Tailor Archive
Thread: Question about Special Tailored Items
Velveeta wrote:
**edit** no edit.
Right now I can buff:
Entertainment Healing
warcry
intimidation
concealment
take cover
cover
wound healing
injury healing
first aid
there are more too.
Velveeta, would you mind detailing which BE components do what? I have a hard time telling BE's what components I'm looking for, other than myoflex cloth treatment and passive bio-sensors.
Hi Shirow,
Just want to say "Good Job" for being one of the first tailors and a ponieer in making clothing with bio component and stats upgrades. You show that tailored clothing are more valuable than just looks. ![]()
It's too bad for the bugs with this right now.. what Khazal mentioned sounds pretty serious. As for the other bug with making identical bio components.. i can't wait till they fix that. Some Master items take as many as 5 synthetic cloths.. oh imagine the bonuses!
Keep up the good work fellow Tailor of Corbantis. ![]()
-Ariel Dreamweaver
Master Tailor ::: Naboo,Corbantis
Hope the sheet is useful to ya. I haven't really found any serious bugs with it yet - the main problem is the market for bioengineered clothing is low right now.. people don't wanna take off their armor for it. People would rather wear bone armor than a suit of clothes with +20 to their skills. Why? Because they just don't 'get it' yet.. but they will! That's why I mostly make bandoliers and shirts that can go under armor and stuff right now.
And yeah - hell, there's master tailor items that take NINE pieces of synth cloth.. imagine those all at +3 and it's only ONE piece of clothing!
A couple other BE components not listed are Coagulant Agents, which give a greater bleed resist than Constricting Cloth, and Toughened Fibers, which add to stun defense and melee defense(very nice). They both go into reinforced fiber panels
Hello Velveeta,
Are you able to make any of the Field Wear 1-4 items for Wookies with those awesome attributes? It would be real nice to have +7 to injury healing and the other aids.
Thanks for your time,
Droghor
I could make a KICK ASS wookie medic set
Myoflex is entertainment
Confidence cloth is intimidation/warcry
Constricting cloth is bleeding resist
Passive bio is medic skills
Visual camouflage is take cover
Scent camouflage is concealment
That's as far as I've got so far.
Excel sheet is at www.digitalgunfire.com/betailoring.xls
Enjoy :0