Tailor Archive

Thread: Usage XP for Tailors?

Jynn_Seidai
Sat Mar 06, 2004 9:52 am
#14

Isn't the current UXP system based on your proximity to the item you crafted? If this is true maybe the removal of that will help grinding tailors see a little more uxp.



Kerry - - Sawyer - A'la - Montego
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Mystyrys
Sat Mar 06, 2004 7:26 pm
#15

It's been a while, but from beta and at launch I seem to recall that you only got the UXP when you were online AND only if the person(s) wearing your clothes were on the same planet too. LOL, I remember I used to get so upset when someone would buy a lot of stuff and then tell me they were on their way to another planet soon as I was done making it. I'd be "Dang! No UXP offa that!" But I don't know if it still works that way.



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ailor &Entertainer
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p4Samwise
Tue Mar 09, 2004 1:48 am
#16

As far as I know, UXP was scrapped a couple of months ago because it was poorly implemented and the devs decided to scrap it rather than fix it.


Does anyone have any concrete reports of it working in recent memory?



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