Tailor Archive
Thread: [closed] Voting on a new question, due Monday 5/3/04 [closed]
Message Edited by Naufragus on 04-25-2004 06:35 PM
HA! I want them ALL!!! Snap back to my psuedo, real world...
Vote: #6 - Socketing
DuelingMaster wrote:
Everyone please please please edit to go w/
#6 Socketing
if you can. I mean we cried about this when it first hit us. I just want an answer on what is deal now.
The reason why I can't vote for #6 is that we just got an answer on this and we will get the same answer again! We were already told that it is working as intended and if you looked at a lot of the answers from the last batch, that is exactly the answer we would get again. We can ask them if they will change it, but I think it is still a little early. The idea has probably barely been discussed with the development team. That is why I chose the necklace bug. I know that they have worked on it and I know there is information that we can get out of the question. Remember this is just answering questions, it doesn't mean they will act on our questions.
Message Edited by Gyopi on 04-26-2004 10:45 AM
#1
I have guild members, friends and even strangers who see my title ask me about clothes they see on NPC's. I wish we got a new item to craft with every publish as well.
Wire3k wrote:
I vote for #3 - invisible necklaces this go round. This is one of those stinking, don't matter a hill of beans to the big picture problems that BECOME a huge issue because of the amount of time that's passed and it's not been addressed.
It's a papercut - papercuts hurt. Since it appears (at least from our end) the camera is pointed at the wrong place, or the anchorpoint is simply in the wrong position, I can't believe this is THAT big a deal to just fix so we can move onto bigger and better things.
I'd like to see new designs and styles, but I've always been a firm believer in fixing first - add later, otherwise you are just constantly layering new bugs on top of old and nothing ever gets addressed.
Naufragus wrote:
orrrrrrr
you could ask that now decay is going in and all the game is getting hit by it, whether or not Tailor will get experimentation back so we can make clothes that are more durable and last longer....
We'd have to ask for non-percentile decay first—100 insured deaths or 20 uninsured deaths means the item's gone whether it's a 100 or 1000 maximum condition item.