Tailor Archive
Thread: Great News for Us Tailors (BigPatch News From Test!)
Well here are some more 'Bugs' that still exist or arose with this patch:
1) Cloaks can't equip with backpacks it seems (probably corelates with the long gloves being fixed with the jackets) (new)
2) All the wookie clothes are fixed except for the Sigiled Wrap which now has broken colors. Color 1 will dye the inner skirt, color 2 dyes the leather flap. there is no color selection for the outter skirt so it remains this wierd sea green color. (new)
3) Necklaces still don't show up in the craft window or examine.
4) Certain schematics are not sorted correctly, if you can't find the schematic in the right catagory its most likely located under 'Misc'. This includes some skirts, gloves, boots and a couple other sundries. (new)
'sall I can think of right now. ![]()
Okay backpacks DO work with Dusters.. its just cloaks so far as I can tell. This might also corelate with the fact that Dusters are considered a 'Jacket'. But, Cloaks are in their own special 'cloak' catagory.
Wierd...
If they had picked a number that was a reasonable change that would be ok. But the factory can easily churn out 20 crates a day of synth cloth. As a casual gamer that means that my net productivity will be cut in half becuase I can only check and clear the hopper once a day...
At 25 per crate a factory can produce only 4 crates without bugs. You can't move the slider on a schematic past 100. Everyone says you can change this to any number up to a thousand, but you can't. You can type in an extra 0 to make it 1000, but you can't type in any numbers from 101 to 999.
That to me says that the adding a 0 is a bug and schematics are limited to 100.
Eventually they're going to find that.
GrandPotato wrote:
The factory crate run on live servers now is different even for tailor and domestic items. I did a factory run of metal fasteners last night that outputted to 50/crate. It also finished the run VERY quickly... like 30 minutes or something.
Metal fasteners have always produced 50/crate, and have always finished rather quickly. I run these daily on live servers now. It's probably faster and produces more because it's a artisan item that uses little resource to make.
Numtini wrote:If they had picked a number that was a reasonable change that would be ok. But the factory can easily churn out 20 crates a day of synth cloth. As a casual gamer that means that my net productivity will be cut in half becuase I can only check and clear the hopper once a day...
At 25 per crate a factory can produce only 4 crates without bugs. You can't move the slider on a schematic past 100. Everyone says you can change this to any number up to a thousand, but you can't. You can type in an extra 0 to make it 1000, but you can't type in any numbers from 101 to 999.
That to me says that the adding a 0 is a bug and schematics are limited to 100.
Eventually they're going to find that.
If you try say 2000 it says insert a number between 1 and 1000... also, I've made schematics with 200, 500, etc before..