Tailor Archive

Thread: Patch 8 notes!!!

NJ62
Thu Apr 15, 2004 9:16 pm
#40

RandDarkstar helped me test (big hugs) and here are the results:


Trandoshan females can wear the GHR. I have no idea whether they could before.


Rodian females still cannot wear the GHR. It's already in our top issues, so eh...


I still have not seen any mysterious hooded dress, and I presume it's the GHR made to fit trandos.





n'Jessi
former correspondent, former player

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NJ62
Fri Apr 16, 2004 1:38 pm
#41

New to TC today:


Changed the skill requirement for the merchant barker to Advertising IV


This refers to the merchant barking droid. Finally a reason to have ad 4



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
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NJ62
Sat Apr 17, 2004 9:14 am
#42

If you want to read all about the new droids looky here



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
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ZahrIna
Sun Apr 18, 2004 6:54 pm
#43

It's funny but that **edit** that blew up over his first experience with +11 bio's LOL who thinks our profession is retarted, just really needs to keep on walkin'!! A person like that would never survive in here with the atmosphere we've created and with how protective we are over Jess.


Thanks for the reassurance. It's such an icky time, right now!! We all just need to keep on being here for each other and for me, I need to remember that I actually do love making clothes.... the customers have just been so rough lately.


We'll just keep on keepin' on.


Thanks again, so much!!






Zahr'Ina :::: Formerly of Everquest~7th Hammer (4yrs), Everquest II~Steamfont (launch) and Starwars Galaxies~Eclipse (Launch). Choosing to ENJOY my playtime. :::: I wish nothing but happiness to all who remain. Ran out of patience: 6/15/05. Husband and wife team. Four accounts and two station passes, terminated.
RandDarkstar
Mon Apr 19, 2004 12:53 am
#44

NJ is still perstering them for info, fear not. It is our biggest and most pressing item at the moment. Thankfully we have been able to get in a top 20, and not a top 5 list. There are sooo many things that have been broken since launch, and the lists does not shrink.... the devs just keep adding to it.



Jame'thiel Dreamweaver
Master Tailor, Colonel - Rebel Alliance, Gorath Server

Magdalene
Mon Apr 19, 2004 3:59 am
#45






ArthurDentOnBria wrote:

Well, that kick in the teeth had already been landed, and the ranger have no front teeth left, lol. A ranger with tracking 4 only gets 30% bigger harvests than a scout with hunting 4, and bio enhanced vegash delivers a harvesting increase that is nearly 30% so you can already buy a crate of "instant ranger skills" and save yourself around 60 skill points lol. And Vegash is apparently pretty simple and inexpensive to make. Sad but true. Surprisingly the rangers made very little noise about the vegash introduction (believe it or not they received it fairly positively) so I think the precident was already set.



But given that by all indications the harvester droid multiplies the user's skill, rather than just adds to it, a Ranger using one would get a bigger boost than a Master Scout, as would a Ranger using veghash. Ergo, a ranger fully buffed with veghash using a droid that was nothing but harvest modules would get truly impressive harvest hauls.
Dannylau
Mon Apr 19, 2004 4:43 am
#46






Magdalene wrote:



But given that by all indications the harvester droid multiplies the user's skill, rather than just adds to it, a Ranger using one would get a bigger boost than a Master Scout, as would a Ranger using veghash. Ergo, a ranger fully buffed with veghash using a droid that was nothing but harvest modules would get truly impressive harvest hauls.







True, and then the market becomes flooded and the price drops, so rangers end up worse off still






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RandDarkstar
Mon Apr 19, 2004 4:53 am
#47

I disagree. Rangers may cause the price to drop with bigger harvests, but it's the scouts that will have less to offer who will suffer. Their market share will plummet and therefore the rangers win out overall.



Jame'thiel Dreamweaver
Master Tailor, Colonel - Rebel Alliance, Gorath Server

NJ62
Mon Apr 19, 2004 8:10 am
#48

Well, I'm not going to lose any sleep over the fact that a ranger with large harvesting yields is actually breaking even with a commando who has novice scout, but has all those lovely combat skills (which you can't have with ranger) to take down bigger animals with more hides. I don't feel too sorry for the scout: if he wants the higher yields, he can spend the points to get them.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
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NJ62
Mon Apr 19, 2004 8:11 am
#49

Oh yeah, and I haven't tested the harvesting droid yet, but it looks as if you can get maybe an extra 20% harvested, based on your skill level. I'll be testing it sometime this week. *mutters about +Low Power+



n'Jessi
former correspondent, former player

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ArthurDentOnBria
Mon Apr 19, 2004 11:21 am
#50






Magdalene wrote:


But given that by all indications the harvester droid multiplies the user's skill, rather than just adds to it, a Ranger using one would get a bigger boost than a Master Scout, as would a Ranger using veghash. Ergo, a ranger fully buffed with veghash using a droid that was nothing but harvest modules would get truly impressive harvest hauls.





Yes, and this was in fact their argument, but I just don't see it that way. Skill points are the most valuable commodity in the game. I'd pay millions just to get a few more. And when you create inexpensive products which bestow significant abilities that you'd have to expend a ton of skill points to get otherwise, that's a bit overpowering in my book, even if those who already have those abilities benefit too. I would absolute freak out if they came out with a droid that allowed domestic arts folks to do anything clothing-wise as well as a tailor.


Message Edited by ArthurDentOnBria on 04-19-2004 11:24 AM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Gyopi
Mon Apr 19, 2004 11:33 am
#51






ArthurDentOnBria wrote:

Yes, and this was in fact their argument, but I just don't see it that way. Skill points are the most valuable commodity in the game. I'd pay millions just to get a few more. And when you create inexpensive products which bestow significant abilities that you'd have to expend a ton of skill points to get otherwise, that's a bit overpowering in my book, even if those who already have those abilities benefit too. I would absolute freak out if they came out with a droid that allowed domestic arts folks to do anything clothing-wise as well as a tailor.






I agree. Even though it also helps rangers, they have basically made the scouting droid a necessity for them.






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

RandDarkstar
Mon Apr 19, 2004 11:46 am
#52

It also does not address the issue. If you add 20% to scout or 20% to ranger, the problem that a master ranger is still barely making anything extra for the 100+ points he took over novice scout. Heck, I know! I am novice scout, so I can harvest thousands and thousands of rancor hides. Those beasts drop over 100 hides for novice scouts. After killing a few hundred of them, it adds up fast.


When I go to take on the krayt graveyard with a friend or two, we usually grab a small herd of banthas and I've got all the wooly hides I need for a week. Rontos on naboo, and I'm home with a pack full of hides that last me a good longtime.


If novice scouts harvested 25% of what they do now and increased slowly to what master rangers make now, then that would be incentive to take ranger. They would have a critical function in the game for alot of professions. I would probably drop scout myself and take more Dancer skills. (only novice dancer now)





Jame'thiel Dreamweaver
Master Tailor, Colonel - Rebel Alliance, Gorath Server

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