Tailor Archive
Thread: +100 medic outfit?
kegboy wrote:
Actually I made a customer a BE item using 2 seperate +14 synth cloths and after examination these normally would show up as +28 on the item but after the last publish anything I make using more than 1 seperate synth cloth that SHOULD stack to more than +25 seems, on examination, to be capped at +25 as thats a ll that shows. Anyone else get this?
Odd, I've only ever seen an item go to +25. Your stats can show all kinds of high values if you have multiples, but never a single item. My 2 sets are:
- Sunguard/Large Headwrap/Master Chef Hat (+25)
- Leather Trim Shirt/Low-cut Top (+25)
- Striped Slacks/Hot Pants(+25)
- Robe of Honor (+25)
These take up 15 to 17 tissues, depending on what items the customer asks for. Wookie clothing can be thus:
- Sage's Hood/Traveller's Hood (+25)
- Sigiled Waist Wrap/Decorative Wrap (+25)
- Battle Harness/Wookie Battle Harness (+25)
- Wookie Robe (+17)
Unfortunately, there is no overclothing (jacket/robe/vest) that uses 2 synthetic cloths for the full +100, so wookies can get a max of +92 as far as I know.
kegboy wrote:
Actually I made a customer a BE item using 2 seperate +14 synth cloths and after examination these normally would show up as +28 on the item but after the last publish anything I make using more than 1 seperate synth cloth that SHOULD stack to more than +25 seems, on examination, to be capped at +25 as thats a ll that shows. Anyone else get this?
Oh also it IS possible for a wookie doctor to have +100 in 1 item. the wookie sage hood uses 4 seperate synth cloths if I remember correctly.
Kego Boya
Master Tailor
Master Artisan
Master Scout (soon to be weaponsmith)
Corbantis
Then you are a unique little snowflake. While there was some debate for awhile on player total caps - items have ALWAYS capped at 25 per item.
There was a time when tissues were broken and acting really really oddly that high bonus items might have been made during.
I seem to recall talk of certain rare prepatch items that were made with high bonus's anyways. Was a long time ago tho, and I hadn't even touched tissues at that time so I never really paid attention to it.
YamadaMan wrote:
well, I'm not superstitious, I'm a master doc, and I use to buff, myself and buddies.
I had 3 pieces of +16 (pants, shirt, jacket) +16/each clothes
and then I got a tusken mask, so I wanted to wear my mask all the time and I asked a tailor for a +25 robe of honor wich first perfectly with the mast (IMO it fits way better than the tusken robe).
so I have +16 pants, +16 shirt and +25 robe
okay so explain me why the hell, my buffs are better with the robe than with the jacket ?
there is no superstition, you don't believe me, I'll make screenies if you want.
Yep, screenshots would be great... your buff with just +25 (the robe by itself) compared tothe +57 outfit would be great. Leave out the bivoli, just to keep things simple and straightforward.
BAH! I just explained myself REALLY badly apparently.
Iwas talkingTHEORETCIAL maximums if the game had allowed stacking tissues and a bonus of over +25a.
I DO know that you can't get over +25 as the game will not allow any more than that. You COULD make an outfit with a stack way over +25 but it won't count.... but try explaining that to a customer half the time.
Last night one of my customers tried out his buffs with +25 and more than +25. He reported that his buffs were exactly the same. No screenshots, but he did stop worrying about adding more +injury/wound healing clothes to his wardrobe. This was after he started out asking if I could make him shoes and gloves with the mod. ![]()