Tailor Archive
Thread: The next set of patchnotes -WOW-!
Page 3 of 3
Akaara
Mon Jan 31, 2005 6:38 pm
#27
Ipita wrote:
I did not say, it will be harder to roleplay. I just think that e.g removing the Apprentice Expierence requirements will make it even easier to make it a solo-game.
The shortening of the incap time is silly in respect to role-playing (imho), as a hard knockdown (which nearly killed you) should result in some sort of penalty.
Medium Houses should hold more items then a small one (just because it's bigger). Hey, they even make a difference within the small houses ...
Then again: I am not the only player and my opinion wont count more (or less) as the one of any other player.
Hehe, and this thread becomes off-topic more and more (in respect to tailoring issues).
Ipita
I think *coughs* there was a way around the axp anyways. Not that I ever did that sort of thing! 
Ipita
Tue Feb 01, 2005 2:30 am
#28
Akaara wrote:I think *coughs* there was a way around the axp anyways. Not that I ever did that sort of thing!
true ... but that forced some people to actually earn some combat exp. Or are there more ways than teaching marksgirl 0001 for a thousand times?
Ipita
captenjonny
Tue Feb 01, 2005 10:32 am
#29
AHHHHHHH-
They're just buttering us up for CB.
..but SWEET MAMA!!!! Getting rid of the XP requirement is a stroke of MARKETING GENIUS!!!! The grind was a big enough pain this is really a player-freindly move! I can finally try some of the lesser used professions!
They're just buttering us up for CB.
..but SWEET MAMA!!!! Getting rid of the XP requirement is a stroke of MARKETING GENIUS!!!! The grind was a big enough pain this is really a player-freindly move! I can finally try some of the lesser used professions!
Shaina
Wed Feb 02, 2005 8:14 am
#31
Ipita wrote:
You are amazed and happy?
I am not ... esp. as small and medium houses will hold 200 items ... It will be a pain in the twi'leks ...ahem ... lekku to decorate a medium house quite nicely, not to speak of a showroom for our tailoring goods.
Come on, let's make the medium houses take 3 lots and take 300 items ...
Would make sense in my opinion:
Small Naboo: 1 lot, 100 items
Other Smal Houses: 2 lots, 200 items
Medium Houses: 3 lots, 300 items
Big Houses: 4 or 5 lots, 400 items
Guildhalls: 5 lots, 500 items
And removing the aprenticeship points will turn SWG even more to a solo-power-grinding-player show ... :/
Just my .02 credits,
Ipita
Message Edited by Ipita on 01-31-2005 09:20 AM
I think removing AP points is good. There will be a point on some servers where there is no one left to train to get your AP points.
Page 3 of 3