Tailor Archive

Thread: Tailor Price Calculator

Macbeth13
Tue Aug 12, 2003 6:50 pm
#53

Now that is service!



_______________________________________________________



Personal Quote:

"I used to complain about not having any shoes, until I met a woman who had no feet."
Zemirah
Tue Aug 12, 2003 10:41 pm
#54

I am enjoying this calculator a lot.

I did notice though that you have Formal Gown listed in Formal Wear 2 and Formal Wear 3.

There is only a Formal Gown in Formal Wear 3.



R
RSa'bri...novice artisanR
hh -----------------------------------hh
Zhevek
Wed Aug 13, 2003 8:42 am
#55

Zemirah, you're right, I wonder what that is supposed to be... can't check now because the server is down, but I'll fix that item in formal 2 later today. Thanks



-----

Fox on Sunrunner
Tailor shop -510, -4510 on Tatooine
LividJawa
Wed Aug 13, 2003 9:14 am
#56

This really is an awesome device...thank you very much!


The prices were very close to what I charged.


However, there are two factors I had put into my pricings and weren't available on the calculator, and I saw a couple posts regarding them. 1) I factor in number of different components. Items with two or three components are relatively easy and quick to make, items with five or six may require getting more resources. 2) Availability. I factor in if I need a crafting station or not. Typically I fill custom orders on the spot. Sometimes I can't because I'm not at a crafting station. So, I put a modifier in for that as well.


Not knocking the calculator, 'cuz it in fact rules, and I'm gonna use it and just modify a couple of the prices. Which is smart anyway, because as we all know there are some popular items, and it only makes sense to charge slightly more for the very popular items.


The Maker has blessed you Fox

Narusegawa_Naru
Wed Aug 13, 2003 12:34 pm
#57

This is the greatest thing since sliced bread.



Trias Celestia
Shadowfire
(This is my sisters account, I stole it)
Lyzi
Mon Sep 01, 2003 2:58 am
#58

I think this thread deserves a bump, this is a really great calculator, and i follow it'sdefault for all my items.


I only wish it would add the basic artisan cloth too.. maybe in a future version?




- Lyzi
__________________________________________________________
The BlackHand - We Always Prevail
Master Weaponsmith 12 exp. points, -963 -4364 (StarWares mall) Bestine, Tatooine, Eclipse
Master Doctor, Theed, Chimaera
Eclipse new auction site - www.swgauctions.org
Zemirah
Wed Sep 03, 2003 5:39 pm
#59

Yup...I use it often.



R
RSa'bri...novice artisanR
hh -----------------------------------hh
Breigh
Sun Sep 07, 2003 4:00 am
#60

Oooh I just looked back through the pages and found this while looking for pricing!


Now to be honest, I'm new and I suck at math, and I am not sure what the materials are worth.. or what is considered reasonable.


Are the default numbers on the page reasonable?
Is it possible for someone to go through it and tell me what numbers to put where to get a decent outcome for profit without being extremely expensive?

I would REALLY appreciate any help anyone could give me
Thanks!




Moibeal Saorsa
Master Tailor / Master Image Designer
~ Chimaera ~

DorkVador
Sun Sep 07, 2003 4:45 am
#61

To the original poster:


/thumbsup


Thank you very much!

BradBradley
Mon Sep 08, 2003 6:35 am
#62

Yeah, absolutely, I'm loving it too! And like several people have already said, I fed in mycurrent set of rules of thumb, and came up with prices that are also substantially close to what I charge. (7 cr/unit, minor modifiers for factory components, no skill level modifiers - except for Master, which I'm stilla day or two short of - and ridiculous overcharges for hard-to-obtain or little-used resources.)


But I do have two minor suggestions and one difficult request. Minor suggestions first, of course.First of all, could you add in the Artisan clothing, too? Secondly, would you consider also making the factory component prices text entry fields instead of popups?


Then I have one request that you may or may not want to consider, because it'd be a little bit more of a coding hassle: a round off feature, where you round off to the nearest multiple of that however many credits? And if the resulting price was 0, put a floor under it of the multiple? Customers seem to prefer prices that round off to the nearest 50 or 100.




- - - - - - - - - -
Brad Bradley, Master Tailor/Novice Musician, Rori/Kettemoor
Vandessa
Wed Sep 10, 2003 2:41 pm
#63

This site is well worth floating to the top Bravo!



* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

Balin76
Thu Sep 11, 2003 10:03 am
#64

THANK YOU!


I'd been wondering if I was charging anything even remotely close to what other people might be doing. Husband is an architecht, so he's no help. So, I'll go through tonight, update things, and see who ends up wanting what!


Kothmia


Tailor of Kaiburr Enterprises




Kothmia Autry, Mayor of BarterTown
Former Leader - Kaiburr Enterprises
EnchantedGirl
Thu Sep 11, 2003 11:08 am
#65

Fun toy to play with!


What's interesting to me is no matter what values I put in, the numbers pop up prices that are substantially lower than I charge on the lower end items and much higher than I charge on the higher end items. I guess my current prices are all kinda middling.


Nice work.

Page 5 of 6