Tailor Archive

Thread: +100 medic outfit?

ArthurDentOnBria
Mon Mar 22, 2004 12:45 pm
#27

Well, when the "tissue fix" first came out, back it what, Oct or Nov, they didn't stack at all. 2 slots of +14 yielded +14. Then a few weeks later they changed it so that different slots stacked but capped at +25. So 2 +14's yielded +25. It's worked like this every since (aside from a bug or two). I'd really like to know how you get +28 or +60 as you've claimed. I've never seen that.




kegboy wrote:

Actually I made a customer a BE item using 2 seperate +14 synth cloths and after examination these normally would show up as +28 on the item but after the last publish anything I make using more than 1 seperate synth cloth that SHOULD stack to more than +25 seems, on examination, to be capped at +25 as thats a ll that shows. Anyone else get this?








ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
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RandDarkstar
Mon Mar 22, 2004 3:07 pm
#28

Odd, I've only ever seen an item go to +25. Your stats can show all kinds of high values if you have multiples, but never a single item. My 2 sets are:



  • Sunguard/Large Headwrap/Master Chef Hat (+25)

  • Leather Trim Shirt/Low-cut Top (+25)

  • Striped Slacks/Hot Pants(+25)

  • Robe of Honor (+25)

These take up 15 to 17 tissues, depending on what items the customer asks for. Wookie clothing can be thus:



  • Sage's Hood/Traveller's Hood (+25)

  • Sigiled Waist Wrap/Decorative Wrap (+25)

  • Battle Harness/Wookie Battle Harness (+25)

  • Wookie Robe (+17)

Unfortunately, there is no overclothing (jacket/robe/vest) that uses 2 synthetic cloths for the full +100, so wookies can get a max of +92 as far as I know.




Jame'thiel Dreamweaver
Master Tailor, Colonel - Rebel Alliance, Gorath Server

Wire3k
Tue Mar 23, 2004 8:53 am
#29






kegboy wrote:

Actually I made a customer a BE item using 2 seperate +14 synth cloths and after examination these normally would show up as +28 on the item but after the last publish anything I make using more than 1 seperate synth cloth that SHOULD stack to more than +25 seems, on examination, to be capped at +25 as thats a ll that shows. Anyone else get this?


Oh also it IS possible for a wookie doctor to have +100 in 1 item. the wookie sage hood uses 4 seperate synth cloths if I remember correctly.


Kego Boya

Master Tailor

Master Artisan

Master Scout (soon to be weaponsmith)

Corbantis






Then you are a unique little snowflake. While there was some debate for awhile on player total caps - items have ALWAYS capped at 25 per item.



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Srednii
Tue Mar 23, 2004 9:38 am
#30

There was a time when tissues were broken and acting really really oddly that high bonus items might have been made during.


I seem to recall talk of certain rare prepatch items that were made with high bonus's anyways. Was a long time ago tho, and I hadn't even touched tissues at that time so I never really paid attention to it.





------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Songe
Tue Mar 23, 2004 10:22 am
#31

It's not even a question of superstition anymore... Buffs have a fixed value depending on BE clothes, droid, food etc, and whether you have 25 or 50 in BE clothes you will buff for the same amount. I find it hard to believe that people still believe that BE clothes above 25 make a difference with such concrete evidence.



------

Novice Lekku Stomper
YamadaMan
Tue Mar 23, 2004 9:38 pm
#32

okay screenies tomorrow, you put the doubt in my mind, but I'm almost sure there isn't any cap as I believe I tried already.



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AnitaSWG
Wed Mar 24, 2004 1:06 am
#33






YamadaMan wrote:
well, I'm not superstitious, I'm a master doc, and I use to buff, myself and buddies.

I had 3 pieces of +16 (pants, shirt, jacket) +16/each clothes
and then I got a tusken mask, so I wanted to wear my mask all the time and I asked a tailor for a +25 robe of honor wich first perfectly with the mast (IMO it fits way better than the tusken robe).
so I have +16 pants, +16 shirt and +25 robe

okay so explain me why the hell, my buffs are better with the robe than with the jacket ?

there is no superstition, you don't believe me, I'll make screenies if you want.






Yep, screenshots would be great... your buff with just +25 (the robe by itself) compared tothe +57 outfit would be great. Leave out the bivoli, just to keep things simple and straightforward.





:+: In Good Taste ~ Keren/Naboo ~ 1180, 3720 :+:
Ri'a Ocoli ~ *Cancelled*
Saori Eiwaki ~ *Cancelled*
Jaira Zelona ~ *Cancelled*

Songe
Wed Mar 24, 2004 1:13 am
#34

I just tested it, same result with 25 and 50. So I'm curious of those screenshots too.



------

Novice Lekku Stomper
kegboy
Wed Mar 24, 2004 1:57 am
#35

BAH! I just explained myself REALLY badly apparently.


Iwas talkingTHEORETCIAL maximums if the game had allowed stacking tissues and a bonus of over +25a.


I DO know that you can't get over +25 as the game will not allow any more than that. You COULD make an outfit with a stack way over +25 but it won't count.... but try explaining that to a customer half the time.


Sorry for the confusion.


Kego Boya

Master Tailor

MasterArtisan

Master Scout
AnitaSWG
Thu Mar 25, 2004 8:13 am
#36


Last night one of my customers tried out his buffs with +25 and more than +25. He reported that his buffs were exactly the same. No screenshots, but he did stop worrying about adding more +injury/wound healing clothes to his wardrobe. This was after he started out asking if I could make him shoes and gloves with the mod.





:+: In Good Taste ~ Keren/Naboo ~ 1180, 3720 :+:
Ri'a Ocoli ~ *Cancelled*
Saori Eiwaki ~ *Cancelled*
Jaira Zelona ~ *Cancelled*

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