Tailor Archive
Thread: I am sick of my chosen profession being used only for componants
They aren't just components...they are an integral piece which builds a better, larger product.
RandDarkstar wrote:
Economics of schematics:
We sell a schematic to an armoursmith for 10k - this is 10 credits per synth cloth. synth cloth is 20 units of components. This = 0.5cpu is the cost to the armoursmith to be added when considering the armour's price
Armoursmiths charge 500k for a really good set of advanced composite armour.
We are not interdependant of other classes. We are bubblegum vending machines, and the armoursmiths see us as that way because in the grand scheme of things, one set of armour could buy most tailor's supply of synth cloth for a year. Our idea of profit is barely scraping a few extra credits off of what we could get by selling the resources on the bazaar.
schematics is not a profitable venture granted, but the supply of bulk SC and RFP very much is so, we have our own harvesters and our fusions so the cost per unit of resources is very low, we then sell crates on at a very good profit and we sell a lot! to give an idea ofhow muchwe have 2 factorys churning this stuff out 24/7 and the vendor only ever has 1 page of stock, you say it would be more profitable to sell the materials straight on the bazzar or use them in clothes, well selling on the bazzar could indeed bring in the same profit ratio but no where close to the same turnover, and as far as clothes, my clothing vendors are fully stocked I could never use 1000 sc a day ![]()
I don't care how much profit people make out of the goods i sell, I make plenty of money to keep me happy.
RandDarkstar wrote:
Economics of schematics:
We sell a schematic to an armoursmith for 10k - this is 10 credits per synth cloth. synth cloth is 20 units of components. This = 0.5cpu is the cost to the armoursmith to be added when considering the armour's price
Armoursmiths charge 500k for a really good set of advanced composite armour.
We are not interdependant of other classes. We are bubblegum vending machines, and the armoursmiths see us as that way because in the grand scheme of things, one set of armour could buy most tailor's supply of synth cloth for a year. Our idea of profit is barely scraping a few extra credits off of what we could get by selling the resources on the bazaar.
I sell schematics for 1 credit per unit resource per item manufactured. So SC for 20K, RFP for 30K. I've had complaints, but since I never wear a tag, and I'm always /anon I hardly ever get requests. No big deal. I sell crates (when I have them) for 7CPU. So, 3500 per SC crate, 5250 per RFP crate. Since my resources never cost more than 3CPU (and that's if I'm too lazy to mine them myself) I make a profit…but, I didn't get into tailoring to provide components. There's only one person I regularly suply components to, and that's a chef friend that I sell full trim runs to.
I got into tailoring to make myself and my clients look good (same with ID) and that's what I prefer to be doing, not making cloths and trim for others. That said, if you're a tailor that enjoys selling components, or the profit to be had from it, more power to you. You folks help me to do what I want to do with tailor, and for that I'm grateful. We each have our own goals and playstyle, and it's nice that we can, as a community, cover for eachother like this.
Message Edited by Syzygy-Gorath on 03-26-2004 09:49 AM
cragar wrote:
lol I have to say I hope all professions dont feel that way about makingcomponents. sure i dont like people always asking me for components but thats how the game is set up to make everyone depend on someone elses profession.
if everyone says they wont make components then other professions cant craft.I need bio enhanced tissues,chef's need the trim for cask's and bio tissues for the best foods. its an annoying set up but we cant all just not do it or everything just stops.
If I have enough time between other orders and if the person asking for components or schematics are nice about, then I and many other tailors would probably be willing to make components (some wouldn't). When I find myself worrying about component orders instead of making clothing, then the game is not any fun anymore and I refuse to do that. Where I really object is all the people who tell me what they want and what their price will be. If my prices on components are too high, then please go find another tailor instead of arguing with me. I am also willing to make schematics, which are a lot cheaper. I charge 5K per schematic as "crowd control" so that I don't end up with huge a numbers of people around me asking for schematics. Anyway, just be nice, understand I am probably in "tell hell" making actual clothes for people. I *might* be able to help you. If you send me a tell saying "I'm at the Dathomir Outpost can u make a schem? Ill make it worth ur while." as if I am some charity case with nothing to do, then you will get ignored. It is almost definitely not worth my while.
Message Edited by Gyopi on 03-26-2004 09:23 AM
I was a master BE, and would probably return to that, if it wasn't for my BE friend and her supplies of great stuff. (Thanks Isalasi) The Bio Engineers really are a class to provide components. BE Pets, tissues and chef supplies. They are suppliers to everyone else. You can find BE/Tailors, and BE/CH characters, or other combinations, but that's what they do. Tailors make clothes. We provide a finished product to people.
I would love to see the cloths moved into the artisan tree. Preferably, adjust it so armoursmith and tailor were on the same artisan skill, allowing us both to make the silly things.
When I buy crates of tissues, I pay 50k-75k per crate for them. That is because of the quality of the stuff. BE's love making tissue, because it's a profitable item for them to make. The time to make it is well rewarded for the effort.
Now let's look at synth cloth crates. People complain about spending 2k for a crate..? Well I could through the components on the bazaar and sell it for more than that!!! I could use those components to make clothes and sell those at the exact same price OR HIGHER! I am not doing myself a favour by providing components to others. It actually hurts my business in the long run.
This morning, someone asked me to make them a schematic when I was finished what I was doing. Hurry up was the implied message. Well I told them it would be 10k. They asked if I was insane. Insane? That comes out to 10 credits per item. How can that be insane? They said they could get it for free. More power too them.
More work for us to make other professions wealthy. They won't buy our cloth for prices that grant us a profit, but will sell us heavy duty leather for 200k each. Then they complain that our prices for packs and aprons are too high. I had one person tell me he could get an architects apron for 20k. Why should I use up 400k worth of leather and sell it to him for less than 20k?
I don't play these games. I accept schematics from friends, I accept leather from friends, and I make it for them. If I have extra aprons and stuff left over, I throw it on my special order vendor for 1 million each. I don't care if it sells or not. I'll probably take it off and give it to a friend anyway.