Tailor Archive
Thread: Factory Broken ?
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SueDenim
Thu Aug 14, 2003 2:07 pm
#14
That general "zero items produced" behavior sounds familiar to me. In the past, this has happened to my factory when (for some reason) it got bugged or messed up somehow. There was basically nothing to do about it except wait for the next server crash or restart, whereupon it'd usually be back in working order.
Adunaphel1
Thu Aug 14, 2003 9:31 pm
#15
lixivium97 wrote:
My factory is broken, too.
Mine too! It was working fine earlier today, now it outputs zero items no matter what I do to it ![]()
Bri'ana V'denar - Novice Tailor/Aspiring Fencer - Tempest Server
Travesty
Fri Aug 15, 2003 12:26 am
#16
My structual factory broke down today as well. It wont let me remove the schematics unless I use the replace option. None of the schematics work, nor do new ones I create. It only eats ingrediants. So much for that PA hall order that I have waiting.
Tressa
Fri Aug 15, 2003 12:42 am
#17
I have a wearables factory that I just placed today and it's working fine. I just checked it and my first run is almost finished. As long as you don't have any resources that will get eaten up, it may be worth the cost of redeeding it. I know this is not a solution, but it is a workaround for people that depend on their factory as a source of income.
DeLaMuerte
Fri Aug 15, 2003 4:05 am
#18
Did the exact same thing as Yakana above and my factory is stil borked. Hopefully the server reset will fix them. Great time to just finish a sale, now vendors are nearly empty and no way to get those $%#@ identical components ^_^
Numtini
Fri Aug 15, 2003 5:50 am
#19
If you look on the main board, Raph has addressed this. It won't be fixed in today's patch because it missed the deadline.
They have no ETA
If guns didn't fire, do you think we'd get a hotfix for this? You bet we would. Welcome to the back of the bus.
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