Tailor Archive
Thread: Do crafting droids work already?
Also, just to drop a name, I bought him in Coronet City, on Corbantis server from a DE named Tzsu or Tszu, I can't remember which exactly. Very cool guy.
What kind of maintenancedo droids take, i.e. credits and/or power is required on these little guys? Andwhen the storage starts working howmany itemswill the unit hold?
Loreena,
on Sunrunner
My bf is a de so I'll tell you all I know about it, or rather aboutthe questions I've seen.
They recharge when their stored but cannot be pulled out in the field.
They'll cost somewhere between 1- 50k depending on the model the modules etc.
A Clothing Module is tier three so yeah it's gonna be expensive. Unless it's in an inexpensive droid.
Right now putting two modules in a droid is bugged one or none or them may work.
Theywere bugged for about four days were they did not work at all but work fine now.
As far as I know they still can't hold things tried myself and lost about half my stuff the first day.
Batteries shouldn't cost too much and allow them to be charged without storing in the field so they can stay out and you don't have to run to your house or town to take them back out.
If you have the money get one with a personality chip sooooo much fun. ![]()
Personally don't have one yet, my bf has not made it to that module
. But do have a medical and a plain little mouse droid who is just to look cute.
Oh and this is just speculation but driods weren't allowed in cantina's in the movies so maybe thats why they don't work in them?? Though the only thing I'd heard about not working was medical.
Thank you donnah your explantion seems a bit more logical. And more functional then mine. ![]()
Olifena wrote:
Oh and this is just speculation but driods weren't allowed in cantina's in the movies so maybe thats why they don't work in them?? Though the only thing I'd heard about not working was medical.
I'm assuming that the medical module will never work in cantinas and here's why.
Cantinas and med centers are set up to do two different kinds of healing. Healing is the game's intentional "built-in" downtime. This downtime is entirely what is supporting the entertainer and medic classes (in both xp and hopefully income if folks are decent tippers). I think they don't want all the medics who regularly work out of a certain city to descend on the cantina and cut the downtime of the fighting classes in half (since they'd be able to heal BF and all types of wounds at the same time).
Healing both BF and wounds is right now restricted to houses, so by giving that benefit to the private cantinas they're encouraging people to set up and use their own cantina/med centers in houses.