedi
Warmaster

Lukan Sunstalker
Master Trader
Businessman

Phantymwolf
Fri May 13, 2005 4:52 pm
#101

Hmmm...this macro works great for me when grinding on my Weaponsmith prof....but when I try to do it with the Tailor it does nothing except eat my resources. Any ideas as to why this is?
Amander
Sat May 14, 2005 5:29 am
#102

One day I was complaining to a friend how sick and tired I was of searching for the schematic numbers of things I wanted to grind, as it seems that they randomly changed on me every so often. My friend had gotten annoyed at that too, and had modified his grinding macro like so:


/pause 0.25;

/ui action toolbarSlot00;

/pause 2;

/ui action defaultButton;

/pause 4;

/nextcraftingStage;

/nextcraftingStage;

/nextcraftingStage;

/createPrototype practice no item;

/createPrototype practice no item;

/pause 2;

/macro GrindTailorXP2;


I've bolded the changed parts here. What you need to do when you use this macro is before you start it, load up your tool and select the item you're going to grind. Click on 'Next' (or hit Enter) to where you are at the resource selection screen, then hit 'Back' and exit the tool. Start your macro, and this iswhat the bolded parts change against the regular macro: You're tool will load up and you'll actaully see the item you've selected previously and pause 2 seconds (you can cut this down if you are in a no-lag area to grind in to like 1.3 or something, but it'll get all wonky if you're having lag issues). Then since 'Next' is the default button, you'll be taken to your resource selection screen to enter your resources. This macro works with or without a crafting station.


YOU DON'T NEED TO FIND THE BLASTED SCHEMATIC NUMBER ANYMORE!!!!!! (Sorry, I was REALLY psyched when my friend showed me this trick). All you need is to be able to select your grinding item from your tool. You can then use the same macro to grind any crafting class without changing anything but pause times, and you don't have to poke around until you find the schematic numberyou need!


You DO need to select the item you are grinding before you start though! And if something happens to the macro and it loses the proper item, you'll need to do a /dump and load the tool up again. However, with the 2 second timer, this rarely happens to me.


Any questions, just poke me!



Omylo No'a
Master Tailor / Master Image Designer - Sunrunner
Owner: Tailored to Fit - Custom Tailoring Shop and Beauty Salon
Location: Rielig Steppes, Dantoonie, /waypoint 3076, -2788
and
Beccagraa
Master Doctor / Master Rifleman - Sunrunner

Roleplayer and citizen of the all roleplayer town of Rielig Steppes, Dantoonie
River Jams every Wednesday at 7PM PST, drop on by!
Jutewr
Sat May 14, 2005 8:29 am
#103







Phantymwolf wrote:
Hmmm...this macro works great for me when grinding on my Weaponsmith prof....but when I try to do it with the Tailor it does nothing except eat my resources. Any ideas as to why this is?





Are you sure you are using an item that is actually in Tailor? If you're making an artisan clothing item, it will give you generic crafting xp, not tailoring xp.



Mira Luka - Master Tailor & Dancer
Former Mayor of Desert City, Lok and Former Desert Rogues Guild Elder
Guide to BE Clothing and Guide to Outfits
-I support literacy and -I support ATK Entertainers.
"Since when is offering cookies not a valid reply? Would you prefer cake?"

Phantymwolf
Sat May 14, 2005 1:42 pm
#104

Yeah, I'm doing Ribbed Shirts, or attempting to. It loads up the crafting tool and the schematic okay. I input the resources and it goes through, except no xp, and the crafting tool doesn't get the timer saying that it had been used, but it does eat my resources. As I said this worked wonderfully while I was grinding metal staves for weaponsmith, but it's not working for ribbed shirts now.
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