Tailor Archive
Thread: No New CU Clothing
Akaara wrote:
I heard tailors were gonna be suppliers for armorsmiths... supplying them with more stuff than we do already.
I also heard that BE clothing was going away...
I better start saving my credits now!
Well if you look at the BE tree, all of their tissues are still there, so I don't think that BE clothing is going away. It is possible that it won't be as effective though. This is something we need to check. I also have not seen any new schematics for armor components so if we are going to supply more it will be more of the same thing. This is just by looking at the skilltrees though.
There is a lot that needs to be tested, but we are in a holding pattern right now. No one can become an elite profession (even without frogs) because the elite trainers are disabled. That means no tailors or bioengineers (or armorsmiths for tht matter). Hopefully they will be enabled again soon!
Ragnaat wrote:
Well, I wouldn't think there would be any new clothing with the CU, however I would have (or still do) thought there would be the following changes:
(1) Changes to available Bio-Tissues. I haven't myself looked though all the skill trees yet to see what mods are still there / changed names / changed usefulness, but I would imagine at least a passing glance should be taked to see what the fate of stun defense tissues, bleed defense, etc. etc. are in a post CU world... are the mods that are no longer useful being replaced? are new tissues being added?
(2) Not in the CU, but I do see the Wookiee expansion being a perfect area to add a new schematic or two
/agree
alot new wookie and trandoshan exclusive items should come in the expansion i would think. we shall see
*crosses fingers*
NJ62 wrote:
I agree with Gyopi. At this point we do not have enough information to know anything useful about armor, clothing, or BE stuff. I would encourage you all to spend an hour on TC5 checking things out. There is no point being freaked out by rumors.
/agree
and don't forget to put lots of usefull information in the exit survey when you logout of TC5 - remember that we are there not only to test our profession preferences but also look for detrimental game bugs as well!
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Akaara wrote:
I heard tailors were gonna be suppliers for armorsmiths... supplying them with more stuff than we do already.
I also heard that BE clothing was going away...
I better start saving my credits now!
Lol, I was gonna say "you mean no new components that we need to supply armorsmiths with in order to make the new armor"
OMG, BE clothing going away?
NOooooooooooooooooooo!!!!
Say it ain't so!!! ![]()
acvoelcker wrote:
i think wookiees need a better choice in clothing
Dag_Benhameen wrote:
/shrug
I know I'm probably in the super minority but personally I think wookiees overdress anyway. I realize that everyone wants to feel like their character is unique and people love to customize but I guess I'm biased by SW canon. I hate pretty much all the waist wraps but seeing wookiees running around in those armor pants just makes me shake my head --it just looks so unnatural. Wookiees are creatures of the wild and I say there's nothing wrong w/ feeling the breeze blowing through our fur. I will agree that as long as we're gonna have clothes there should be some specifically feminine options for the wook ladies.
Don't get me wrong, I keep a fully stocked wookiee vendor because we need all the love we can get in this game but that doesn't necessarily mean I'm in favor of wookiee fashion choices. I'm actually heartened by the screen shots from RotW that show almost all the wooks au natural. Of course, that also is a good indication of why we won't be seeing anything new, at least on the wookiee front.
There, I said it and now y'all can't one star me for it anymore. lol
p.s. If you're curious, I generally choose to wear either a Tree Dwellers Hoor or Wookiee Battle Padding w/ Strapped Gloves. Simple and understated I think.