Tailor Archive

Thread: [closed] Voting on a new question, due Monday 5/3/04 [closed]

Cool-Mo-Dee
Mon Apr 26, 2004 4:57 pm
#53



I vote for #1, but I'd like to include cloak's hoods not being able to be raised (could just make another schematic for us for hooded cloak...) and why we can't craft left and right bracelets and why there is no indicator (although the idea of buying left or right only bracelets is ridiculous, its better than buying only left or only right bracelets...)


#3 will probably be asked first though, and that would be my second choice. I really want to know who screwed this up and why they have ignored it for so long...
Songe
Mon Apr 26, 2004 5:04 pm
#54






Syzygy-Gorath wrote:





Naufragus wrote:

orrrrrrr


you could ask that now decay is going in and all the game is getting hit by it, whether or not Tailor will get experimentation back so we can make clothes that are more durable and last longer....






We'd have to ask for non-percentile decay first—100 insured deaths or 20 uninsured deaths means the item's gone whether it's a 100 or 1000 maximum condition item.



Indeed. That would be great.




------

Novice Lekku Stomper
Azyre
Tue Apr 27, 2004 7:03 am
#55

They already answered us about the necklaces guys...TH said...and I quote...we hates this bug, we hates this bug very much...unquote. I think he said at that time that the bug was being fixed soon. LOL what's soon to TH?


I guess, if I have to choose one of these issues, it would be #1 schematics already in game with a secondary #2 new content schematics. I'm a tailor/armorsmith/merchant. I don't have any weapon skills, so...getting new loot schematics is difficult, not to mention the components. I've been a tailor since launch...and I'm getting so discouraged. I think with the leaving of hologrinders tailoring is going to be one of the rarest professions. When that happens, I feel like we won't get much attention....not that we've gotten a lot up to now.


Its not the fault of our correspondants, or any one of the community. The devs simply overlook this profession and I'm not sure why. They ignore our pleas and they ignore the problems.


Someone asked me the other day for something that was unique. I stated...there's nothing unique about tailoring anymore...whatever I make, there's going to be someone else wearing it somewhere. Maybe not the same color, but...somewhere...they are there.


Our palettes are better...we do have the master's palette now, but there's so much work to be done on them. I was building an outfit for a customer and realized that because of the limited palettes and the varied and illogical colors assigned to particular groups of clothing, I was very limited in the colors that I could use for that outfit. I'm an amorsmith, so I frequently mix in armor pieces with clothing to give things a different look. The padded armor uses our master level palette in both colors. I was mixing padded biceps with a low cut top...while we have the 255 color palette with the cloth color, the shoulders/trim of that shirt is a limited palette and not even the metallic one.


Simply stated...we need help. We can write all the lists we want, talk about all the problems we want, but the past has shown us how futile it is. I mean...when they pay attention to us they do stuff like remove our experiementation...what was that? Irritation because they actually had to do something for this class? Was it the only negative thing they could do to justify giving us a full palette? I don't know what goes through the minds of the devs, or how they can call what they do logical thinking. I've been pretty upset for a while about this class...and until they actually do something positive for us...I guess...I'm going to stay that way.


Please, urge the devs to help us...and not in 3 months or 6, but soon.
Idany
Tue Apr 27, 2004 11:33 am
#56

neither #3 or #11. I really want to know for what reason this isnt fixed
ShortStuff
Tue Apr 27, 2004 2:47 pm
#57

#3




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Milarella
Tue Apr 27, 2004 3:18 pm
#58

5) Replace limited palettes with full palettes


11) Color palette displaying White as only option for 1 color


I really see these as the same issue. I'd like to know what's up with these. Not just the leather palatte, either. That's one I can learn to live with. What really bothers me is the 2 shades of white palatte, the 2-strap bandolier palatte, and the dress robe palatte (well, that one only bothers me because I can't use it on anything else!!)
RandDarkstar
Wed Apr 28, 2004 12:37 am
#59

What do you think of working it like this?


Question:


Certain items seem to have problems with the crafting process. The list is long, but these are samples: the ubiquitous "invisible necklace bug", the single colour option for certain clothing options, the critical failure on limited schematics that is not supposed to happen, inability for non-master tailors to adjust 3rd colours, some items not having sockets working properly (backpacks/Grand Healer's Robe), or in-game items that are not craftable.


Is it possible to find out the progress on fixing the basic functionality of the tailoring profession: To make clothes. We have been waiting for these fixes since launch and are understandably concerned.




Jame'thiel Dreamweaver
Master Tailor, Colonel - Rebel Alliance, Gorath Server

Rizzaka
Wed Apr 28, 2004 6:57 am
#60

wow so many good ones jess... i must say i like #3 the most for a fix. The Dev's pretty much gave us an answer on sockets so i think they would just tell us more of the same sadly.






Drrty · Bothan of DOOOOOOOM
Zabuza · Demon of the Mist
· Prince of Endor ·
learn to adapt to the situation you have put your character in. i do not need to adapt my proffesion to accomodate yours.

Nailz
Wed Apr 28, 2004 8:50 am
#61

Hmm, very tough choice. I'll go for number 1 though.



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Mesaana
Wed Apr 28, 2004 8:57 pm
#62

#5) Replace limited palettes with full palettes

wookieelove
Thu Apr 29, 2004 4:16 am
#63

3) Necklace bug





Olin Abiba
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Savai
Fri Apr 30, 2004 7:50 am
#64


I would tend to agree that #4 would be nice, as well as new schematics. The necklace issue is annoying as well.


Savai

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silvianbrightblade
Fri Apr 30, 2004 10:29 am
#65

I think number 1 and 2 would be great, I think we should have the option to make glasses, and things to make the character look more like the person behind the character....#3 does not bother me much because I know the color I am going for before I make the knecklace...I also think we should have th experimentation back, besides the durability of clothing I think we should be able to enhance the clothing by quality not just bio-enhancements.. The enhancements would not be as much as the bio- but still we should have that option to increase the specialness of each piece we design..



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